Player Matchup

Terra
Terra
 
Terra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
DFNugget
Pele
Level 24
God Stats
4W - 5L
1,363 SR
Queue Stats
9W - 27L
1,109 Elo+
Party 1
Zhong Kui
Zhong Kui
Mapyo
Zhong Kui
Level 84
God Stats
8W - 15L
1,375 SR
Queue Stats
82W - 89L
1,355 Elo+
Party 1
Anhur
Anhur
Popdepression
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,270 Elo+
Party 1
Nu Wa
Nu Wa
alienovel
Nu Wa
Level 104
God Stats
68W - 75L
1,480 SR
Queue Stats
368W - 402L
1,383 Elo+
Solo
Team Averages
Level 52
1,444 SR
1,323 Elo+

VS

Team Averages
Level 73
1,523 SR
1,387 Elo+
Cliodhna
Cliodhna
AceDojia
Cliodhna
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 10L
1,194 Elo+
Solo
Sylvanus
Sylvanus
DemoExpert13
Sylvanus
Level 96
God Stats
1W - 4L
1,429 SR
Queue Stats
54W - 60L
1,360 Elo+
Solo
Hades
Hades
Dragonborn47189
Hades
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,586 Elo+
Party 2
Fenrir
Fenrir
Saucy x Ken
Fenrir
Level 64
God Stats
3W - 5L
1,445 SR
Queue Stats
99W - 74L
1,414 Elo+
Solo
Medusa
Medusa
juankiii
Medusa
Level 76
God Stats
4W - 0L
1,742 SR
Queue Stats
127W - 128L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
5
0 / 1 / 1
3,400
567
598
4,163
2,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pele
7
1 / 1 / 0
3,826
638
1,218
4,309
1,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zhong Kui
Mapyo
Zhong Kui
7
0 / 1 / 0
3,713
619
3,305
4,254
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 0 / 1
3,081
514
1,431
3,572
780
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
alienovel
Nu Wa
1
0 / 0 / 0
2,595
433
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AceDojia
Cliodhna
8
1 / 0 / 0
4,503
751
2,000
3,054
933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
DemoExpert13
Sylvanus
5
1 / 2 / 0
3,328
555
1,989
4,209
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 0
4,097
683
2,458
4,941
2,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
5
0 / 1 / 0
3,429
572
658
3,227
1,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
juankiii
Medusa
6
0 / 0 / 1
3,516
586
3,916
2,350
541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
1
Kills
3
3
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
1
0.5
W
Cliodhna
AceDojia
Cliodhna
1
0
0
1
L
Pele
1
1
0
1
W
Sylvanus
DemoExpert13
Sylvanus
1
2
0
0.5
W
1
0
0
1
L
Zhong Kui
Mapyo
Zhong Kui
0
1
0
0
L
0
0
1
0.5
W
Fenrir
0
1
0
0
L
Nu Wa
alienovel
Nu Wa
0
0
0
0
W
Medusa
juankiii
Medusa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,552
Damage
11,021
16,298
Taken
17,781
6,904
Mitigated
7,154
5,234
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
598
136
726
753
4,163
2,075
0
862
3,301
3,892
0
W
Cliodhna
AceDojia
Cliodhna
2,000
304
0
2,140
3,054
933
252
0
3,054
0
23,877
L
Pele
1,218
627
0
271
4,309
1,143
0
0
4,309
0
17,992
W
Sylvanus
DemoExpert13
Sylvanus
1,989
1,016
433
1,408
4,209
2,155
334
390
3,819
7,993
2,847
W
2,458
550
0
2,618
4,941
2,212
0
3,272
1,669
21,965
0
L
Zhong Kui
Mapyo
Zhong Kui
3,305
1,295
0
2,624
4,254
2,906
0
2,458
1,796
23,475
0
L
1,431
1,265
0
860
3,572
780
0
645
2,927
0
10,555
W
Fenrir
658
217
0
1,062
3,227
1,313
0
33
3,194
0
15,439
L
Nu Wa
alienovel
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
juankiii
Medusa
3,916
1,453
0
653
2,350
541
391
208
2,142
0
16,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,615
Gold Earned
18,873
108
Minions Killed
181
0
Camps Cleared
0
409,177
Distance Traveled
522,021
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
3,400
567
7
1
0
103,542
0
W
Cliodhna
4,503
751
49
8
0
112,089
2
L
Pele
3,826
638
40
7
0
111,991
0
W
Sylvanus
3,328
555
24
4
0
80,171
2
W
Hades
4,097
683
46
8
0
99,922
2
L
Zhong Kui
3,713
619
39
7
0
90,956
1
L
Anhur
3,081
514
22
4
0
99,331
1
W
Fenrir
3,429
572
39
7
0
115,231
2
L
Nu Wa
2,595
433
0
0
0
3,357
0
W
Medusa
3,516
586
23
4
0
114,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role