Player Matchup

Neith
Neith
CaptainAshton
Neith
Level 4
God Stats
1W - 3L
1,553 SR
Queue Stats
2W - 9L
1,261 Elo+
Party 1
Hou Yi
Hou Yi
ClutchNuggetss
Hou Yi
Level 3
God Stats
1W - 0L
1,221 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Ra
Ra
Stackin Cheese
Ra
Level 65
God Stats
1W - 2L
1,197 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 24
1,324 SR
1,420 Elo+

VS

Team Averages
Level 57
1,291 SR
1,109 Elo+
Neith
Neith
JesseJames720
Neith
Level 34
God Stats
0W - 4L
1,129 SR
Queue Stats
15W - 48L
873 Elo+
Party 2
Sol
Sol
LuNyTuNz86
Sol
Level 61
God Stats
8W - 32L
1,227 SR
Queue Stats
41W - 111L
1,087 Elo+
Party 2
Geb
Geb
SvgSmurff
Geb
Level 75
God Stats
8W - 7L
1,517 SR
Queue Stats
314W - 368L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
7,532
753
8,974
5,159
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 5
6,423
642
3,727
4,531
1,816
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 0 / 3
7,625
763
7,762
7,307
3,452
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,204
620
4,244
6,546
2,745
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 0
6,479
648
4,278
5,911
2,385
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 2 / 0
6,641
664
3,776
14,499
11,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
1
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
0
1
5
2.5
L
0
2
0
0
L
0
3
0
0
W
4
0
3
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,463
Damage
12,298
16,997
Taken
26,956
7,638
Mitigated
16,626
7,608
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,974
5,919
0
1,897
5,159
2,370
1,053
2,875
2,284
0
20,913
W
3,727
1,899
0
0
4,531
1,816
420
1,794
2,737
0
8,059
L
4,244
1,605
0
1,075
6,546
2,745
46
3,443
3,103
0
20,571
L
4,278
590
552
1,091
5,911
2,385
328
951
4,960
22,208
0
W
7,762
625
1,601
4,110
7,307
3,452
0
3,582
3,725
29,135
0
L
3,776
579
0
4,402
14,499
11,496
92
3,590
10,909
12,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,580
Gold Earned
19,324
93
Minions Killed
89
2
Camps Cleared
4
470,377
Distance Traveled
501,638
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,532
753
40
4
1
148,285
0
W
Hou Yi
6,423
642
14
1
0
140,918
0
L
Neith
6,204
620
32
3
1
158,294
1
L
Sol
6,479
648
49
5
2
154,246
1
W
Ra
7,625
763
39
4
1
181,174
4
L
Geb
6,641
664
8
1
1
189,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role