Player Matchup

Kuzenbo
Kuzenbo
EdwardkTH
Kuzenbo
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 107L
1,565 Elo+
Party 1
Horus
Horus
ItzAniki
Horus
Level 29
God Stats
1W - 3L
1,489 SR
Queue Stats
73W - 75L
1,471 Elo+
Solo
Merlin
Merlin
KasikeUchiha
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 194L
1,437 Elo+
Solo
Yu Huang
Yu Huang
Royal x Hitman
Yu Huang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,301 Elo+
Solo
Heimdallr
Heimdallr
TijomonHOQ
Heimdallr
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 100L
1,530 Elo+
Party 1
Team Averages
Level 48
1,498 SR
1,461 Elo+

VS

Team Averages
Level 46
1,600 SR
1,714 Elo+
Chernobog
Chernobog
KillaQ5
Chernobog
Level 37
God Stats
3W - 1L
1,556 SR
Queue Stats
358W - 99L
1,778 Elo+
Party 2
Ymir
Ymir
Phantomm453
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 13L
1,885 Elo+
Party 2
Guan Yu
Guan Yu
SledTurtle
Guan Yu
Level 28
God Stats
6W - 0L
1,944 SR
Queue Stats
261W - 41L
1,896 Elo+
Party 2
Lancelot
Lancelot
TenDarkArrow6
Lancelot
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 17L
1,242 Elo+
Solo
Ao Kuang
Ao Kuang
assasin12356
Ao Kuang
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 22L
1,770 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EdwardkTH
Kuzenbo
16
1 / 6 / 9
9,872
658
11,670
25,000
40,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
ItzAniki
Horus
17
4 / 5 / 7
10,921
728
12,794
26,968
34,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
19
5 / 3 / 8
10,927
728
25,446
16,315
9,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
16
1 / 6 / 5
9,022
601
14,998
15,569
9,847
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
TijomonHOQ
Heimdallr
17
4 / 7 / 10
10,948
730
18,752
19,504
13,138
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KillaQ5
Chernobog
19
4 / 2 / 19
11,680
779
33,776
18,698
10,195
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 3 / 16
12,565
838
14,520
27,514
33,884
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
SledTurtle
Guan Yu
18
4 / 3 / 18
10,902
727
14,979
26,877
34,071
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
TenDarkArrow6
Lancelot
17
1 / 6 / 18
10,623
708
10,273
22,858
17,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ao Kuang
assasin12356
Ao Kuang
19
10 / 2 / 15
11,797
786
22,240
23,029
13,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
113
15
Kills
27
27
Deaths
16
39
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
EdwardkTH
Kuzenbo
1
6
9
0.92
L
Horus
ItzAniki
Horus
4
5
7
1.5
L
Merlin
5
3
8
3
W
Chernobog
KillaQ5
Chernobog
4
2
19
6.75
W
8
3
16
5.33
L
Yu Huang
1
6
5
0.58
W
Guan Yu
SledTurtle
Guan Yu
4
3
18
4.33
W
Lancelot
TenDarkArrow6
Lancelot
1
6
18
1.67
L
Heimdallr
TijomonHOQ
Heimdallr
4
7
10
1.29
W
Ao Kuang
assasin12356
Ao Kuang
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,660
Damage
95,788
103,356
Taken
118,976
107,045
Mitigated
109,969
23,672
Healing
61,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
EdwardkTH
Kuzenbo
11,670
4,004
1,122
2,002
25,000
40,046
56
9,503
15,497
16,819
0
L
Horus
ItzAniki
Horus
12,794
5,318
3,964
8,087
26,968
34,368
0
11,936
15,032
0
16,685
L
Merlin
25,446
1,486
2,666
2,512
16,315
9,646
207
3,508
12,807
50,891
0
W
Chernobog
KillaQ5
Chernobog
33,776
18,153
2,755
4,127
18,698
10,195
5,612
8,636
10,062
0
77,995
W
14,520
1,318
966
2,428
27,514
33,884
430
11,025
16,489
27,641
0
L
Yu Huang
14,998
3,623
0
708
15,569
9,847
701
5,712
9,857
27,095
0
W
Guan Yu
SledTurtle
Guan Yu
14,979
1,242
24,354
14,141
26,877
34,071
879
11,303
15,574
0
22,186
W
Lancelot
TenDarkArrow6
Lancelot
10,273
2,674
0
2,312
22,858
17,864
326
10,624
12,234
0
26,035
L
Heimdallr
TijomonHOQ
Heimdallr
18,752
7,150
1,829
782
19,504
13,138
832
6,101
13,403
0
39,473
W
Ao Kuang
assasin12356
Ao Kuang
22,240
4,206
3,059
7,336
23,029
13,955
950
10,526
12,498
27,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,690
Gold Earned
57,567
141
Minions Killed
179
0
Camps Cleared
0
1,223,769
Distance Traveled
1,544,450
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,872
658
10
1
0
278,649
1
L
Horus
10,921
728
11
1
0
246,275
0
L
Merlin
10,927
728
62
4
0
260,187
0
W
Chernobog
11,680
779
97
6
0
247,547
3
W
Ymir
12,565
838
16
1
0
288,569
0
L
Yu Huang
9,022
601
19
1
0
199,820
1
W
Guan Yu
10,902
727
14
1
0
323,636
0
W
Lancelot
10,623
708
39
3
0
342,461
0
L
Heimdallr
10,948
730
39
3
0
238,838
3
W
Ao Kuang
11,797
786
13
1
0
342,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role