Player Matchup

Achilles
Achilles
ChiDeLaHimalayas
Achilles
Level 25
God Stats
1W - 1L
1,517 SR
Queue Stats
3W - 1L
1,765 Elo+
Party 1
Kukulkan
Kukulkan
Dennyosia
Kukulkan
Level 153
God Stats
1W - 1L
1,467 SR
Queue Stats
19W - 14L
1,766 Elo+
Party 1
Ne Zha
Ne Zha
GomahGap
Ne Zha
Level 49
God Stats
3W - 1L
1,929 SR
Queue Stats
16W - 4L
1,593 Elo+
Party 1
Sylvanus
Sylvanus
Huntezuma
Sylvanus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,595 Elo+
Party 1
Hou Yi
Hou Yi
NateDogg4918
Hou Yi
Level 67
God Stats
1W - 0L
1,885 SR
Queue Stats
6W - 2L
1,863 Elo+
Party 1
Team Averages
Level 90
1,660 SR
1,716 Elo+

VS

Team Averages
Level 82
1,567 SR
1,463 Elo+
Cthulhu
Cthulhu
Hitnick
Cthulhu
Level 124
God Stats
2W - 3L
1,800 SR
Queue Stats
155W - 168L
1,490 Elo+
Party 2
Ishtar
Ishtar
Hydrorazer971
Ishtar
Level 122
God Stats
4W - 12L
1,260 SR
Queue Stats
230W - 248L
1,432 Elo+
Solo
The Morrigan
The Morrigan
KingReese27
The Morrigan
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 209L
1,233 Elo+
Solo
Sylvanus
Sylvanus
moodyalchemists
Sylvanus
Level 6
God Stats
0W - 1L
1,636 SR
Queue Stats
1W - 2L
1,693 Elo+
Party 2
Nemesis
Nemesis
rotomrist
Nemesis
Level 126
God Stats
2W - 2L
1,637 SR
Queue Stats
136W - 164L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 6
12,228
556
16,068
25,091
27,041
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Dennyosia
Kukulkan
20
6 / 2 / 11
13,323
606
18,410
10,561
6,573
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
GomahGap
Ne Zha
20
14 / 0 / 13
14,028
638
32,834
20,603
10,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Huntezuma
Sylvanus
17
3 / 0 / 21
12,162
553
5,854
16,812
19,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
18
5 / 0 / 9
12,237
556
12,588
16,896
9,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hitnick
Cthulhu
15
0 / 9 / 0
9,264
421
16,523
28,727
29,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 7 / 0
7,490
340
3,322
14,442
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
KingReese27
The Morrigan
13
0 / 3 / 0
8,067
367
3,673
11,636
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
11
0 / 10 / 0
7,962
362
2,811
24,702
23,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
rotomrist
Nemesis
14
2 / 8 / 0
9,323
424
12,968
27,379
9,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
2
37
Kills
2
2
Deaths
37
60
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
W
Kukulkan
Dennyosia
Kukulkan
6
2
11
5.75
W
Ne Zha
GomahGap
Ne Zha
14
0
13
20.5
L
Cthulhu
Hitnick
Cthulhu
0
9
0
0
W
Sylvanus
Huntezuma
Sylvanus
3
0
21
13.5
L
0
7
0
0
L
The Morrigan
KingReese27
The Morrigan
0
3
0
0
W
Hou Yi
5
0
9
9.5
L
Sylvanus
0
10
0
0
L
Nemesis
rotomrist
Nemesis
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,754
Damage
39,297
89,963
Taken
106,886
72,774
Mitigated
71,738
36,065
Healing
14,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,068
5,958
0
8,015
25,091
27,041
2,549
10,001
13,997
0
70,070
W
Kukulkan
Dennyosia
Kukulkan
18,410
2,539
0
2,858
10,561
6,573
4,512
1,821
8,676
158,886
0
W
Ne Zha
GomahGap
Ne Zha
32,834
12,036
0
6,165
20,603
10,369
1,295
2,964
16,815
0
159,535
L
Cthulhu
Hitnick
Cthulhu
16,523
3,138
0
6,562
28,727
29,568
315
2,796
25,931
67,560
0
W
Sylvanus
Huntezuma
Sylvanus
5,854
2,044
5,394
7,748
16,812
19,570
2,011
3,710
12,894
27,171
0
L
3,322
1,643
0
2,597
14,442
5,153
0
3,277
11,165
0
51,616
L
The Morrigan
KingReese27
The Morrigan
3,673
450
239
860
11,636
3,366
0
3,012
8,624
49,983
0
W
Hou Yi
12,588
7,733
0
5,885
16,896
9,221
6,986
4,497
12,231
0
107,317
L
Sylvanus
2,811
1,279
823
2,083
24,702
23,659
0
8,180
16,522
18,051
0
L
Nemesis
rotomrist
Nemesis
12,968
5,307
0
1,516
27,379
9,992
0
7,308
20,071
0
63,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,978
Gold Earned
42,106
671
Minions Killed
412
0
Camps Cleared
0
2,109,331
Distance Traveled
1,860,179
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,228
556
74
3
0
436,039
3
W
Kukulkan
13,323
606
216
10
0
418,772
6
W
Ne Zha
14,028
638
187
9
0
474,467
2
L
Cthulhu
9,264
421
116
5
0
411,707
3
W
Sylvanus
12,162
553
41
2
0
381,243
13
L
Ishtar
7,490
340
87
4
0
297,006
2
L
The Morrigan
8,067
367
95
4
0
394,200
1
W
Hou Yi
12,237
556
153
7
0
398,810
4
L
Sylvanus
7,962
362
26
1
0
290,667
6
L
Nemesis
9,323
424
88
4
0
466,599
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role