Player Matchup

Atlas
Atlas
Arniee98
Atlas
Level 85
God Stats
13W - 15L
1,460 SR
Queue Stats
43W - 47L
1,419 Elo+
Party 1
Cupid
Cupid
FrootyPlebbles
Cupid
Level 108
God Stats
16W - 7L
1,367 SR
Queue Stats
171W - 145L
1,447 Elo+
Party 1
Ares
Ares
Oda Cruze Jr
Ares
Level 149
God Stats
7W - 2L
1,685 SR
Queue Stats
109W - 78L
1,555 Elo+
Party 1
Ne Zha
Ne Zha
UrSherpaJD
Ne Zha
Level 67
God Stats
4W - 3L
1,659 SR
Queue Stats
140W - 117L
1,509 Elo+
Party 1
Vulcan
Vulcan
zacker30
Vulcan
Level 68
God Stats
21W - 13L
1,419 SR
Queue Stats
123W - 118L
1,463 Elo+
Party 1
Team Averages
Level 95
1,518 SR
1,479 Elo+

VS

Team Averages
Level 102
1,499 SR
1,427 Elo+
Hades
Hades
DarthJosu4388
Hades
Level 109
God Stats
5W - 3L
1,492 SR
Queue Stats
117W - 102L
1,415 Elo+
Solo
Ganesha
Ganesha
TJ_BOSS_MONEY
Ganesha
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
lelo1183
Freya
Level 126
God Stats
11W - 5L
1,558 SR
Queue Stats
173W - 189L
1,324 Elo+
Solo
Sun Wukong
Sun Wukong
magallegop20
Sun Wukong
Level 78
God Stats
2W - 4L
1,297 SR
Queue Stats
378W - 407L
1,362 Elo+
Solo
Thanatos
Thanatos
slickest29
Thanatos
Level 97
God Stats
2W - 1L
1,649 SR
Queue Stats
13W - 9L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Arniee98
Atlas
15
1 / 0 / 13
10,138
534
6,171
15,319
15,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 2 / 1
10,883
573
11,050
13,855
6,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
11 / 1 / 4
11,042
581
17,720
14,450
12,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
UrSherpaJD
Ne Zha
17
7 / 4 / 3
10,462
551
13,896
19,506
8,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
zacker30
Vulcan
15
3 / 3 / 6
10,074
530
11,564
9,546
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 0
9,085
478
12,097
19,861
11,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
11
0 / 6 / 2
7,845
413
4,675
18,118
18,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
lelo1183
Freya
15
2 / 5 / 0
9,294
489
11,798
16,682
5,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
magallegop20
Sun Wukong
15
0 / 6 / 1
9,010
474
5,679
18,715
10,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
slickest29
Thanatos
14
4 / 7 / 0
8,927
470
7,803
19,468
9,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
27
Kills
10
10
Deaths
28
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
Arniee98
Atlas
1
0
13
7.5
L
4
4
0
1
W
5
2
1
2.75
W
11
1
4
13
L
Ganesha
0
6
2
0.17
W
Ne Zha
UrSherpaJD
Ne Zha
7
4
3
2.13
L
Freya
lelo1183
Freya
2
5
0
0.4
L
Sun Wukong
magallegop20
Sun Wukong
0
6
1
0.08
L
Thanatos
slickest29
Thanatos
4
7
0
0.57
W
Vulcan
zacker30
Vulcan
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,401
Damage
42,052
72,676
Taken
92,844
45,879
Mitigated
56,071
24,991
Healing
37,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Arniee98
Atlas
6,171
2,651
0
3,900
15,319
15,100
541
5,813
9,416
29,893
0
L
12,097
426
593
9,862
19,861
11,011
364
9,418
10,385
69,553
0
W
11,050
7,621
246
6,358
13,855
6,211
410
9,365
4,490
0
91,316
W
17,720
2,284
0
3,275
14,450
12,032
0
3,550
10,840
72,655
0
L
Ganesha
4,675
803
0
2,067
18,118
18,563
22
7,561
10,276
19,147
0
W
Ne Zha
UrSherpaJD
Ne Zha
13,896
6,432
0
8,824
19,506
8,681
2,333
4,009
15,369
0
77,260
L
Freya
lelo1183
Freya
11,798
4,867
0
7,538
16,682
5,956
1,311
2,551
14,085
76,155
0
L
Sun Wukong
magallegop20
Sun Wukong
5,679
1,179
0
6,068
18,715
10,990
1,278
8,967
9,214
0
69,439
L
Thanatos
slickest29
Thanatos
7,803
2,830
0
11,355
19,468
9,551
0
5,873
13,429
0
66,085
W
Vulcan
zacker30
Vulcan
11,564
4,181
0
2,388
9,546
3,855
287
5,711
3,433
72,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,599
Gold Earned
44,161
497
Minions Killed
505
0
Camps Cleared
0
1,749,086
Distance Traveled
1,596,338
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,138
534
33
2
0
381,984
8
L
Hades
9,085
478
141
7
0
332,493
0
W
Cupid
10,883
573
156
8
0
312,648
5
W
Ares
11,042
581
91
5
0
347,427
3
L
Ganesha
7,845
413
2
0
0
331,291
5
W
Ne Zha
10,462
551
108
6
0
333,252
0
L
Freya
9,294
489
141
7
0
311,025
2
L
Sun Wukong
9,010
474
126
7
0
300,298
0
L
Thanatos
8,927
470
95
5
0
321,231
0
W
Vulcan
10,074
530
109
6
0
373,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role