Player Matchup

Erlang Shen
Erlang Shen
COM3RK1934
Erlang Shen
Level 144
God Stats
1W - 5L
1,345 SR
Queue Stats
151W - 156L
1,565 Elo+
Party 1
Danzaburou
Danzaburou
Peace_Pipes_NZ
Danzaburou
Level 67
God Stats
100W - 100L
1,450 SR
Queue Stats
142W - 132L
1,390 Elo+
Solo
Cliodhna
Cliodhna
RenValentine
Cliodhna
Level 160
God Stats
15W - 7L
1,864 SR
Queue Stats
163W - 157L
1,591 Elo+
Party 1
Tiamat
Tiamat
cyberkong121
Tiamat
Level 159
God Stats
6W - 7L
1,537 SR
Queue Stats
205W - 211L
1,561 Elo+
Party 1
Sun Wukong
Sun Wukong
xJudgeMeNotx
Sun Wukong
Level 25
God Stats
0W - 2L
1,197 SR
Queue Stats
15W - 13L
1,553 Elo+
Party 1
Team Averages
Level 111
1,479 SR
1,532 Elo+

VS

Team Averages
Level 81
1,465 SR
1,432 Elo+
Ymir
Ymir
ADR14N TURBO
Ymir
Level 82
God Stats
17W - 15L
1,478 SR
Queue Stats
22W - 17L
1,425 Elo+
Party 3
Bellona
Bellona
ALANGRANPUCHICA
Bellona
Level 26
God Stats
4W - 4L
1,348 SR
Queue Stats
42W - 36L
1,410 Elo+
Party 2
Hades
Hades
ESO_SAVAGE_510ak
Hades
Level 105
God Stats
9W - 4L
1,767 SR
Queue Stats
152W - 138L
1,502 Elo+
Party 2
Achilles
Achilles
TUNUN_510
Achilles
Level 128
God Stats
1W - 3L
1,233 SR
Queue Stats
90W - 85L
1,437 Elo+
Party 2
Olorun
Olorun
Triz Icy
Olorun
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
COM3RK1934
Erlang Shen
20
5 / 6 / 8
12,488
463
15,979
31,050
34,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Peace_Pipes_NZ
Danzaburou
18
2 / 11 / 7
11,956
443
8,470
25,099
10,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
RenValentine
Cliodhna
19
3 / 8 / 9
12,298
455
19,845
25,061
12,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
19
7 / 8 / 5
13,114
486
22,501
23,389
16,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
xJudgeMeNotx
Sun Wukong
19
0 / 5 / 0
11,502
426
17,654
31,382
28,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 25
13,536
501
8,048
25,152
30,605
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
1 / 3 / 8
13,976
518
16,348
29,454
33,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 4 / 13
15,240
564
27,490
27,484
20,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
TUNUN_510
Achilles
20
21 / 1 / 7
17,660
654
34,066
21,452
14,289
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Triz Icy
Olorun
20
5 / 6 / 8
14,576
540
10,994
24,103
14,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
99
17
Kills
38
38
Deaths
17
29
Assists
61
Player
Kills
Deaths
Assists
KDA
W
1
3
25
4.5
W
1
3
8
1.67
L
Erlang Shen
COM3RK1934
Erlang Shen
5
6
8
1.5
W
10
4
13
4.13
L
Danzaburou
Peace_Pipes_NZ
Danzaburou
2
11
7
0.5
L
Cliodhna
RenValentine
Cliodhna
3
8
9
0.94
W
Achilles
TUNUN_510
Achilles
21
1
7
24.5
W
Olorun
Triz Icy
Olorun
5
6
8
1.5
L
Tiamat
7
8
5
1.19
L
Sun Wukong
xJudgeMeNotx
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,449
Damage
96,946
135,981
Taken
127,645
102,747
Mitigated
112,434
34,023
Healing
43,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,048
1,102
0
4,398
25,152
30,605
443
4,157
20,693
22,354
0
W
16,348
8,029
0
8,752
29,454
33,301
0
2,825
26,516
0
109,393
L
Erlang Shen
COM3RK1934
Erlang Shen
15,979
8,391
801
7,141
31,050
34,542
22
16,235
14,815
0
68,274
W
27,490
2,931
1,199
12,898
27,484
20,060
2,026
8,219
18,845
131,466
0
L
Danzaburou
Peace_Pipes_NZ
Danzaburou
8,470
2,842
0
4,325
25,099
10,694
0
9,873
15,226
0
108,695
L
Cliodhna
RenValentine
Cliodhna
19,845
2,174
0
9,512
25,061
12,273
1,098
5,909
19,152
0
118,738
W
Achilles
TUNUN_510
Achilles
34,066
14,318
0
4,783
21,452
14,289
4,379
2,413
18,893
0
184,759
W
Olorun
Triz Icy
Olorun
10,994
7,315
2,022
9,195
24,103
14,179
9,466
4,172
19,742
111,222
0
L
Tiamat
22,501
2,108
0
2,671
23,389
16,614
94
11,247
12,142
90,072
0
L
Sun Wukong
xJudgeMeNotx
Sun Wukong
17,654
2,512
0
9,573
31,382
28,624
822
3,268
28,114
0
96,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,358
Gold Earned
74,988
659
Minions Killed
704
0
Camps Cleared
0
2,261,061
Distance Traveled
2,421,121
5
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,536
501
17
1
0
513,223
13
W
Bellona
13,976
518
157
6
0
439,970
4
L
Erlang Shen
12,488
463
81
3
0
491,246
1
W
Hades
15,240
564
161
6
0
463,568
10
L
Danzaburou
11,956
443
122
5
0
446,434
2
L
Cliodhna
12,298
455
166
6
0
478,757
2
W
Achilles
17,660
654
205
8
0
595,743
1
W
Olorun
14,576
540
164
6
0
408,617
2
L
Tiamat
13,114
486
156
6
0
401,862
0
L
Sun Wukong
11,502
426
134
5
0
442,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role