Player Matchup

Neith
Neith
CloudLaw
Neith
Level 6
God Stats
4W - 2L
1,648 SR
Queue Stats
61W - 33L
1,496 Elo+
Party 2
Fenrir
Fenrir
Jezusdajoo
Fenrir
Level 63
God Stats
2W - 0L
1,568 SR
Queue Stats
14W - 4L
1,678 Elo+
Party 1
Ra
Ra
MyParentsLeft
Ra
Level 26
God Stats
5W - 1L
1,652 SR
Queue Stats
34W - 11L
1,709 Elo+
Party 1
Poseidon
Poseidon
ThickishBloke
Poseidon
Level 57
God Stats
23W - 10L
1,770 SR
Queue Stats
172W - 116L
1,657 Elo+
Party 2
Geb
Geb
murpyua
Geb
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 11L
1,757 Elo+
Party 1
Team Averages
Level 43
1,628 SR
1,659 Elo+

VS

Team Averages
Level 78
1,595 SR
1,529 Elo+
Bakasura
Bakasura
OldSpores88
Bakasura
Level 19
God Stats
1W - 9L
1,500 SR
Queue Stats
52W - 56L
1,512 Elo+
Solo
Ishtar
Ishtar
Pheezzy
Ishtar
Level 158
God Stats
20W - 12L
1,657 SR
Queue Stats
530W - 519L
1,519 Elo+
Solo
Horus
Horus
Tzasus
Horus
Level 158
God Stats
2W - 1L
1,615 SR
Queue Stats
162W - 122L
1,603 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
VesperRegent446
Morgan Le Fay
Level 26
God Stats
15W - 24L
1,500 SR
Queue Stats
265W - 286L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
dragonxfreedom
Kuzenbo
Level 28
God Stats
15W - 10L
1,701 SR
Queue Stats
102W - 76L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CloudLaw
Neith
15
0 / 1 / 6
9,287
619
13,151
7,320
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Jezusdajoo
Fenrir
17
1 / 7 / 9
10,315
688
12,498
21,377
10,420
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

20
8 / 0 / 5
12,299
820
25,160
11,847
6,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
ThickishBloke
Poseidon
20
7 / 1 / 4
12,627
842
15,209
12,753
5,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Geb
17
0 / 4 / 6
10,572
705
4,987
17,154
17,578
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
OldSpores88
Bakasura
16
1 / 8 / 6
9,632
642
9,358
18,472
9,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ishtar
Pheezzy
Ishtar
17
5 / 1 / 3
10,276
685
12,737
15,189
7,266
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Tzasus
Horus
16
1 / 1 / 8
9,704
647
11,433
20,434
13,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
VesperRegent446
Morgan Le Fay
17
5 / 3 / 3
10,499
700
15,146
14,368
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
1 / 3 / 7
10,004
667
8,507
20,886
30,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
16
Kills
13
13
Deaths
16
30
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
CloudLaw
Neith
0
1
6
3
W
Fenrir
Jezusdajoo
Fenrir
1
7
9
0.79
W
8
0
5
10.5
L
Bakasura
OldSpores88
Bakasura
1
8
6
0.5
L
Ishtar
Pheezzy
Ishtar
5
1
3
6.5
W
Poseidon
ThickishBloke
Poseidon
7
1
4
9
L
Horus
Tzasus
Horus
1
1
8
5
L
Morgan Le Fay
VesperRegent446
Morgan Le Fay
5
3
3
2.17
L
1
3
7
1.5
W
Geb
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,005
Damage
57,181
70,451
Taken
89,349
44,309
Mitigated
67,467
13,679
Healing
18,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CloudLaw
Neith
13,151
6,690
0
673
7,320
3,779
0
2,629
4,201
0
32,018
W
Fenrir
Jezusdajoo
Fenrir
12,498
3,523
0
1,981
21,377
10,420
1,276
6,436
14,654
0
21,303
W
25,160
1,089
2,651
4,819
11,847
6,934
0
4,858
6,374
73,626
0
L
Bakasura
OldSpores88
Bakasura
9,358
5,493
0
3,234
18,472
9,702
0
10,432
7,894
0
28,192
L
Ishtar
Pheezzy
Ishtar
12,737
9,120
0
3,362
15,189
7,266
0
7,872
7,218
0
45,174
W
Poseidon
ThickishBloke
Poseidon
15,209
1,887
0
138
12,753
5,598
2,861
3,741
8,872
81,556
0
L
Horus
Tzasus
Horus
11,433
3,789
1,572
3,250
20,434
13,961
0
8,590
11,636
0
31,102
L
Morgan Le Fay
VesperRegent446
Morgan Le Fay
15,146
1,715
0
2,440
14,368
6,245
0
10,146
4,078
44,041
0
L
8,507
3,442
485
3,828
20,886
30,293
10
7,561
13,167
16,412
0
W
Geb
4,987
212
480
2,937
17,154
17,578
0
5,989
9,608
12,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,100
Gold Earned
50,115
347
Minions Killed
267
0
Camps Cleared
0
1,491,923
Distance Traveled
1,426,028
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,287
619
39
3
0
281,000
0
W
Fenrir
10,315
688
27
2
0
301,758
0
W
Ra
12,299
820
129
9
0
334,665
1
L
Bakasura
9,632
642
51
3
0
289,230
0
L
Ishtar
10,276
685
86
6
0
278,392
1
W
Poseidon
12,627
842
135
9
0
336,570
0
L
Horus
9,704
647
53
4
0
273,492
1
L
Morgan Le Fay
10,499
700
61
4
0
284,921
0
L
Kuzenbo
10,004
667
16
1
0
299,993
1
W
Geb
10,572
705
17
1
0
237,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role