Player Matchup

Erlang Shen
Erlang Shen
OG-Grav
Erlang Shen
Level 126
God Stats
7W - 1L
1,852 SR
Queue Stats
360W - 377L
1,463 Elo+
Party 1
Cupid
Cupid
illustratum
Cupid
Level 156
God Stats
2W - 5L
1,368 SR
Queue Stats
495W - 520L
1,459 Elo+
Party 1
Scylla
Scylla
sir_chuck420
Scylla
Level 147
God Stats
3W - 7L
1,315 SR
Queue Stats
206W - 214L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
wormdood2012
Ao Kuang
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
388W - 406L
1,484 Elo+
Solo
Neith
Neith
xXALIANTXx
Neith
Level 104
God Stats
3W - 1L
1,656 SR
Queue Stats
64W - 57L
1,456 Elo+
Solo
Team Averages
Level 138
1,538 SR
1,464 Elo+

VS

Team Averages
Level 100
1,554 SR
1,475 Elo+
Nike
Nike
Cinsha
Nike
Level 88
God Stats
1W - 1L
1,710 SR
Queue Stats
14W - 18L
1,430 Elo+
Party 3
Thanatos
Thanatos
FinallForm
Thanatos
Level 99
God Stats
1W - 3L
1,520 SR
Queue Stats
24W - 30L
1,432 Elo+
Solo
Serqet
Serqet
McCroquette420
Serqet
Level 85
God Stats
2W - 3L
1,503 SR
Queue Stats
262W - 247L
1,523 Elo+
Party 2
Baron Samedi
Baron Samedi
MrCrackHead666
Baron Samedi
Level 120
God Stats
7W - 5L
1,548 SR
Queue Stats
301W - 305L
1,522 Elo+
Party 2
Nemesis
Nemesis
Xaleus
Nemesis
Level 108
God Stats
1W - 1L
1,489 SR
Queue Stats
51W - 42L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
OG-Grav
Erlang Shen
20
1 / 10 / 24
15,070
603
15,332
36,751
52,477
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
15 / 4 / 23
18,110
724
47,731
25,381
17,110
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
20
11 / 7 / 26
17,812
712
34,617
26,446
12,081
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
wormdood2012
Ao Kuang
17
0 / 9 / 15
12,809
512
4,080
21,221
10,844
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
20
19 / 4 / 21
19,460
778
68,544
32,929
16,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Cinsha
Nike
20
5 / 9 / 14
14,836
593
15,529
46,584
58,690
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
FinallForm
Thanatos
20
18 / 11 / 7
18,293
732
33,015
46,172
30,883
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
1 / 9 / 13
13,463
539
11,661
29,469
17,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
MrCrackHead666
Baron Samedi
20
7 / 6 / 12
15,909
636
42,727
33,001
18,519
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Xaleus
Nemesis
20
3 / 12 / 16
14,242
570
17,082
38,415
18,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
96
46
Kills
34
34
Deaths
47
109
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Nike
Cinsha
Nike
5
9
14
1.33
L
Thanatos
FinallForm
Thanatos
18
11
7
1.95
L
1
9
13
0.83
L
Baron Samedi
MrCrackHead666
Baron Samedi
7
6
12
2.17
W
Erlang Shen
OG-Grav
Erlang Shen
1
10
24
1.3
L
Nemesis
Xaleus
Nemesis
3
12
16
0.92
W
15
4
23
6.63
W
Scylla
11
7
26
3.43
W
Ao Kuang
wormdood2012
Ao Kuang
0
9
15
0.83
W
Neith
19
4
21
7.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,304
Damage
120,014
142,728
Taken
193,641
109,333
Mitigated
144,300
59,876
Healing
86,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Cinsha
Nike
15,529
581
1,138
4,954
46,584
58,690
0
8,723
37,861
1,151
37,950
L
Thanatos
FinallForm
Thanatos
33,015
9,714
1,306
26,006
46,172
30,883
1,128
6,311
39,861
0
56,493
L
11,661
1,545
4,096
4,708
29,469
17,741
1,470
6,239
23,230
0
28,620
L
Baron Samedi
MrCrackHead666
Baron Samedi
42,727
749
16,063
14,018
33,001
18,519
995
9,321
23,680
70,925
0
W
Erlang Shen
OG-Grav
Erlang Shen
15,332
6,819
1,850
5,877
36,751
52,477
427
12,343
23,615
0
27,214
L
Nemesis
Xaleus
Nemesis
17,082
5,865
2,491
11,386
38,415
18,467
1,019
8,307
30,108
97
37,373
W
47,731
22,583
8,911
11,395
25,381
17,110
4,821
7,836
17,379
0
73,967
W
Scylla
34,617
2,441
3,261
7,620
26,446
12,081
639
7,463
18,779
77,111
0
W
Ao Kuang
wormdood2012
Ao Kuang
4,080
1,214
1,016
1,451
21,221
10,844
500
4,268
16,049
10,481
0
W
Neith
68,544
25,400
1,207
17,288
32,929
16,821
3,922
12,065
20,486
204
119,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,261
Gold Earned
76,743
262
Minions Killed
213
0
Camps Cleared
0
1,793,524
Distance Traveled
1,906,353
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
14,836
593
50
2
0
364,009
0
L
Thanatos
18,293
732
49
2
0
353,215
0
L
Serqet
13,463
539
37
1
0
437,052
0
L
Baron Samedi
15,909
636
41
2
0
381,291
0
W
Erlang Shen
15,070
603
19
1
0
356,976
0
L
Nemesis
14,242
570
36
1
0
370,786
0
W
Cupid
18,110
724
46
2
0
407,099
0
W
Scylla
17,812
712
79
3
0
366,834
0
W
Ao Kuang
12,809
512
2
0
0
279,890
0
W
Neith
19,460
778
116
5
0
382,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role