Player Matchup

Hercules
Hercules
DeinoMax
Hercules
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
176W - 128L
1,698 Elo+
Party 1
Ra
Ra
Irishman0154
Ra
Level 26
God Stats
16W - 3L
1,953 SR
Queue Stats
51W - 10L
1,903 Elo+
Party 1
Yemoja
Yemoja
Naturescene
Yemoja
Level 139
God Stats
4W - 1L
1,303 SR
Queue Stats
93W - 62L
1,717 Elo+
Party 1
Danzaburou
Danzaburou
PettyTrashPanda
Danzaburou
Level 145
God Stats
4W - 2L
1,689 SR
Queue Stats
150W - 100L
1,748 Elo+
Party 1
Arachne
Arachne
by_an_asian
Arachne
Level 129
God Stats
1W - 2L
1,210 SR
Queue Stats
185W - 132L
1,718 Elo+
Party 1
Team Averages
Level 117
1,531 SR
1,757 Elo+

VS

Team Averages
Level 48
1,550 SR
1,498 Elo+
Geb
Geb
BillBean-
Geb
Level 25
God Stats
9W - 4L
1,804 SR
Queue Stats
32W - 21L
1,623 Elo+
Party 3
Skadi
Skadi
CrocPack
Skadi
Level 51
God Stats
20W - 23L
1,565 SR
Queue Stats
115W - 100L
1,568 Elo+
Party 3
Ao Kuang
Ao Kuang
DemiGlub
Ao Kuang
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 43L
1,639 Elo+
Party 3
Sol
Sol
HeavyLimes
Sol
Level 101
God Stats
5W - 4L
1,560 SR
Queue Stats
140W - 173L
1,382 Elo+
Party 2
King Arthur
King Arthur
Stayy_Melo
King Arthur
Level 22
God Stats
0W - 2L
1,321 SR
Queue Stats
4W - 12L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeinoMax
Hercules
19
0 / 1 / 6
13,098
504
13,099
29,740
46,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
0 / 1 / 5
13,754
529
16,365
16,869
11,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
17
0 / 0 / 7
12,494
481
9,387
16,760
25,477
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
PettyTrashPanda
Danzaburou
20
8 / 0 / 4
17,354
667
25,515
15,678
10,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
by_an_asian
Arachne
20
7 / 1 / 2
14,832
570
16,237
23,737
14,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
11,690
450
11,523
26,324
31,536
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
CrocPack
Skadi
20
0 / 6 / 0
12,862
495
7,286
18,395
8,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
DemiGlub
Ao Kuang
15
2 / 2 / 0
10,359
398
9,886
24,824
12,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 2 / 1
11,854
456
11,616
16,355
7,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Stayy_Melo
King Arthur
19
0 / 2 / 1
12,632
486
20,381
27,738
42,941
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
3
3
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Skadi
CrocPack
Skadi
0
6
0
0
W
Hercules
DeinoMax
Hercules
0
1
6
3
L
Ao Kuang
DemiGlub
Ao Kuang
2
2
0
1
L
0
2
1
0.25
W
0
1
5
2.5
W
Yemoja
0
0
7
3.5
W
Danzaburou
PettyTrashPanda
Danzaburou
8
0
4
10
L
King Arthur
Stayy_Melo
King Arthur
0
2
1
0.25
W
Arachne
by_an_asian
Arachne
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,603
Damage
60,692
102,784
Taken
113,636
107,534
Mitigated
102,444
53,382
Healing
29,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,523
1,248
4,562
5,627
26,324
31,536
0
8,942
16,860
48,917
0
L
Skadi
CrocPack
Skadi
7,286
2,651
0
535
18,395
8,073
0
1,055
17,340
0
145,149
W
Hercules
DeinoMax
Hercules
13,099
3,801
0
10,565
29,740
46,844
990
7,970
21,770
0
86,350
L
Ao Kuang
DemiGlub
Ao Kuang
9,886
2,333
0
7,939
24,824
12,547
0
3,519
21,305
86,625
0
L
11,616
3,517
0
6,219
16,355
7,347
2,064
5,360
10,995
111,278
0
W
16,365
1,175
2,526
6,414
16,869
11,171
2,030
9,122
7,747
151,803
0
W
Yemoja
9,387
2,136
4,965
6,903
16,760
25,477
904
8,397
8,363
39,911
0
W
Danzaburou
PettyTrashPanda
Danzaburou
25,515
15,787
0
11,889
15,678
10,025
8,173
3,502
12,176
0
222,348
L
King Arthur
Stayy_Melo
King Arthur
20,381
1,700
895
3,802
27,738
42,941
80
6,876
20,483
199
121,309
W
Arachne
by_an_asian
Arachne
16,237
12,200
0
10,120
23,737
14,017
1,608
7,203
16,534
0
155,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,532
Gold Earned
59,397
888
Minions Killed
841
0
Camps Cleared
0
2,529,357
Distance Traveled
2,388,845
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,690
450
60
2
0
535,188
7
L
Skadi
12,862
495
260
10
0
466,879
4
W
Hercules
13,098
504
164
6
0
461,661
8
L
Ao Kuang
10,359
398
113
4
0
414,438
1
L
Sol
11,854
456
208
8
0
480,655
6
W
Ra
13,754
529
222
9
0
501,304
8
W
Yemoja
12,494
481
43
2
0
508,285
3
W
Danzaburou
17,354
667
275
11
0
496,077
0
L
King Arthur
12,632
486
200
8
0
491,685
10
W
Arachne
14,832
570
184
7
0
562,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role