Player Matchup

Cerberus
Cerberus
CaiusMagnus
Cerberus
Level 47
God Stats
7W - 4L
1,508 SR
Queue Stats
31W - 31L
1,346 Elo+
Party 2
Ishtar
Ishtar
Kcauq17
Ishtar
Level 66
God Stats
10W - 10L
1,294 SR
Queue Stats
151W - 151L
1,362 Elo+
Party 2
Thor
Thor
KhorneForBlood
Thor
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 14L
1,138 Elo+
Party 3
Kukulkan
Kukulkan
Thultanthar
Kukulkan
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 13L
1,186 Elo+
Party 3
King Arthur
King Arthur
fireax2
King Arthur
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 35L
1,385 Elo+
Solo
Team Averages
Level 49
1,460 SR
1,283 Elo+

VS

Team Averages
Level 24
1,587 SR
1,208 Elo+
Cthulhu
Cthulhu
ElijahNoah
Cthulhu
Level 8
God Stats
2W - 1L
1,782 SR
Queue Stats
7W - 23L
1,127 Elo+
Party 1
Hera
Hera
RustwithsomeDust
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 38L
1,166 Elo+
Party 1
Charybdis
Charybdis
adogatemyorange
Charybdis
Level 37
God Stats
3W - 4L
1,844 SR
Queue Stats
23W - 39L
1,226 Elo+
Party 1
Bastet
Bastet
innovaton
Bastet
Level 41
God Stats
3W - 3L
1,311 SR
Queue Stats
13W - 22L
1,336 Elo+
Solo
Sylvanus
Sylvanus
tayscoobalishis
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CaiusMagnus
Cerberus
14
2 / 3 / 8
9,502
475
10,186
20,102
19,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
Kcauq17
Ishtar
17
6 / 5 / 4
10,121
506
14,368
16,724
6,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 4
9,412
471
8,872
15,782
6,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Thultanthar
Kukulkan
16
1 / 0 / 2
10,536
527
8,854
2,708
913
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
fireax2
King Arthur
15
7 / 3 / 2
10,389
519
19,774
17,242
18,851
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElijahNoah
Cthulhu
14
1 / 5 / 3
8,665
433
6,662
18,421
15,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
1 / 3 / 0
7,575
379
3,870
11,417
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
adogatemyorange
Charybdis
14
7 / 3 / 3
9,040
452
16,738
17,658
7,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
innovaton
Bastet
13
3 / 5 / 6
8,329
416
11,608
19,469
8,002
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
12
2 / 4 / 6
8,692
435
8,800
17,436
20,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
19
Kills
14
15
Deaths
20
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CaiusMagnus
Cerberus
2
3
8
2
L
Cthulhu
ElijahNoah
Cthulhu
1
5
3
0.5
W
Ishtar
Kcauq17
Ishtar
6
5
4
1.6
W
3
4
4
1.25
L
1
3
0
0.33
W
Kukulkan
Thultanthar
Kukulkan
1
0
2
2
L
Charybdis
adogatemyorange
Charybdis
7
3
3
2.83
W
King Arthur
fireax2
King Arthur
7
3
2
2.67
L
Bastet
innovaton
Bastet
3
5
6
1.2
L
Sylvanus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,054
Damage
47,678
72,558
Taken
84,401
52,637
Mitigated
56,687
17,706
Healing
11,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CaiusMagnus
Cerberus
10,186
599
291
6,434
20,102
19,771
306
6,106
13,956
37,699
0
L
Cthulhu
ElijahNoah
Cthulhu
6,662
1,045
0
581
18,421
15,380
33
2,596
15,825
44,321
0
W
Ishtar
Kcauq17
Ishtar
14,368
9,168
0
6,515
16,724
6,450
1,801
3,556
13,128
0
87,843
W
8,872
3,271
0
3,966
15,782
6,652
540
2,512
13,226
0
65,347
L
3,870
1,527
0
500
11,417
4,649
0
3,201
8,216
43,509
0
W
Kukulkan
Thultanthar
Kukulkan
8,854
467
0
0
2,708
913
650
256
2,452
80,803
0
L
Charybdis
adogatemyorange
Charybdis
16,738
9,585
0
4,094
17,658
7,860
1,197
3,723
13,935
0
63,495
W
King Arthur
fireax2
King Arthur
19,774
3,292
0
500
17,242
18,851
312
6,249
10,464
0
71,222
L
Bastet
innovaton
Bastet
11,608
3,657
0
1,560
19,469
8,002
0
3,748
15,721
0
48,782
L
Sylvanus
8,800
3,568
1,857
3,258
17,436
20,796
189
5,772
11,664
24,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,960
Gold Earned
42,301
593
Minions Killed
333
0
Camps Cleared
0
1,777,687
Distance Traveled
1,755,797
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,502
475
90
5
0
372,371
5
L
Cthulhu
8,665
433
100
5
0
347,949
0
W
Ishtar
10,121
506
129
6
0
359,933
4
W
Thor
9,412
471
112
6
0
313,378
0
L
Hera
7,575
379
74
4
0
338,103
0
W
Kukulkan
10,536
527
172
9
0
361,236
0
L
Charybdis
9,040
452
89
4
0
363,424
4
W
King Arthur
10,389
519
90
5
0
370,769
1
L
Bastet
8,329
416
45
2
0
410,269
0
L
Sylvanus
8,692
435
25
1
0
296,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role