Player Matchup

Amaterasu
Amaterasu
AzzaBoB
Amaterasu
Level 92
God Stats
30W - 15L
1,666 SR
Queue Stats
63W - 53L
1,591 Elo+
Party 2
Fenrir
Fenrir
BlameJungle2292
Fenrir
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 31L
1,545 Elo+
Party 2
Eset
Eset
MisssQueen
Eset
Level 141
God Stats
8W - 3L
1,636 SR
Queue Stats
198W - 203L
1,614 Elo+
Party 1
Charybdis
Charybdis
abypie
Charybdis
Level 129
God Stats
10W - 8L
1,709 SR
Queue Stats
405W - 274L
1,624 Elo+
Party 1
Set
Set
iMarshadow
Set
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,500 Elo+
Party 1
Team Averages
Level 82
1,602 SR
1,575 Elo+

VS

Team Averages
Level 70
1,458 SR
1,560 Elo+
Merlin
Merlin
 
Merlin
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Pacs12
Izanami
Level 15
God Stats
3W - 3L
1,675 SR
Queue Stats
212W - 116L
1,824 Elo+
Party 3
Loki
Loki
SR Mesac DF
Loki
Level 46
God Stats
17W - 18L
1,424 SR
Queue Stats
359W - 381L
1,465 Elo+
Solo
Achilles
Achilles
SukkMyyBiggToee
Achilles
Level 34
God Stats
8W - 15L
1,345 SR
Queue Stats
278W - 303L
1,280 Elo+
Solo
Ymir
Ymir
danielito XD73
Ymir
Level 125
God Stats
48W - 25L
1,345 SR
Queue Stats
203W - 100L
1,733 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AzzaBoB
Amaterasu
15
1 / 2 / 3
8,824
552
2,855
12,845
7,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 1 / 7
8,461
529
6,514
13,209
12,043
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 1 / 7
9,633
602
9,473
8,988
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
abypie
Charybdis
16
2 / 4 / 5
9,678
605
8,698
11,702
3,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
10 / 1 / 8
10,750
672
12,740
12,792
6,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 6 / 0
8,976
561
6,793
10,860
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
Pacs12
Izanami
14
2 / 4 / 3
8,490
531
7,452
13,463
4,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 8 / 2
6,421
401
2,729
12,579
3,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
11
4 / 2 / 0
7,197
450
4,468
12,710
12,386
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

16
1 / 3 / 3
9,513
595
6,949
9,905
8,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
23
Kills
9
9
Deaths
23
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
6
0
0.33
W
Amaterasu
AzzaBoB
Amaterasu
1
2
3
1.25
W
4
1
7
7.5
W
6
1
7
9.5
L
Izanami
Pacs12
Izanami
2
4
3
0.88
L
0
8
2
0.13
L
Achilles
4
2
0
2
W
Charybdis
abypie
Charybdis
2
4
5
1.13
L
1
3
3
0.83
W
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,280
Damage
28,391
59,536
Taken
59,517
34,148
Mitigated
34,017
14,868
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,793
142
0
625
10,860
4,544
78
3,903
6,957
59,881
0
W
Amaterasu
AzzaBoB
Amaterasu
2,855
527
0
5,188
12,845
7,825
1,242
4,496
8,113
0
59,818
W
6,514
1,585
0
2,172
13,209
12,043
0
2,470
10,607
0
23,375
W
9,473
322
347
1,860
8,988
3,933
343
2,878
5,752
59,631
0
L
Izanami
Pacs12
Izanami
7,452
5,225
0
1,492
13,463
4,867
0
582
12,881
0
74,270
L
2,729
619
0
790
12,579
3,832
0
2,122
10,457
0
36,358
L
Achilles
4,468
813
0
2,269
12,710
12,386
180
2,627
10,083
0
30,751
W
Charybdis
abypie
Charybdis
8,698
4,186
0
4,244
11,702
3,894
840
0
11,702
0
90,275
L
6,949
2,464
0
3,220
9,905
8,388
0
239
9,666
73,270
0
W
12,740
6,572
0
1,057
12,792
6,453
702
3,492
9,138
0
104,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,346
Gold Earned
40,597
548
Minions Killed
485
0
Camps Cleared
0
1,657,606
Distance Traveled
1,490,443
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,976
561
112
7
0
272,501
2
W
Amaterasu
8,824
552
116
7
0
319,130
4
W
Fenrir
8,461
529
18
1
0
339,070
3
W
Eset
9,633
602
102
6
0
326,689
3
L
Izanami
8,490
531
121
8
0
301,941
3
L
Loki
6,421
401
58
4
0
324,316
2
L
Achilles
7,197
450
45
3
0
291,355
5
W
Charybdis
9,678
605
158
10
0
307,360
4
L
Ymir
9,513
595
149
9
0
300,330
1
W
Set
10,750
672
154
10
0
365,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role