Player Matchup

Hercules
Hercules
CaptBootyful
Hercules
Level 109
God Stats
34W - 17L
1,682 SR
Queue Stats
258W - 170L
1,568 Elo+
Party 2
Baron Samedi
Baron Samedi
DankFuzzball402
Baron Samedi
Level 54
God Stats
1W - 0L
1,489 SR
Queue Stats
164W - 115L
1,556 Elo+
Party 2
Camazotz
Camazotz
pbhazel
Camazotz
Level 102
God Stats
5W - 4L
1,440 SR
Queue Stats
81W - 48L
1,578 Elo+
Party 2
Team Averages
Level 88
1,537 SR
1,567 Elo+

VS

Team Averages
Level 66
1,467 SR
1,491 Elo+
Ishtar
Ishtar
Chinatonez
Ishtar
Level 51
God Stats
1W - 2L
1,522 SR
Queue Stats
37W - 40L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
Touch_of_Gray99
Gilgamesh
Level 107
God Stats
4W - 4L
1,488 SR
Queue Stats
49W - 42L
1,514 Elo+
Party 1
Merlin
Merlin
cunnalingo
Merlin
Level 40
God Stats
1W - 6L
1,391 SR
Queue Stats
47W - 43L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CaptBootyful
Hercules
20
9 / 3 / 7
17,424
726
28,604
42,172
74,903
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
DankFuzzball402
Baron Samedi
19
2 / 5 / 8
15,005
625
22,304
18,241
12,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
pbhazel
Camazotz
20
9 / 7 / 7
17,840
743
25,907
41,032
28,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Chinatonez
Ishtar
20
8 / 8 / 6
16,290
679
32,449
33,546
16,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Touch_of_Gray99
Gilgamesh
19
2 / 6 / 11
16,120
672
23,146
30,996
44,580
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Merlin
cunnalingo
Merlin
20
5 / 6 / 8
16,942
706
29,933
19,048
14,605
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
20
Kills
15
15
Deaths
20
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
CaptBootyful
Hercules
9
3
7
4.17
L
Ishtar
Chinatonez
Ishtar
8
8
6
1.38
W
Baron Samedi
DankFuzzball402
Baron Samedi
2
5
8
1.2
L
Gilgamesh
Touch_of_Gray99
Gilgamesh
2
6
11
1.25
L
Merlin
cunnalingo
Merlin
5
6
8
1.5
W
Camazotz
pbhazel
Camazotz
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,815
Damage
85,528
101,445
Taken
83,590
116,464
Mitigated
75,925
38,756
Healing
14,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CaptBootyful
Hercules
28,604
5,756
0
11,123
42,172
74,903
935
10,981
31,191
814
68,595
L
Ishtar
Chinatonez
Ishtar
32,449
26,491
0
5,356
33,546
16,740
1,026
6,792
26,754
0
72,954
W
Baron Samedi
DankFuzzball402
Baron Samedi
22,304
1,499
4,436
4,315
18,241
12,894
425
6,635
11,606
66,369
0
L
Gilgamesh
Touch_of_Gray99
Gilgamesh
23,146
4,900
0
8,081
30,996
44,580
368
12,519
18,477
0
38,966
L
Merlin
cunnalingo
Merlin
29,933
2,032
0
1,166
19,048
14,605
0
4,092
14,956
102,956
0
W
Camazotz
pbhazel
Camazotz
25,907
5,525
0
18,882
41,032
28,667
0
13,373
27,659
0
87,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,269
Gold Earned
49,352
285
Minions Killed
248
14
Camps Cleared
7
1,311,275
Distance Traveled
1,186,957
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
17,424
726
80
3
7
462,928
4
L
Ishtar
16,290
679
81
3
2
365,990
1
W
Baron Samedi
15,005
625
110
5
1
388,016
2
L
Gilgamesh
16,120
672
23
1
3
440,440
0
L
Merlin
16,942
706
144
6
2
380,527
3
W
Camazotz
17,840
743
95
4
6
460,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role