Player Matchup

Morgan Le Fay
Morgan Le Fay
A0S1
Morgan Le Fay
Level 121
God Stats
3W - 0L
1,909 SR
Queue Stats
16W - 10L
1,736 Elo+
Party 1
Atlas
Atlas
Le0rodas
Atlas
Level 148
God Stats
1W - 2L
1,643 SR
Queue Stats
26W - 19L
1,736 Elo+
Party 1
Hun Batz
Hun Batz
Shadow99Hunter
Hun Batz
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,754 Elo+
Party 1
Team Averages
Level 129
1,684 SR
1,742 Elo+

VS

Team Averages
Level 125
1,662 SR
1,696 Elo+
Gilgamesh
Gilgamesh
ALAUDI1
Gilgamesh
Level 69
God Stats
1W - 2L
1,511 SR
Queue Stats
96W - 80L
1,723 Elo+
Solo
Anubis
Anubis
Drooski
Anubis
Level 160
God Stats
247W - 121L
1,723 SR
Queue Stats
510W - 358L
1,687 Elo+
Party 2
Lancelot
Lancelot
LawdStabbington
Lancelot
Level 147
God Stats
23W - 10L
1,751 SR
Queue Stats
542W - 368L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
A0S1
Morgan Le Fay
14
3 / 0 / 6
8,964
690
9,228
5,534
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Le0rodas
Atlas
14
2 / 0 / 7
9,796
754
5,637
9,674
11,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
14
4 / 2 / 5
9,043
696
9,412
9,048
3,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALAUDI1
Gilgamesh
12
0 / 2 / 2
7,652
589
8,945
10,194
9,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Drooski
Anubis
12
0 / 3 / 2
8,043
619
4,728
8,500
4,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
12
2 / 4 / 0
8,255
635
6,395
9,476
4,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
9
Kills
2
2
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
A0S1
Morgan Le Fay
3
0
6
6
L
Gilgamesh
ALAUDI1
Gilgamesh
0
2
2
0.5
L
Anubis
Drooski
Anubis
0
3
2
0.33
L
Lancelot
2
4
0
0.5
W
Atlas
Le0rodas
Atlas
2
0
7
5.5
W
Hun Batz
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,277
Damage
20,068
24,256
Taken
28,170
17,661
Mitigated
18,376
7,682
Healing
2,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
A0S1
Morgan Le Fay
9,228
1,412
0
1,652
5,534
2,611
676
818
4,684
34,779
0
L
Gilgamesh
ALAUDI1
Gilgamesh
8,945
1,997
0
870
10,194
9,310
0
6,242
3,952
0
17,159
L
Anubis
Drooski
Anubis
4,728
0
0
1,598
8,500
4,789
0
4,817
3,683
41,155
0
L
Lancelot
6,395
614
0
0
9,476
4,277
0
4,481
4,995
0
20,050
W
Atlas
Le0rodas
Atlas
5,637
1,803
467
3,485
9,674
11,395
320
2,708
6,547
20,171
0
W
Hun Batz
9,412
945
0
2,078
9,048
3,655
603
1,581
7,301
0
27,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,803
Gold Earned
23,950
129
Minions Killed
136
6
Camps Cleared
6
758,816
Distance Traveled
756,256
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,964
690
69
5
4
254,845
3
L
Gilgamesh
7,652
589
21
2
3
268,867
3
L
Anubis
8,043
619
70
5
2
234,917
5
L
Lancelot
8,255
635
45
3
1
252,472
4
W
Atlas
9,796
754
24
2
1
241,314
2
W
Hun Batz
9,043
696
36
3
1
262,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role