Player Matchup

Lancelot
Lancelot
TheDadPad
Lancelot
Level 84
God Stats
2W - 2L
1,721 SR
Queue Stats
10W - 21L
1,384 Elo+
Party 3
Apollo
Apollo
ZeroSlayer04
Apollo
Level 41
God Stats
2W - 6L
1,281 SR
Queue Stats
22W - 45L
1,264 Elo+
Solo
Kukulkan
Kukulkan
elAlancete
Kukulkan
Level 28
God Stats
2W - 2L
1,295 SR
Queue Stats
73W - 87L
1,305 Elo+
Party 2
Cthulhu
Cthulhu
jikm2
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,206 Elo+
Party 3
Jormungandr
Jormungandr
matias15p
Jormungandr
Level 108
God Stats
8W - 8L
1,793 SR
Queue Stats
75W - 76L
1,338 Elo+
Party 2
Team Averages
Level 54
1,518 SR
1,299 Elo+

VS

Team Averages
Level 37
1,618 SR
1,360 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DuckOnQu4ck
Sol
Level 36
God Stats
5W - 4L
1,766 SR
Queue Stats
267W - 304L
1,259 Elo+
Solo
Arachne
Arachne
Malikperreault
Arachne
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,360 Elo+
Party 4
Ratatoskr
Ratatoskr
QuinShiHuang
Ratatoskr
Level 40
God Stats
3W - 5L
1,791 SR
Queue Stats
180W - 211L
1,284 Elo+
Party 1
Cthulhu
Cthulhu
WarmishGnat9072
Cthulhu
Level 28
God Stats
6W - 6L
1,531 SR
Queue Stats
88W - 88L
1,395 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
TheDadPad
Lancelot
9
2 / 2 / 3
6,191
516
4,555
7,701
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
8
1 / 3 / 0
5,410
451
3,182
8,542
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
elAlancete
Kukulkan
12
1 / 2 / 1
6,907
576
4,638
5,617
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
jikm2
Cthulhu
6
0 / 6 / 0
4,817
401
3,240
10,133
5,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
matias15p
Jormungandr
12
2 / 0 / 0
7,136
595
6,977
7,394
4,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
4 / 1 / 4
6,706
559
6,263
7,125
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 0
6,696
558
4,225
6,128
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
3 / 3 / 1
6,333
528
4,730
8,835
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ratatoskr
QuinShiHuang
Ratatoskr
11
0 / 1 / 0
5,891
491
2,766
8,886
3,493
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
3 / 0 / 6
6,097
508
6,057
7,072
4,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
13
13
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
1
4
6
W
3
1
0
3
W
3
3
1
1.17
W
Ratatoskr
QuinShiHuang
Ratatoskr
0
1
0
0
L
Lancelot
TheDadPad
Lancelot
2
2
3
1.75
W
3
0
6
6
L
Apollo
1
3
0
0.33
L
Kukulkan
elAlancete
Kukulkan
1
2
1
0.75
L
Cthulhu
jikm2
Cthulhu
0
6
0
0
L
Jormungandr
matias15p
Jormungandr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,592
Damage
24,041
39,387
Taken
38,046
17,912
Mitigated
16,312
5,483
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,263
2,958
0
2,974
7,125
2,660
1,219
1,835
5,290
0
45,417
W
4,225
1,518
0
3,206
6,128
2,094
2,524
3,235
2,893
39,220
0
W
4,730
3,332
0
2,813
8,835
3,849
0
2,736
6,099
0
40,687
W
Ratatoskr
QuinShiHuang
Ratatoskr
2,766
555
0
1,515
8,886
3,493
0
5,472
3,414
0
34,451
L
Lancelot
TheDadPad
Lancelot
4,555
1,007
0
492
7,701
2,893
0
1,472
6,229
0
32,093
W
6,057
1,083
384
2,400
7,072
4,216
461
1,577
5,495
21,649
0
L
Apollo
3,182
2,083
0
2,658
8,542
2,589
0
2,104
6,438
0
22,565
L
Kukulkan
elAlancete
Kukulkan
4,638
183
0
250
5,617
2,414
0
2,423
3,194
52,563
0
L
Cthulhu
jikm2
Cthulhu
3,240
433
102
423
10,133
5,118
0
4,283
5,850
12,619
0
L
Jormungandr
matias15p
Jormungandr
6,977
2,736
0
1,558
7,394
4,898
0
0
7,394
55,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,461
Gold Earned
31,723
311
Minions Killed
324
0
Camps Cleared
0
1,222,064
Distance Traveled
1,179,282
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,706
559
73
6
0
226,664
0
W
Sol
6,696
558
75
6
0
210,462
6
W
Arachne
6,333
528
65
5
0
262,538
1
W
Ratatoskr
5,891
491
66
6
0
253,594
2
L
Lancelot
6,191
516
50
4
0
302,048
0
W
Cthulhu
6,097
508
45
4
0
226,024
0
L
Apollo
5,410
451
36
3
0
265,009
5
L
Kukulkan
6,907
576
106
9
0
225,570
5
L
Cthulhu
4,817
401
12
1
0
224,585
1
L
Jormungandr
7,136
595
107
9
0
204,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role