Player Matchup

Ishtar
Ishtar
Its Mikesama
Ishtar
Level 26
God Stats
0W - 4L
1,485 SR
Queue Stats
16W - 27L
1,338 Elo+
Party 1
Baron Samedi
Baron Samedi
lts Pokey
Baron Samedi
Level 77
God Stats
12W - 5L
1,586 SR
Queue Stats
81W - 103L
1,421 Elo+
Party 1
Ares
Ares
malditolokoteee
Ares
Level 98
God Stats
5W - 17L
1,328 SR
Queue Stats
169W - 284L
1,317 Elo+
Solo
Team Averages
Level 67
1,466 SR
1,359 Elo+

VS

Team Averages
Level 93
1,385 SR
1,370 Elo+
Sol
Sol
FiveOrSixStores
Sol
Level 69
God Stats
1W - 3L
1,126 SR
Queue Stats
43W - 63L
1,328 Elo+
Party 2
Ravana
Ravana
OreoDude111
Ravana
Level 107
God Stats
17W - 24L
1,417 SR
Queue Stats
217W - 249L
1,402 Elo+
Party 2
Khepri
Khepri
Technetium22
Khepri
Level 102
God Stats
9W - 5L
1,612 SR
Queue Stats
88W - 112L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
2 / 2 / 2
9,717
648
13,197
9,556
4,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
lts Pokey
Baron Samedi
15
2 / 5 / 2
9,776
652
22,040
17,873
9,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 1 / 3
8,887
592
6,967
18,284
23,291
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
9,889
659
20,847
13,868
7,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ravana
16
5 / 0 / 3
10,247
683
11,130
12,405
13,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
14
1 / 2 / 5
10,515
701
6,778
21,216
32,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
8
8
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Ishtar
2
2
2
1.5
W
Ravana
5
0
3
6.5
W
Khepri
1
2
5
1.75
L
Baron Samedi
lts Pokey
Baron Samedi
2
5
2
0.6
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,204
Damage
38,755
45,713
Taken
47,489
37,924
Mitigated
53,165
15,825
Healing
11,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,847
9,074
0
3,600
13,868
7,385
941
9,771
4,097
45,147
5,684
L
Ishtar
13,197
6,457
0
763
9,556
4,806
0
6,563
2,867
0
40,654
W
Ravana
11,130
2,216
0
4,404
12,405
13,041
480
7,430
4,975
0
28,482
W
Khepri
6,778
45
958
2,692
21,216
32,739
195
11,806
9,410
17,085
0
L
Baron Samedi
lts Pokey
Baron Samedi
22,040
1,456
5,033
7,163
17,873
9,827
66
9,619
7,807
61,520
0
L
6,967
144
0
2,866
18,284
23,291
0
10,067
7,778
15,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,380
Gold Earned
30,651
170
Minions Killed
129
8
Camps Cleared
4
773,225
Distance Traveled
814,755
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,889
659
74
5
2
239,960
4
L
Ishtar
9,717
648
57
4
4
264,045
3
W
Ravana
10,247
683
37
2
1
303,931
3
W
Khepri
10,515
701
18
1
1
270,864
3
L
Baron Samedi
9,776
652
105
7
4
224,247
2
L
Ares
8,887
592
8
1
0
284,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role