Player Matchup

Ishtar
Ishtar
B REAL306
Ishtar
Level 150
God Stats
4W - 4L
1,292 SR
Queue Stats
352W - 325L
1,538 Elo+
Party 3
Arachne
Arachne
DVauhn
Arachne
Level 129
God Stats
6W - 2L
1,677 SR
Queue Stats
194W - 174L
1,594 Elo+
Party 2
Thoth
Thoth
Renji1396
Thoth
Level 124
God Stats
3W - 1L
1,684 SR
Queue Stats
162W - 149L
1,591 Elo+
Party 2
Mulan
Mulan
SKELLY444
Mulan
Level 149
God Stats
10W - 2L
1,727 SR
Queue Stats
790W - 769L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
Swagahoto
Baron Samedi
Level 120
God Stats
3W - 1L
1,762 SR
Queue Stats
285W - 254L
1,558 Elo+
Party 3
Team Averages
Level 134
1,628 SR
1,560 Elo+

VS

Team Averages
Level 113
1,633 SR
1,502 Elo+
Osiris
Osiris
Freakonleash593
Osiris
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 133L
1,483 Elo+
Party 1
Fenrir
Fenrir
ISaintWar
Fenrir
Level 65
God Stats
10W - 10L
1,608 SR
Queue Stats
108W - 109L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LAP241
Ah Muzen Cab
Level 142
God Stats
0W - 1L
1,766 SR
Queue Stats
21W - 20L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
MrDotTwister_315
Nu Wa
Level 53
God Stats
1W - 1L
1,791 SR
Queue Stats
147W - 148L
1,449 Elo+
Solo
Ymir
Ymir
Opt1mus Cr1me 1
Ymir
Level 158
God Stats
10W - 4L
1,502 SR
Queue Stats
48W - 46L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
B REAL306
Ishtar
10
5 / 0 / 1
6,169
617
7,134
6,365
2,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
DVauhn
Arachne
8
0 / 3 / 4
5,143
514
4,310
7,483
3,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Renji1396
Thoth
10
4 / 2 / 0
6,067
607
5,328
5,113
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
SKELLY444
Mulan
11
2 / 0 / 3
6,598
660
4,955
6,615
3,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
Swagahoto
Baron Samedi
8
0 / 0 / 5
5,870
587
4,134
5,477
3,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,218
522
3,760
7,545
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
ISaintWar
Fenrir
10
5 / 0 / 0
6,282
628
2,950
7,354
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
LAP241
Ah Muzen Cab
8
0 / 5 / 0
4,667
467
4,557
8,794
2,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 3
5,594
559
4,318
6,899
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,825
483
1,430
9,471
4,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
5
5
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
B REAL306
Ishtar
5
0
1
5.5
W
Arachne
DVauhn
Arachne
0
3
4
0.67
L
0
2
0
0
L
Fenrir
ISaintWar
Fenrir
5
0
0
5
L
Ah Muzen Cab
LAP241
Ah Muzen Cab
0
5
0
0
L
0
3
3
0.5
L
0
1
0
0
W
Thoth
Renji1396
Thoth
4
2
0
2
W
Mulan
SKELLY444
Mulan
2
0
3
3.5
W
Baron Samedi
Swagahoto
Baron Samedi
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,861
Damage
17,015
31,053
Taken
40,063
13,706
Mitigated
16,956
11,781
Healing
10,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
B REAL306
Ishtar
7,134
4,781
0
2,183
6,365
2,375
0
593
5,772
0
44,276
W
Arachne
DVauhn
Arachne
4,310
2,579
0
2,085
7,483
3,218
0
1,521
5,962
0
28,476
L
3,760
1,538
0
2,505
7,545
5,412
0
0
7,545
0
29,489
L
Fenrir
ISaintWar
Fenrir
2,950
591
0
2,646
7,354
2,645
0
1,561
5,607
0
34,766
L
Ah Muzen Cab
LAP241
Ah Muzen Cab
4,557
1,529
0
1,171
8,794
2,506
0
1,368
7,426
0
33,801
L
4,318
1,027
0
597
6,899
2,120
14
2,402
4,177
37,975
0
L
1,430
307
1,329
2,667
9,471
4,273
0
3,551
5,846
13,518
0
W
Thoth
Renji1396
Thoth
5,328
805
0
1,351
5,113
1,804
0
1,745
3,368
40,587
0
W
Mulan
SKELLY444
Mulan
4,955
1,257
0
3,504
6,615
3,210
0
589
6,026
0
43,119
W
Baron Samedi
Swagahoto
Baron Samedi
4,134
1,071
428
2,230
5,477
3,099
392
1,300
4,177
21,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,847
Gold Earned
26,586
339
Minions Killed
270
0
Camps Cleared
0
1,026,492
Distance Traveled
984,746
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,169
617
108
11
0
190,796
1
W
Arachne
5,143
514
50
5
0
234,088
1
L
Osiris
5,218
522
59
6
0
219,722
2
L
Fenrir
6,282
628
67
7
0
240,202
3
L
Ah Muzen Cab
4,667
467
49
5
0
159,657
0
L
Nu Wa
5,594
559
73
7
0
187,688
3
L
Ymir
4,825
483
22
2
0
177,477
4
W
Thoth
6,067
607
77
8
0
198,230
3
W
Mulan
6,598
660
83
8
0
220,269
0
W
Baron Samedi
5,870
587
21
2
0
183,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role