Player Matchup

Poseidon
Poseidon
AregentOfDawns
Poseidon
Level 67
God Stats
14W - 10L
1,613 SR
Queue Stats
88W - 81L
1,596 Elo+
Solo
Tyr
Tyr
Dawn Of Rights
Tyr
Level 153
God Stats
4W - 0L
1,503 SR
Queue Stats
89W - 104L
1,513 Elo+
Solo
Ishtar
Ishtar
GreyGuardian42
Ishtar
Level 63
God Stats
1W - 0L
1,703 SR
Queue Stats
17W - 9L
1,646 Elo+
Solo
Khepri
Khepri
Solthly
Khepri
Level 98
God Stats
6W - 8L
1,471 SR
Queue Stats
168W - 147L
1,574 Elo+
Solo
Mulan
Mulan
Stepbro wyd7382
Mulan
Level 144
God Stats
60W - 45L
1,674 SR
Queue Stats
286W - 258L
1,552 Elo+
Solo
Team Averages
Level 105
1,593 SR
1,576 Elo+

VS

Team Averages
Level 133
1,579 SR
1,531 Elo+
Osiris
Osiris
ChiefYammy
Osiris
Level 156
God Stats
1W - 3L
1,552 SR
Queue Stats
186W - 194L
1,495 Elo+
Solo
Terra
Terra
CptZaddy
Terra
Level 160
God Stats
2W - 4L
1,484 SR
Queue Stats
133W - 152L
1,509 Elo+
Solo
Agni
Agni
MoisesIRL
Agni
Level 127
God Stats
2W - 2L
1,809 SR
Queue Stats
366W - 370L
1,529 Elo+
Solo
Pele
Pele
Toasty3459
Pele
Level 73
God Stats
9W - 5L
1,476 SR
Queue Stats
352W - 350L
1,545 Elo+
Solo
Sol
Sol
aalhaddad_
Sol
Level 147
God Stats
56W - 61L
1,576 SR
Queue Stats
119W - 124L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
7 / 3 / 5
12,923
615
24,123
18,050
8,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 0 / 4
10,464
498
10,466
19,181
21,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 3 / 3
11,723
558
14,083
13,908
6,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Solthly
Khepri
14
3 / 1 / 8
10,340
492
7,914
22,301
27,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
4 / 3 / 6
10,581
504
18,788
27,056
19,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ChiefYammy
Osiris
16
1 / 1 / 3
9,969
475
7,879
22,755
25,807
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
CptZaddy
Terra
14
0 / 3 / 6
9,330
444
9,375
22,006
23,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Agni
16
5 / 6 / 1
10,253
488
19,914
13,778
6,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 5 / 3
9,573
456
13,435
18,718
8,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
1 / 7 / 3
10,458
498
15,381
19,754
9,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
22
Kills
10
10
Deaths
22
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
7
3
5
3.17
L
Osiris
ChiefYammy
Osiris
1
1
3
2.5
L
Terra
CptZaddy
Terra
0
3
6
1
W
2
0
4
4
W
6
3
3
2.5
L
Agni
5
6
1
0.92
W
Khepri
Solthly
Khepri
3
1
8
7
W
4
3
6
2.33
L
3
5
3
0.9
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,374
Damage
65,984
100,496
Taken
97,011
82,328
Mitigated
73,640
37,391
Healing
30,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
24,123
4,768
244
7,476
18,050
8,699
1,409
7,721
10,005
147,987
0
L
Osiris
ChiefYammy
Osiris
7,879
2,877
498
5,009
22,755
25,807
0
5,077
17,678
0
68,425
L
Terra
CptZaddy
Terra
9,375
1,110
4,931
5,791
22,006
23,744
0
9,592
12,414
29,585
0
W
10,466
1,705
0
6,309
19,181
21,109
151
5,783
13,191
81
72,029
W
14,083
8,964
0
1,809
13,908
6,231
746
8,230
5,640
0
102,625
L
Agni
19,914
1,575
492
2,502
13,778
6,344
0
7,178
6,600
78,181
0
W
Khepri
Solthly
Khepri
7,914
1,916
684
4,063
22,301
27,272
288
11,042
10,954
30,521
0
W
18,788
3,305
534
16,272
27,056
19,017
225
9,790
16,900
0
94,413
L
13,435
3,108
0
3,522
18,718
8,547
720
7,358
11,360
0
79,371
L
15,381
4,770
0
7,730
19,754
9,198
1,502
2,913
16,841
93,941
13,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,031
Gold Earned
49,583
693
Minions Killed
571
0
Camps Cleared
0
2,154,899
Distance Traveled
1,937,881
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,923
615
234
11
0
402,050
0
L
Osiris
9,969
475
131
6
0
397,441
4
L
Terra
9,330
444
39
2
0
391,650
6
W
Tyr
10,464
498
133
6
0
457,701
7
W
Ishtar
11,723
558
179
9
0
400,114
1
L
Agni
10,253
488
112
5
0
419,546
10
W
Khepri
10,340
492
30
1
0
441,415
1
W
Mulan
10,581
504
117
6
0
453,619
2
L
Pele
9,573
456
120
6
0
404,064
2
L
Sol
10,458
498
169
8
0
325,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role