Player Matchup

Ishtar
Ishtar
ObeyedLeader598
Ishtar
Level 141
God Stats
4W - 2L
1,855 SR
Queue Stats
72W - 75L
1,575 Elo+
Party 1
Gilgamesh
Gilgamesh
Pathoren99
Gilgamesh
Level 117
God Stats
1W - 1L
1,775 SR
Queue Stats
37W - 42L
1,569 Elo+
Party 1
Eset
Eset
ReformingOne9
Eset
Level 108
God Stats
2W - 1L
1,749 SR
Queue Stats
45W - 53L
1,560 Elo+
Party 1
Nemesis
Nemesis
SuperbN0VA
Nemesis
Level 114
God Stats
5W - 7L
1,447 SR
Queue Stats
88W - 73L
1,672 Elo+
Party 1
Baron Samedi
Baron Samedi
orcsentinel925
Baron Samedi
Level 106
God Stats
1W - 0L
1,643 SR
Queue Stats
50W - 61L
1,561 Elo+
Party 1
Team Averages
Level 117
1,694 SR
1,587 Elo+

VS

Team Averages
Level 114
1,546 SR
1,556 Elo+
Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Mørdecai
Pele
Level 68
God Stats
2W - 4L
1,705 SR
Queue Stats
99W - 105L
1,532 Elo+
Solo
Geb
Geb
TopDawgJames
Geb
Level 129
God Stats
1W - 6L
1,461 SR
Queue Stats
97W - 126L
1,467 Elo+
Solo
Nu Wa
Nu Wa
Xcalibur0
Nu Wa
Level 157
God Stats
5W - 6L
1,553 SR
Queue Stats
10W - 10L
1,703 Elo+
Solo
Ishtar
Ishtar
jaackMeehoff
Ishtar
Level 67
God Stats
9W - 11L
1,512 SR
Queue Stats
265W - 260L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 6
4,450
890
4,447
5,089
2,009
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Pathoren99
Gilgamesh
9
2 / 0 / 2
4,840
968
2,419
3,890
2,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 4
4,381
876
3,316
3,709
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
SuperbN0VA
Nemesis
10
1 / 0 / 3
4,605
921
2,218
3,713
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
orcsentinel925
Baron Samedi
9
2 / 1 / 5
4,443
889
2,658
3,514
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
1 / 3 / 1
4,320
864
3,410
5,051
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
9
0 / 4 / 1
4,245
849
6,148
7,738
3,041
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 0
3,642
728
0
0
0
Nu Wa
Xcalibur0
Nu Wa
9
1 / 0 / 1
4,148
830
2,095
2,652
1,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ishtar
10
0 / 0 / 2
4,350
870
3,297
1,917
827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
7
Kills
2
2
Deaths
7
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
1
0.5
L
Pele
0
4
1
0.13
W
1
1
6
4
W
Gilgamesh
Pathoren99
Gilgamesh
2
0
2
3
W
1
0
4
3
W
Nemesis
SuperbN0VA
Nemesis
1
0
3
2.5
L
0
0
0
0
L
Nu Wa
Xcalibur0
Nu Wa
1
0
1
1.5
L
Ishtar
0
0
2
1
W
Baron Samedi
orcsentinel925
Baron Samedi
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,058
Damage
14,950
19,915
Taken
17,358
9,702
Mitigated
8,285
7,534
Healing
3,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,410
1,205
0
487
5,051
3,091
0
1,791
3,260
0
7,976
L
Pele
6,148
734
0
1,523
7,738
3,041
0
2,638
5,100
0
16,743
W
4,447
3,052
0
952
5,089
2,009
561
779
4,310
0
13,262
W
Gilgamesh
Pathoren99
Gilgamesh
2,419
710
565
1,664
3,890
2,532
0
183
3,707
0
6,799
W
3,316
332
1,210
1,328
3,709
1,504
182
415
3,294
11,608
0
W
Nemesis
SuperbN0VA
Nemesis
2,218
753
0
873
3,713
1,769
284
469
3,244
0
13,873
L
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
Xcalibur0
Nu Wa
2,095
947
0
672
2,652
1,326
0
807
1,845
5,950
0
L
Ishtar
3,297
2,239
0
400
1,917
827
0
738
1,179
0
13,782
W
Baron Samedi
orcsentinel925
Baron Samedi
2,658
598
296
646
3,514
1,888
78
249
3,265
6,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,719
Gold Earned
20,705
93
Minions Killed
75
0
Camps Cleared
0
517,154
Distance Traveled
406,587
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,320
864
15
3
0
108,553
2
L
Pele
4,245
849
28
6
0
101,204
0
W
Ishtar
4,450
890
22
4
0
99,251
0
W
Gilgamesh
4,840
968
6
1
0
97,027
0
W
Eset
4,381
876
22
4
0
105,905
1
W
Nemesis
4,605
921
30
6
0
119,254
0
L
Geb
3,642
728
0
0
0
0
0
L
Nu Wa
4,148
830
11
2
0
85,999
2
L
Ishtar
4,350
870
21
4
0
110,831
2
W
Baron Samedi
4,443
889
13
3
0
95,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role