Player Matchup

Cthulhu
Cthulhu
AlbinoBurrito15
Cthulhu
Level 28
God Stats
9W - 15L
1,273 SR
Queue Stats
152W - 200L
1,330 Elo+
Party 2
Bakasura
Bakasura
EnderTiger1234
Bakasura
Level 121
God Stats
2W - 1L
1,704 SR
Queue Stats
247W - 327L
1,333 Elo+
Party 2
Cabrakan
Cabrakan
SlendeyX
Cabrakan
Level 44
God Stats
29W - 26L
1,517 SR
Queue Stats
201W - 283L
1,338 Elo+
Party 2
Team Averages
Level 64
1,498 SR
1,334 Elo+

VS

Team Averages
Level 57
1,471 SR
1,341 Elo+
Baron Samedi
Baron Samedi
DisIsTheIRS
Baron Samedi
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 29L
1,392 Elo+
Party 1
Mercury
Mercury
The Fiddler4846
Mercury
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,348 Elo+
Party 1
Anubis
Anubis
aloe215903
Anubis
Level 58
God Stats
236W - 334L
1,412 SR
Queue Stats
396W - 592L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 4
11,165
698
10,587
20,805
23,609
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
15
2 / 6 / 2
10,602
663
7,750
13,895
6,846
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
SlendeyX
Cabrakan
15
5 / 8 / 3
11,399
712
14,103
23,022
16,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DisIsTheIRS
Baron Samedi
17
5 / 3 / 15
12,165
760
16,670
16,495
16,924
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
7 / 5 / 12
12,417
776
11,661
16,496
7,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
aloe215903
Anubis
17
9 / 3 / 7
12,267
767
17,054
10,423
5,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
11
Kills
21
21
Deaths
11
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
W
Baron Samedi
DisIsTheIRS
Baron Samedi
5
3
15
4.17
L
Bakasura
2
6
2
0.5
L
Cabrakan
SlendeyX
Cabrakan
5
8
3
0.81
W
7
5
12
2.6
W
Anubis
aloe215903
Anubis
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,440
Damage
45,385
57,722
Taken
43,414
46,752
Mitigated
30,275
4,579
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,587
1,125
583
881
20,805
23,609
237
11,680
9,125
28,636
0
W
Baron Samedi
DisIsTheIRS
Baron Samedi
16,670
3,075
1,557
5,069
16,495
16,924
295
7,800
8,214
45,662
0
L
Bakasura
7,750
5,378
0
1,480
13,895
6,846
799
8,187
5,708
0
20,773
L
Cabrakan
SlendeyX
Cabrakan
14,103
976
49
1,586
23,022
16,297
0
14,248
8,774
30,845
0
W
11,661
5,154
0
2,021
16,496
7,828
991
10,010
5,709
0
44,072
W
Anubis
aloe215903
Anubis
17,054
430
0
2,907
10,423
5,523
41
7,046
3,002
34,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,166
Gold Earned
36,849
137
Minions Killed
144
6
Camps Cleared
6
828,492
Distance Traveled
796,953
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,165
698
51
3
1
263,978
1
W
Baron Samedi
12,165
760
52
3
1
257,624
2
L
Bakasura
10,602
663
51
3
4
330,650
2
L
Cabrakan
11,399
712
35
2
1
233,864
0
W
Mercury
12,417
776
57
4
4
304,704
3
W
Anubis
12,267
767
35
2
1
234,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role