Player Matchup

Sol
Sol
Bearggalo
Sol
Level 98
God Stats
3W - 0L
1,776 SR
Queue Stats
149W - 182L
1,448 Elo+
Party 1
Medusa
Medusa
ByFelisha4363
Medusa
Level 108
God Stats
5W - 7L
1,431 SR
Queue Stats
308W - 352L
1,426 Elo+
Party 1
Sun Wukong
Sun Wukong
FUGGERMUDDER
Sun Wukong
Level 103
God Stats
1W - 1L
1,241 SR
Queue Stats
17W - 31L
1,337 Elo+
Solo
Ao Kuang
Ao Kuang
OTC SixPaths
Ao Kuang
Level 146
God Stats
8W - 6L
1,596 SR
Queue Stats
263W - 296L
1,427 Elo+
Party 1
Merlin
Merlin
The Awesome l
Merlin
Level 103
God Stats
2W - 0L
1,713 SR
Queue Stats
124W - 131L
1,505 Elo+
Solo
Team Averages
Level 112
1,552 SR
1,428 Elo+

VS

Team Averages
Level 115
1,400 SR
1,354 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
CrowbarEnima
Chaac
Level 106
God Stats
3W - 3L
1,496 SR
Queue Stats
90W - 85L
1,434 Elo+
Solo
Raijin
Raijin
GEARhead639
Raijin
Level 128
God Stats
0W - 2L
1,431 SR
Queue Stats
29W - 49L
1,273 Elo+
Party 2
Chernobog
Chernobog
PittKillerBs
Chernobog
Level 87
God Stats
0W - 2L
1,309 SR
Queue Stats
26W - 42L
1,300 Elo+
Party 2
Odin
Odin
VesperWolf10708
Odin
Level 138
God Stats
0W - 2L
1,267 SR
Queue Stats
36W - 48L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 18
10,476
806
19,404
14,089
6,797
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 15
10,044
773
12,812
8,904
5,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
FUGGERMUDDER
Sun Wukong
19
8 / 4 / 15
11,366
874
14,862
17,096
19,810
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
OTC SixPaths
Ao Kuang
17
11 / 6 / 11
11,710
901
12,260
23,618
27,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 6 / 12
10,288
791
17,612
12,134
6,163
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
3 / 7 / 9
9,083
699
11,987
15,838
15,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 7 / 9
9,094
700
8,717
20,474
19,761
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
16
2 / 6 / 14
9,489
730
16,004
13,860
6,061
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
PittKillerBs
Chernobog
17
6 / 7 / 7
10,029
771
9,991
15,573
7,727
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 2 / 10
9,267
713
8,590
21,392
20,179
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
66
28
Kills
17
19
Deaths
29
71
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
7
9
1.07
W
2
2
18
5.5
W
3
1
15
10.5
L
2
7
9
0.93
W
Sun Wukong
FUGGERMUDDER
Sun Wukong
8
4
15
3.88
L
Raijin
2
6
14
1.5
W
Ao Kuang
OTC SixPaths
Ao Kuang
11
6
11
2.75
L
Chernobog
PittKillerBs
Chernobog
6
7
7
1.36
W
4
6
12
1.67
L
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,950
Damage
55,289
75,841
Taken
87,137
65,553
Mitigated
68,981
29,792
Healing
23,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
11,987
3,174
697
700
15,838
15,253
21
10,047
5,791
1,266
17,722
W
19,404
9,212
1,776
6,951
14,089
6,797
3,158
3,407
10,424
45,779
0
W
12,812
7,387
651
2,266
8,904
5,012
2,818
1,109
7,671
0
17,791
L
8,717
1,622
2,082
5,118
20,474
19,761
34
10,063
10,411
0
18,576
W
Sun Wukong
FUGGERMUDDER
Sun Wukong
14,862
2,363
1,190
4,030
17,096
19,810
88
3,521
13,302
0
30,401
L
Raijin
16,004
1,652
1,543
2,389
13,860
6,061
377
8,472
5,388
25,597
0
W
Ao Kuang
OTC SixPaths
Ao Kuang
12,260
3,916
2,484
7,213
23,618
27,771
847
4,854
18,503
15,424
0
L
Chernobog
PittKillerBs
Chernobog
9,991
7,094
908
1,714
15,573
7,727
960
8,783
6,790
0
28,291
W
17,612
2,400
1,300
1,931
12,134
6,163
2,149
2,437
9,375
34,562
0
L
8,590
1,252
507
8,172
21,392
20,179
165
11,911
9,481
0
16,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,884
Gold Earned
46,962
130
Minions Killed
102
0
Camps Cleared
0
1,174,625
Distance Traveled
1,072,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,083
699
14
1
0
176,750
0
W
Sol
10,476
806
49
4
0
249,130
0
W
Medusa
10,044
773
19
1
0
268,201
0
L
Chaac
9,094
700
17
1
0
242,459
0
W
Sun Wukong
11,366
874
25
2
0
250,073
0
L
Raijin
9,489
730
28
2
0
194,864
0
W
Ao Kuang
11,710
901
6
0
0
199,669
0
L
Chernobog
10,029
771
34
3
0
192,298
0
W
Merlin
10,288
791
31
2
0
207,552
0
L
Odin
9,267
713
9
1
0
266,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role