Player Matchup

Atlas
Atlas
BluEPillCosby
Atlas
Level 106
God Stats
16W - 7L
1,768 SR
Queue Stats
251W - 261L
1,478 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Cirocodile-
Cu Chulainn
Level 88
God Stats
7W - 5L
1,614 SR
Queue Stats
69W - 70L
1,522 Elo+
Party 1
Zhong Kui
Zhong Kui
Imthestepdad301
Zhong Kui
Level 27
God Stats
19W - 30L
1,442 SR
Queue Stats
73W - 82L
1,479 Elo+
Party 1
Hou Yi
Hou Yi
JamesRoachOhNine
Hou Yi
Level 27
God Stats
0W - 2L
1,665 SR
Queue Stats
23W - 16L
1,575 Elo+
Party 1
Cupid
Cupid
Thojans
Cupid
Level 19
God Stats
3W - 3L
1,584 SR
Queue Stats
7W - 6L
1,602 Elo+
Solo
Team Averages
Level 53
1,614 SR
1,531 Elo+

VS

Team Averages
Level 86
1,517 SR
1,553 Elo+
Olorun
Olorun
 
Olorun
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
ACruelGodReigns
Serqet
Level 148
God Stats
202W - 189L
1,533 SR
Queue Stats
912W - 1,029L
1,492 Elo+
Solo
Shiva
Shiva
Actualness
Shiva
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,636 Elo+
Party 2
Atlas
Atlas
Ksaavy
Atlas
Level 104
God Stats
5W - 6L
1,454 SR
Queue Stats
129W - 101L
1,641 Elo+
Party 2
Bellona
Bellona
Willynotdum
Bellona
Level 41
God Stats
27W - 28L
1,598 SR
Queue Stats
177W - 200L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
9,742
696
14,066
18,934
22,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Cirocodile-
Cu Chulainn
16
2 / 4 / 5
9,265
662
11,903
18,186
17,069
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
Imthestepdad301
Zhong Kui
17
3 / 2 / 3
10,030
716
16,124
14,586
10,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 5
9,425
673
16,812
11,480
6,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Thojans
Cupid
17
0 / 4 / 4
10,158
726
12,278
16,176
7,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
3 / 1 / 6
9,968
712
16,317
15,063
8,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 0 / 4
9,907
708
7,040
13,085
9,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shiva
17
5 / 4 / 4
9,896
707
14,640
19,279
17,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
Ksaavy
Atlas
17
3 / 1 / 9
10,513
751
14,272
20,649
26,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Willynotdum
Bellona
16
1 / 2 / 8
9,548
682
9,456
18,125
19,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
8
Kills
13
13
Deaths
8
22
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
6
6
W
1
0
4
3
W
Shiva
5
4
4
1.75
L
2
2
5
2.25
L
Cu Chulainn
Cirocodile-
Cu Chulainn
2
4
5
1.13
L
Zhong Kui
Imthestepdad301
Zhong Kui
3
2
3
2.25
L
1
1
5
3.5
W
Atlas
Ksaavy
Atlas
3
1
9
7.5
L
Cupid
Thojans
Cupid
0
4
4
0.5
W
Bellona
Willynotdum
Bellona
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,183
Damage
61,725
79,362
Taken
86,201
64,141
Mitigated
81,754
11,021
Healing
23,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
16,317
8,171
2,162
7,618
15,063
8,837
1,924
7,086
7,977
54,688
0
W
7,040
839
0
1,956
13,085
9,638
7
3,604
9,481
188
39,315
W
Shiva
14,640
2,214
1,631
1,877
19,279
17,311
0
5,331
13,948
0
24,736
L
14,066
5,037
0
945
18,934
22,259
205
7,461
11,473
25,052
0
L
Cu Chulainn
Cirocodile-
Cu Chulainn
11,903
1,053
100
836
18,186
17,069
48
9,000
9,186
0
28,001
L
Zhong Kui
Imthestepdad301
Zhong Kui
16,124
1,291
0
2,719
14,586
10,551
0
5,269
8,813
40,069
0
L
16,812
8,762
0
1,393
11,480
6,270
381
5,911
5,569
0
40,331
W
Atlas
Ksaavy
Atlas
14,272
6,838
0
4,851
20,649
26,905
106
7,932
12,717
29,810
0
L
Cupid
Thojans
Cupid
12,278
5,447
287
4,741
16,176
7,992
853
3,136
13,040
0
66,642
W
Bellona
Willynotdum
Bellona
9,456
2,469
0
3,422
18,125
19,063
242
6,237
11,888
0
24,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,620
Gold Earned
49,832
279
Minions Killed
268
0
Camps Cleared
0
1,431,410
Distance Traveled
1,524,765
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,968
712
76
5
0
278,346
2
W
Serqet
9,907
708
73
5
0
324,437
1
W
Shiva
9,896
707
23
2
0
304,159
3
L
Atlas
9,742
696
11
1
0
304,073
1
L
Cu Chulainn
9,265
662
28
2
0
305,318
2
L
Zhong Kui
10,030
716
55
4
0
285,275
2
L
Hou Yi
9,425
673
76
5
0
276,574
1
W
Atlas
10,513
751
58
4
0
299,343
4
L
Cupid
10,158
726
109
8
0
260,170
5
W
Bellona
9,548
682
38
3
0
318,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role