Player Matchup

Geb
Geb
DrunkenMaster17
Geb
Level 28
God Stats
6W - 1L
1,875 SR
Queue Stats
7W - 2L
1,667 Elo+
Party 2
Xbalanque
Xbalanque
EclipseStrider
Xbalanque
Level 29
God Stats
3W - 2L
1,293 SR
Queue Stats
20W - 17L
1,608 Elo+
Party 2
Izanami
Izanami
Kruezzeichen
Izanami
Level 82
God Stats
12W - 6L
1,670 SR
Queue Stats
30W - 27L
1,588 Elo+
Party 2
Nu Wa
Nu Wa
PaladinRyan1001
Nu Wa
Level 77
God Stats
19W - 9L
1,723 SR
Queue Stats
43W - 26L
1,641 Elo+
Party 2
Shiva
Shiva
ReyScarlet
Shiva
Level 88
God Stats
17W - 9L
1,719 SR
Queue Stats
43W - 31L
1,667 Elo+
Party 2
Team Averages
Level 61
1,656 SR
1,634 Elo+

VS

Team Averages
Level 52
1,485 SR
1,393 Elo+
Anubis
Anubis
Jacobbadley
Anubis
Level 27
God Stats
0W - 1L
1,102 SR
Queue Stats
4W - 6L
1,319 Elo+
Party 1
Nox
Nox
LinkNightblade
Nox
Level 160
God Stats
19W - 21L
1,624 SR
Queue Stats
220W - 261L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
MO0C0W
Sun Wukong
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,319 Elo+
Party 1
Neith
Neith
Slade05
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
cynderblawk
Cthulhu
Level 28
God Stats
1W - 1L
1,701 SR
Queue Stats
2W - 3L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 32
12,638
1,149
8,626
15,047
15,758
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
EclipseStrider
Xbalanque
19
6 / 0 / 21
11,727
1,066
17,512
11,630
5,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Kruezzeichen
Izanami
20
19 / 2 / 19
13,666
1,242
40,917
15,652
8,724
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 0 / 23
12,230
1,112
20,400
7,878
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
18
8 / 1 / 21
12,117
1,102
16,971
19,809
17,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

258

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
1 / 13 / 2
10,742
977
15,177
26,449
15,470
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 3 / 2
10,056
914
16,077
11,908
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
MO0C0W
Sun Wukong
15
0 / 9 / 2
9,756
887
5,573
27,477
18,826
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Slade05
Neith
15
1 / 5 / 1
10,538
958
16,835
15,822
7,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
cynderblawk
Cthulhu
16
1 / 11 / 1
10,400
945
12,808
28,448
40,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
11
41
Kills
3
3
Deaths
41
116
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
32
19
W
Xbalanque
EclipseStrider
Xbalanque
6
0
21
16.5
L
Anubis
1
13
2
0.15
W
Izanami
Kruezzeichen
Izanami
19
2
19
14.25
L
0
3
2
0.33
L
Sun Wukong
MO0C0W
Sun Wukong
0
9
2
0.11
W
5
0
23
16.5
W
Shiva
8
1
21
18.5
L
Neith
Slade05
Neith
1
5
1
0.3
L
Cthulhu
cynderblawk
Cthulhu
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,426
Damage
66,470
70,016
Taken
110,104
50,623
Mitigated
87,665
15,990
Healing
7,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,626
1,796
0
861
15,047
15,758
0
10,171
4,705
11,748
0
W
Xbalanque
EclipseStrider
Xbalanque
17,512
9,019
0
1,494
11,630
5,188
0
5,478
6,068
0
34,376
L
Anubis
15,177
738
0
4,103
26,449
15,470
0
7,122
19,110
49,511
0
W
Izanami
Kruezzeichen
Izanami
40,917
34,131
0
4,110
15,652
8,724
0
9,233
6,232
0
71,420
L
16,077
237
0
304
11,908
5,683
0
4,692
7,148
39,408
0
L
Sun Wukong
MO0C0W
Sun Wukong
5,573
1,047
0
0
27,477
18,826
0
4,129
23,008
0
18,816
W
20,400
4,149
222
841
7,878
3,907
0
5,661
2,141
56,191
0
W
Shiva
16,971
3,701
3,057
5,405
19,809
17,046
0
12,695
6,808
0
21,072
L
Neith
Slade05
Neith
16,835
7,141
0
1,868
15,822
7,140
0
5,572
10,103
0
38,317
L
Cthulhu
cynderblawk
Cthulhu
12,808
946
484
944
28,448
40,546
0
7,511
20,785
24,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,378
Gold Earned
51,492
224
Minions Killed
225
7
Camps Cleared
5
1,090,745
Distance Traveled
916,592
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,638
1,149
7
1
0
216,216
0
W
Xbalanque
11,727
1,066
48
4
4
240,269
0
L
Anubis
10,742
977
79
7
0
153,190
0
W
Izanami
13,666
1,242
74
7
0
200,549
0
L
Nox
10,056
914
57
5
1
205,498
0
L
Sun Wukong
9,756
887
25
2
1
189,318
0
W
Nu Wa
12,230
1,112
85
8
3
204,328
1
W
Shiva
12,117
1,102
10
1
0
229,383
4
L
Neith
10,538
958
43
4
2
177,318
0
L
Cthulhu
10,400
945
21
2
1
191,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role