Player Matchup

Kuzenbo
Kuzenbo
SPLASHCRASH
Kuzenbo
Level 117
God Stats
1W - 5L
1,393 SR
Queue Stats
16W - 30L
1,229 Elo+
Party 1
Izanami
Izanami
suqazs
Izanami
Level 8
God Stats
2W - 4L
1,498 SR
Queue Stats
13W - 20L
1,229 Elo+
Party 1
Sol
Sol
sweatybxner
Sol
Level 7
God Stats
1W - 4L
1,571 SR
Queue Stats
9W - 15L
1,300 Elo+
Party 1
Team Averages
Level 44
1,487 SR
1,253 Elo+

VS

Team Averages
Level 33
1,499 SR
1,313 Elo+
Atlas
Atlas
Ashmire 0
Atlas
Level 39
God Stats
17W - 18L
1,565 SR
Queue Stats
71W - 122L
1,298 Elo+
Party 2
Izanami
Izanami
Xebres
Izanami
Level 42
God Stats
18W - 18L
1,498 SR
Queue Stats
48W - 70L
1,386 Elo+
Party 2
Kukulkan
Kukulkan
thatzsowack
Kukulkan
Level 18
God Stats
2W - 0L
1,434 SR
Queue Stats
8W - 12L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SPLASHCRASH
Kuzenbo
14
2 / 6 / 1
10,874
640
13,710
28,877
28,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
suqazs
Izanami
13
1 / 6 / 0
9,633
567
10,858
16,275
6,128
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

14
0 / 5 / 2
10,018
589
9,685
14,001
4,682
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ashmire 0
Atlas
15
4 / 1 / 10
12,312
724
11,856
18,707
20,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Xebres
Izanami
19
9 / 0 / 7
12,947
762
21,573
15,027
7,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
thatzsowack
Kukulkan
16
4 / 2 / 8
11,415
671
17,735
13,595
6,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
17
17
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Atlas
Ashmire 0
Atlas
4
1
10
9
L
Kuzenbo
SPLASHCRASH
Kuzenbo
2
6
1
0.42
W
Izanami
Xebres
Izanami
9
0
7
12.5
L
Izanami
suqazs
Izanami
1
6
0
0.17
L
0
5
2
0.2
W
Kukulkan
thatzsowack
Kukulkan
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,253
Damage
51,164
59,153
Taken
47,329
38,991
Mitigated
34,089
7,112
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Ashmire 0
Atlas
11,856
4,264
0
5,041
18,707
20,166
66
9,016
9,691
26,960
0
L
Kuzenbo
SPLASHCRASH
Kuzenbo
13,710
3,537
1,877
2,606
28,877
28,181
0
14,880
13,997
40,026
0
W
Izanami
Xebres
Izanami
21,573
17,172
0
3,579
15,027
7,398
2,726
8,384
6,643
0
88,077
L
Izanami
suqazs
Izanami
10,858
7,963
0
713
16,275
6,128
0
9,976
6,299
0
36,150
L
9,685
4,293
0
1,916
14,001
4,682
0
5,440
8,561
32,629
0
W
Kukulkan
thatzsowack
Kukulkan
17,735
3,752
0
1,268
13,595
6,525
457
7,796
5,799
49,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,525
Gold Earned
36,674
160
Minions Killed
217
4
Camps Cleared
11
772,714
Distance Traveled
898,769
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,312
724
21
1
2
296,818
0
L
Kuzenbo
10,874
640
31
2
3
290,993
6
W
Izanami
12,947
762
123
7
5
310,294
1
L
Izanami
9,633
567
69
4
1
238,054
0
L
Sol
10,018
589
60
4
0
243,667
0
W
Kukulkan
11,415
671
73
4
4
291,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role