Player Matchup

Janus
Janus
Rabbitse
Janus
Level 85
God Stats
0W - 1L
1,493 SR
Queue Stats
10W - 11L
1,471 Elo+
Party 2
Xbalanque
Xbalanque
Reecespieces07
Xbalanque
Level 63
God Stats
1W - 2L
1,493 SR
Queue Stats
3W - 4L
1,476 Elo+
Party 2
Anhur
Anhur
anotherchamp
Anhur
Level 69
God Stats
1W - 1L
1,328 SR
Queue Stats
6W - 9L
1,418 Elo+
Party 2
Team Averages
Level 72
1,438 SR
1,455 Elo+

VS

Team Averages
Level 104
1,536 SR
1,541 Elo+
Discordia
Discordia
Borsea
Discordia
Level 65
God Stats
5W - 5L
1,603 SR
Queue Stats
65W - 72L
1,518 Elo+
Party 1
Chiron
Chiron
Manuelignacio33
Chiron
Level 103
God Stats
18W - 20L
1,457 SR
Queue Stats
595W - 689L
1,508 Elo+
Solo
Susano
Susano
naku232
Susano
Level 144
God Stats
5W - 6L
1,549 SR
Queue Stats
99W - 105L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Rabbitse
Janus
15
2 / 5 / 3
10,791
674
13,625
15,781
6,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Reecespieces07
Xbalanque
15
2 / 7 / 4
10,370
648
13,642
19,038
7,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

15
2 / 11 / 4
10,647
665
5,829
19,916
7,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Borsea
Discordia
18
7 / 2 / 14
12,845
803
12,624
12,131
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 14
12,466
779
12,503
16,988
7,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
naku232
Susano
18
10 / 4 / 11
13,027
814
25,356
20,906
14,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
6
Kills
23
23
Deaths
8
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Discordia
Borsea
Discordia
7
2
14
7
W
6
2
14
6.5
L
Janus
Rabbitse
Janus
2
5
3
0.7
L
Xbalanque
Reecespieces07
Xbalanque
2
7
4
0.57
L
2
11
4
0.36
W
Susano
naku232
Susano
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,096
Damage
50,483
54,735
Taken
50,025
21,281
Mitigated
26,766
5,697
Healing
16,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Borsea
Discordia
12,624
468
0
2,891
12,131
4,902
861
3,673
8,334
50,593
0
W
12,503
4,024
932
7,808
16,988
7,306
1,672
4,569
12,105
0
61,932
L
Janus
Rabbitse
Janus
13,625
424
0
1,689
15,781
6,121
0
3,739
12,042
51,504
0
L
Xbalanque
Reecespieces07
Xbalanque
13,642
7,250
0
3,290
19,038
7,247
0
4,954
14,084
0
31,108
L
5,829
2,139
0
718
19,916
7,913
0
4,515
15,401
0
27,139
W
Susano
naku232
Susano
25,356
4,484
0
5,326
20,906
14,558
664
4,895
15,757
0
48,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,808
Gold Earned
38,338
171
Minions Killed
199
4
Camps Cleared
10
718,044
Distance Traveled
886,891
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,845
803
79
5
1
283,382
2
W
Chiron
12,466
779
87
5
8
307,285
1
L
Janus
10,791
674
88
6
0
251,494
2
L
Xbalanque
10,370
648
37
2
2
249,758
5
L
Anhur
10,647
665
46
3
2
216,792
2
W
Susano
13,027
814
33
2
1
296,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role