Player Matchup

Ishtar
Ishtar
Arasmo
Ishtar
Level 28
God Stats
1W - 3L
1,285 SR
Queue Stats
53W - 80L
1,301 Elo+
Party 3
Camazotz
Camazotz
idcabouturfeels
Camazotz
Level 40
God Stats
2W - 1L
1,538 SR
Queue Stats
10W - 17L
1,309 Elo+
Party 1
Cthulhu
Cthulhu
targerayan
Cthulhu
Level 43
God Stats
3W - 4L
1,621 SR
Queue Stats
70W - 85L
1,346 Elo+
Party 3
Cernunnos
Cernunnos
xXFIRELORD666Xx
Cernunnos
Level 47
God Stats
35W - 35L
1,463 SR
Queue Stats
89W - 99L
1,432 Elo+
Party 1
Izanami
Izanami
xX_PICKLEWEED_Xx
Izanami
Level 62
God Stats
158W - 155L
1,430 SR
Queue Stats
166W - 175L
1,443 Elo+
Party 1
Team Averages
Level 44
1,467 SR
1,366 Elo+

VS

Team Averages
Level 22
1,185 SR
918 Elo+
Bellona
Bellona
BunBunnyBuns
Bellona
Level 28
God Stats
7W - 63L
1,024 SR
Queue Stats
11W - 97L
1,002 Elo+
Party 2
Baron Samedi
Baron Samedi
EHarle
Baron Samedi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 36L
861 Elo+
Party 2
Arachne
Arachne
Radlemus
Arachne
Level 46
God Stats
0W - 4L
1,005 SR
Queue Stats
11W - 98L
999 Elo+
Party 2
Sol
Sol
goodgirl20
Sol
Level 13
God Stats
0W - 3L
1,260 SR
Queue Stats
1W - 56L
871 Elo+
Party 2
Nu Wa
Nu Wa
pyrotigerlilly
Nu Wa
Level 13
God Stats
0W - 4L
1,136 SR
Queue Stats
1W - 49L
855 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Arasmo
Ishtar
17
1 / 0 / 11
10,334
1,033
8,069
2,648
1,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
17
3 / 0 / 14
10,636
1,064
15,283
14,320
8,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
targerayan
Cthulhu
17
3 / 0 / 13
10,647
1,065
9,454
6,267
8,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
xXFIRELORD666Xx
Cernunnos
18
5 / 0 / 13
11,360
1,136
22,718
8,254
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

19
17 / 0 / 6
13,074
1,307
32,590
7,199
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

346

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BunBunnyBuns
Bellona
14
0 / 2 / 0
9,671
967
4,151
13,975
14,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
EHarle
Baron Samedi
14
0 / 8 / 0
8,875
888
3,646
17,206
9,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Radlemus
Arachne
14
0 / 5 / 0
9,205
921
11,001
27,040
16,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 6 / 0
8,846
885
5,238
20,786
11,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 8 / 0
9,174
917
5,938
15,594
7,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
0
29
Kills
0
0
Deaths
29
57
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Arasmo
Ishtar
1
0
11
6.5
L
Bellona
BunBunnyBuns
Bellona
0
2
0
0
L
Baron Samedi
EHarle
Baron Samedi
0
8
0
0
L
Arachne
Radlemus
Arachne
0
5
0
0
L
0
6
0
0
W
Camazotz
3
0
14
10
L
0
8
0
0
W
Cthulhu
targerayan
Cthulhu
3
0
13
9.5
W
Cernunnos
xXFIRELORD666Xx
Cernunnos
5
0
13
11.5
W
17
0
6
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,114
Damage
29,974
38,688
Taken
94,601
27,094
Mitigated
60,087
16,195
Healing
6,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Arasmo
Ishtar
8,069
4,455
0
643
2,648
1,451
0
1,747
901
0
33,627
L
Bellona
BunBunnyBuns
Bellona
4,151
728
1,158
935
13,975
14,945
0
1,977
11,998
0
23,609
L
Baron Samedi
EHarle
Baron Samedi
3,646
863
68
530
17,206
9,449
0
1,107
16,099
8,098
0
L
Arachne
Radlemus
Arachne
11,001
7,548
0
2,808
27,040
16,943
0
2,309
24,731
0
32,719
L
5,238
2,185
0
611
20,786
11,350
0
2,969
17,817
10,690
1,470
W
Camazotz
15,283
5,774
0
7,065
14,320
8,324
0
4,627
9,693
0
20,968
L
5,938
1,752
0
173
15,594
7,400
0
1,146
14,448
13,971
0
W
Cthulhu
targerayan
Cthulhu
9,454
587
1,122
210
6,267
8,726
0
3,066
3,201
21,701
0
W
Cernunnos
xXFIRELORD666Xx
Cernunnos
22,718
12,215
0
4,167
8,254
4,634
0
2,968
5,286
54
51,240
W
32,590
28,739
0
2,988
7,199
3,959
0
1,752
5,447
0
65,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,051
Gold Earned
45,771
249
Minions Killed
142
9
Camps Cleared
3
942,777
Distance Traveled
875,381
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,334
1,033
65
7
2
179,983
0
L
Bellona
9,671
967
56
6
0
210,825
0
L
Baron Samedi
8,875
888
9
1
0
158,057
2
L
Arachne
9,205
921
46
5
1
215,330
1
L
Sol
8,846
885
14
1
1
148,656
0
W
Camazotz
10,636
1,064
17
2
0
219,466
1
L
Nu Wa
9,174
917
17
2
1
142,513
3
W
Cthulhu
10,647
1,065
23
2
2
200,992
1
W
Cernunnos
11,360
1,136
71
7
2
169,805
0
W
Izanami
13,074
1,307
73
7
3
172,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role