Player Matchup

Anubis
Anubis
Lucid__Beast
Anubis
Level 28
God Stats
4W - 7L
1,291 SR
Queue Stats
9W - 21L
1,184 Elo+
Party 1
Hun Batz
Hun Batz
TheeBigA-_-
Hun Batz
Level 81
God Stats
1W - 2L
1,197 SR
Queue Stats
36W - 63L
1,270 Elo+
Party 1
Cthulhu
Cthulhu
lil_yeti800
Cthulhu
Level 94
God Stats
1W - 0L
1,792 SR
Queue Stats
57W - 78L
1,302 Elo+
Party 1
Team Averages
Level 68
1,427 SR
1,252 Elo+

VS

Team Averages
Level 104
1,369 SR
1,311 Elo+
Ishtar
Ishtar
TheGhost023
Ishtar
Level 123
God Stats
2W - 9L
1,308 SR
Queue Stats
658W - 917L
1,387 Elo+
Solo
Awilix
Awilix
bonedad13
Awilix
Level 119
God Stats
0W - 3L
1,214 SR
Queue Stats
33W - 60L
1,236 Elo+
Solo
Athena
Athena
喜欢吃香菜的TaoT
Athena
Level 69
God Stats
3W - 2L
1,585 SR
Queue Stats
62W - 97L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
5 / 7 / 12
13,839
692
21,566
18,788
11,820
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
TheeBigA-_-
Hun Batz
19
9 / 2 / 8
14,512
726
16,211
16,654
8,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
lil_yeti800
Cthulhu
19
5 / 2 / 14
14,459
723
17,743
21,125
32,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
19
8 / 8 / 3
14,407
720
27,650
20,409
9,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
bonedad13
Awilix
16
3 / 6 / 8
12,301
615
8,419
19,951
14,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 5 / 8
11,894
595
9,164
28,258
33,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
19
Kills
11
11
Deaths
19
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
7
12
1.57
L
Ishtar
8
8
3
1.19
W
Hun Batz
TheeBigA-_-
Hun Batz
9
2
8
6.5
L
Awilix
bonedad13
Awilix
3
6
8
1.17
W
Cthulhu
lil_yeti800
Cthulhu
5
2
14
6
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,520
Damage
45,233
56,567
Taken
68,618
52,925
Mitigated
58,096
13,197
Healing
3,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
21,566
2,893
0
6,155
18,788
11,820
1,364
4,032
14,756
53,057
0
L
Ishtar
27,650
16,979
0
1,849
20,409
9,541
602
13,380
7,029
0
75,653
W
Hun Batz
TheeBigA-_-
Hun Batz
16,211
3,906
430
1,991
16,654
8,579
1,198
4,539
12,115
0
67,691
L
Awilix
bonedad13
Awilix
8,419
3,599
0
0
19,951
14,704
830
10,967
8,984
0
26,509
W
Cthulhu
lil_yeti800
Cthulhu
17,743
2,048
514
4,107
21,125
32,526
359
1,865
19,260
36,949
0
L
9,164
1,457
0
1,231
28,258
33,851
0
15,250
13,008
22,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,810
Gold Earned
38,602
205
Minions Killed
164
12
Camps Cleared
4
975,515
Distance Traveled
947,175
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,839
692
69
3
4
246,320
0
L
Ishtar
14,407
720
94
5
1
282,408
1
W
Hun Batz
14,512
726
96
5
7
372,626
0
L
Awilix
12,301
615
43
2
3
337,480
0
W
Cthulhu
14,459
723
40
2
1
356,569
0
L
Athena
11,894
595
27
1
0
327,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role