Player Matchup

Thor
Thor
 
Thor
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DROD100100100
Ymir
Level 53
God Stats
23W - 33L
1,286 SR
Queue Stats
24W - 38L
1,246 Elo+
Party 1
Hou Yi
Hou Yi
Mugiwara2271
Hou Yi
Level 27
God Stats
15W - 15L
1,403 SR
Queue Stats
24W - 36L
1,248 Elo+
Party 1
Guan Yu
Guan Yu
Supreme Eddy
Guan Yu
Level 43
God Stats
10W - 8L
1,794 SR
Queue Stats
22W - 39L
1,229 Elo+
Party 1
Ra
Ra
XronygtX1998
Ra
Level 13
God Stats
3W - 1L
1,794 SR
Queue Stats
3W - 4L
1,449 Elo+
Party 1
Team Averages
Level 41
1,555 SR
1,335 Elo+

VS

Team Averages
Level 58
1,364 SR
1,277 Elo+
Zhong Kui
Zhong Kui
Chinyaka369
Zhong Kui
Level 32
God Stats
0W - 3L
1,326 SR
Queue Stats
16W - 37L
1,048 Elo+
Party 3
Mercury
Mercury
Forsaken_King223
Mercury
Level 117
God Stats
0W - 1L
1,284 SR
Queue Stats
25W - 30L
1,435 Elo+
Party 2
Ullr
Ullr
JUGGALO_PRIME
Ullr
Level 29
God Stats
1W - 10L
1,182 SR
Queue Stats
15W - 30L
1,048 Elo+
Party 3
Amaterasu
Amaterasu
Marrakae
Amaterasu
Level 93
God Stats
5W - 7L
1,496 SR
Queue Stats
10W - 22L
1,447 Elo+
Party 2
Jormungandr
Jormungandr
StephGoHard51
Jormungandr
Level 17
God Stats
3W - 7L
1,533 SR
Queue Stats
3W - 8L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
15 / 2 / 8
11,899
595
20,967
17,326
8,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 3 / 7
10,322
516
14,124
16,025
10,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
14
3 / 3 / 4
9,403
470
7,303
13,801
5,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Supreme Eddy
Guan Yu
16
3 / 2 / 11
10,487
524
14,135
21,850
27,607
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
0 / 1 / 8
9,993
500
5,737
10,428
7,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chinyaka369
Zhong Kui
13
3 / 6 / 1
8,977
449
15,369
18,737
11,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 7 / 2
8,907
445
9,328
17,626
7,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 3
7,946
397
8,393
13,719
5,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Marrakae
Amaterasu
15
3 / 5 / 0
10,406
520
13,076
22,187
18,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
StephGoHard51
Jormungandr
14
2 / 4 / 3
9,002
450
6,839
17,592
12,842
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
26
Kills
11
11
Deaths
27
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
15
2
8
9.5
L
Zhong Kui
Chinyaka369
Zhong Kui
3
6
1
0.58
W
5
3
7
2.83
L
2
7
2
0.43
L
1
5
3
0.5
L
Amaterasu
Marrakae
Amaterasu
3
5
0
0.6
W
Hou Yi
3
3
4
1.67
L
Jormungandr
StephGoHard51
Jormungandr
2
4
3
0.88
W
Guan Yu
Supreme Eddy
Guan Yu
3
2
11
4.25
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,266
Damage
53,005
79,430
Taken
89,861
59,894
Mitigated
54,811
20,623
Healing
22,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
20,967
8,336
0
434
17,326
8,493
3,142
4,034
13,292
0
90,819
L
Zhong Kui
Chinyaka369
Zhong Kui
15,369
1,143
0
5,402
18,737
11,110
188
5,784
12,953
60,933
0
W
14,124
2,315
0
2,771
16,025
10,415
1,938
5,703
10,300
50,045
0
L
9,328
5,562
0
1,782
17,626
7,010
0
2,301
15,325
0
77,127
L
8,393
3,480
0
1,002
13,719
5,491
614
3,501
10,218
0
36,319
L
Amaterasu
Marrakae
Amaterasu
13,076
7,291
0
9,051
22,187
18,358
720
965
21,222
0
64,089
W
Hou Yi
7,303
4,254
0
2,664
13,801
5,710
3,642
2,826
10,899
0
58,831
L
Jormungandr
StephGoHard51
Jormungandr
6,839
2,286
0
4,941
17,592
12,842
180
7,819
9,773
41,895
0
W
Guan Yu
Supreme Eddy
Guan Yu
14,135
3,149
1,933
7,674
21,850
27,607
1,735
4,452
17,398
0
61,738
W
5,737
981
1,312
3,835
10,428
7,669
1,429
5,329
5,099
71,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,104
Gold Earned
45,238
484
Minions Killed
393
0
Camps Cleared
0
1,800,772
Distance Traveled
1,695,817
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,899
595
122
6
0
388,650
2
L
Zhong Kui
8,977
449
77
4
0
313,259
0
W
Ymir
10,322
516
89
4
0
343,518
2
L
Mercury
8,907
445
98
5
0
384,523
0
L
Ullr
7,946
397
60
3
0
348,994
3
L
Amaterasu
10,406
520
109
5
0
354,022
1
W
Hou Yi
9,403
470
68
3
0
310,759
0
L
Jormungandr
9,002
450
49
2
0
295,019
0
W
Guan Yu
10,487
524
90
5
0
412,086
2
W
Ra
9,993
500
115
6
0
345,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role