Player Matchup

Cthulhu
Cthulhu
CraigBagel
Cthulhu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,297 Elo+
Party 1
Chiron
Chiron
Forevernin
Chiron
Level 61
God Stats
4W - 3L
1,651 SR
Queue Stats
21W - 37L
1,303 Elo+
Party 2
King Arthur
King Arthur
JULIOLATAMX3
King Arthur
Level 107
God Stats
5W - 18L
1,188 SR
Queue Stats
181W - 211L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
Wolfdefender223
Ao Kuang
Level 108
God Stats
9W - 7L
1,413 SR
Queue Stats
128W - 154L
1,415 Elo+
Party 2
Hachiman
Hachiman
Zaviska
Hachiman
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,297 Elo+
Party 1
Team Averages
Level 86
1,450 SR
1,359 Elo+

VS

Team Averages
Level 80
1,489 SR
1,417 Elo+
Izanami
Izanami
Kbrynn
Izanami
Level 78
God Stats
13W - 8L
1,711 SR
Queue Stats
25W - 31L
1,439 Elo+
Solo
Athena
Athena
Misanthropiae
Athena
Level 125
God Stats
0W - 1L
1,344 SR
Queue Stats
30W - 43L
1,318 Elo+
Party 3
Hera
Hera
Remúlo
Hera
Level 64
God Stats
3W - 4L
1,581 SR
Queue Stats
23W - 24L
1,542 Elo+
Solo
Cthulhu
Cthulhu
TheDillyLama
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 86L
1,438 Elo+
Solo
Horus
Horus
cinnydotTTV
Horus
Level 68
God Stats
1W - 5L
1,310 SR
Queue Stats
111W - 132L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CraigBagel
Cthulhu
12
0 / 1 / 4
7,754
485
4,152
12,285
11,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Forevernin
Chiron
14
2 / 0 / 5
8,077
505
8,402
7,667
3,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
JULIOLATAMX3
King Arthur
14
3 / 1 / 1
8,819
551
15,127
18,549
12,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
13
8 / 2 / 3
8,522
533
9,856
17,778
7,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Zaviska
Hachiman
13
0 / 0 / 1
7,607
475
2,643
5,752
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kbrynn
Izanami
13
0 / 1 / 2
7,614
476
5,947
7,874
3,092
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 0
6,583
411
4,724
10,847
9,648
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
Remúlo
Hera
12
1 / 4 / 1
7,666
479
7,148
9,653
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TheDillyLama
Cthulhu
12
0 / 2 / 1
7,024
439
9,253
12,347
12,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 6 / 1
6,904
432
5,824
17,092
9,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
3
4
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CraigBagel
Cthulhu
0
1
4
2
W
Chiron
Forevernin
Chiron
2
0
5
4.5
W
King Arthur
JULIOLATAMX3
King Arthur
3
1
1
3.5
L
Izanami
Kbrynn
Izanami
0
1
2
1
L
1
0
0
1
L
Hera
Remúlo
Hera
1
4
1
0.38
L
Cthulhu
TheDillyLama
Cthulhu
0
2
1
0.25
W
Ao Kuang
8
2
3
4.75
W
Hachiman
Zaviska
Hachiman
0
0
1
0.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,180
Damage
32,896
62,031
Taken
57,813
37,570
Mitigated
37,787
25,649
Healing
12,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CraigBagel
Cthulhu
4,152
370
0
3,093
12,285
11,769
30
4,735
7,512
32,498
0
W
Chiron
Forevernin
Chiron
8,402
1,403
542
2,911
7,667
3,417
1,542
4,180
3,461
0
65,078
W
King Arthur
JULIOLATAMX3
King Arthur
15,127
2,029
0
10,482
18,549
12,363
0
6,340
11,559
0
75,461
L
Izanami
Kbrynn
Izanami
5,947
3,859
0
2,249
7,874
3,092
0
1,787
6,087
0
69,772
L
4,724
1,041
90
1,915
10,847
9,648
0
3,763
7,084
30,338
0
L
Hera
Remúlo
Hera
7,148
1,747
0
220
9,653
3,462
978
2,217
7,436
55,816
0
L
Cthulhu
TheDillyLama
Cthulhu
9,253
377
551
2,640
12,347
12,391
136
2,461
9,886
44,542
0
W
Ao Kuang
9,856
3,214
0
7,155
17,778
7,483
38
4,061
13,539
43,899
0
W
Hachiman
Zaviska
Hachiman
2,643
714
0
1,466
5,752
2,538
792
917
4,835
0
56,274
L
5,824
3,666
1,289
3,864
17,092
9,194
456
3,780
13,312
0
38,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,779
Gold Earned
35,791
448
Minions Killed
436
0
Camps Cleared
0
1,446,995
Distance Traveled
1,490,696
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,754
485
46
3
0
303,618
2
W
Chiron
8,077
505
99
6
0
298,905
1
W
King Arthur
8,819
551
122
8
0
317,993
4
L
Izanami
7,614
476
128
8
0
291,866
7
L
Athena
6,583
411
44
3
0
335,026
1
L
Hera
7,666
479
94
6
0
258,402
1
L
Cthulhu
7,024
439
94
6
0
305,684
1
W
Ao Kuang
8,522
533
64
4
0
285,830
3
W
Hachiman
7,607
475
117
7
0
240,649
3
L
Horus
6,904
432
76
5
0
299,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role