Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Gryphon3_10
Nu Wa
Level 75
God Stats
7W - 3L
1,504 SR
Queue Stats
379W - 375L
1,468 Elo+
Solo
Bacchus
Bacchus
ShoeEatsYou
Bacchus
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
323W - 351L
1,409 Elo+
Party 2
Horus
Horus
Sipid
Horus
Level 61
God Stats
10W - 17L
1,274 SR
Queue Stats
201W - 203L
1,475 Elo+
Party 2
Nox
Nox
laterdayz
Nox
Level 94
God Stats
16W - 19L
1,500 SR
Queue Stats
107W - 123L
1,429 Elo+
Party 1
Team Averages
Level 93
1,456 SR
1,456 Elo+

VS

Team Averages
Level 106
1,545 SR
1,443 Elo+
Hades
Hades
 
Hades
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Heav3nsDem0n
Neith
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 3
Scylla
Scylla
YEETICUS_69_
Scylla
Level 106
God Stats
8W - 6L
1,545 SR
Queue Stats
24W - 30L
1,426 Elo+
Party 3
Arachne
Arachne
YouAreTooEasy
Arachne
Level 123
God Stats
7W - 4L
1,636 SR
Queue Stats
45W - 43L
1,497 Elo+
Solo
Sylvanus
Sylvanus
bookyspanana
Sylvanus
Level 98
God Stats
4W - 2L
1,545 SR
Queue Stats
118W - 131L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
4 / 0 / 3
6,521
1,304
4,665
1,161
413
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 0 / 6
6,377
1,275
6,314
1,973
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
ShoeEatsYou
Bacchus
11
0 / 0 / 8
6,371
1,274
4,524
3,511
3,601
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Horus
Sipid
Horus
11
3 / 0 / 3
6,442
1,288
5,037
7,319
6,402
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 0 / 8
6,001
1,200
4,139
1,645
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

395

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 2 / 0
5,439
1,088
2,858
5,266
2,684
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 0
5,546
1,109
2,960
2,676
1,327
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Scylla
11
0 / 0 / 0
5,822
1,164
2,656
4,158
1,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
10
0 / 5 / 0
5,751
1,150
1,471
7,150
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
bookyspanana
Sylvanus
11
0 / 1 / 0
6,127
1,225
3,449
7,728
5,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
8
Kills
0
0
Deaths
8
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
3
5.5
L
Hades
 
Hades
0
2
0
0
W
1
0
6
4
L
0
0
0
0
W
Bacchus
ShoeEatsYou
Bacchus
0
0
8
4
W
Horus
Sipid
Horus
3
0
3
4.5
L
Scylla
0
0
0
0
L
Arachne
0
5
0
0
L
Sylvanus
bookyspanana
Sylvanus
0
1
0
0
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,679
Damage
13,394
15,609
Taken
26,978
11,860
Mitigated
15,477
4,315
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,665
2,725
0
450
1,161
413
0
389
624
0
15,738
L
Hades
 
Hades
2,858
0
124
310
5,266
2,684
0
2,399
2,798
7,739
0
W
6,314
1,255
0
0
1,973
688
0
1,324
508
15,982
0
L
2,960
1,667
0
230
2,676
1,327
0
2,350
326
0
12,075
W
Bacchus
ShoeEatsYou
Bacchus
4,524
306
583
345
3,511
3,601
0
1,761
1,258
7,816
0
W
Horus
Sipid
Horus
5,037
2,186
715
1,783
7,319
6,402
0
3,411
3,689
159
8,134
L
Scylla
2,656
204
0
0
4,158
1,406
0
2,335
1,823
13,883
0
L
Arachne
1,471
1,007
0
330
7,150
4,097
0
3,544
3,606
0
10,463
L
Sylvanus
bookyspanana
Sylvanus
3,449
303
1,814
2,104
7,728
5,963
0
4,508
3,220
7,839
0
W
4,139
159
439
0
1,645
756
0
1,078
567
12,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,712
Gold Earned
28,685
91
Minions Killed
103
4
Camps Cleared
5
560,447
Distance Traveled
428,265
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,521
1,304
29
6
2
110,022
1
L
Hades
5,439
1,088
17
3
2
58,313
0
W
Nu Wa
6,377
1,275
24
5
1
106,723
0
L
Neith
5,546
1,109
16
3
0
77,297
0
W
Bacchus
6,371
1,274
5
1
1
118,355
1
W
Horus
6,442
1,288
5
1
0
116,519
0
L
Scylla
5,822
1,164
39
8
0
109,247
0
L
Arachne
5,751
1,150
24
5
3
92,743
2
L
Sylvanus
6,127
1,225
7
1
0
90,665
0
W
Nox
6,001
1,200
28
6
0
108,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role