Player Matchup

Yu Huang
Yu Huang
CreamBanditt
Yu Huang
Level 143
God Stats
14W - 6L
1,570 SR
Queue Stats
103W - 103L
1,535 Elo+
Solo
Ishtar
Ishtar
DanceMom Suitor
Ishtar
Level 152
God Stats
5W - 5L
1,500 SR
Queue Stats
18W - 12L
1,696 Elo+
Solo
Sylvanus
Sylvanus
IKingKrispy
Sylvanus
Level 126
God Stats
4W - 1L
1,414 SR
Queue Stats
139W - 134L
1,499 Elo+
Party 1
Geb
Geb
JakeFen
Geb
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 1
Susano
Susano
SkelingtonSr
Susano
Level 108
God Stats
20W - 19L
1,357 SR
Queue Stats
671W - 629L
1,541 Elo+
Solo
Team Averages
Level 120
1,468 SR
1,554 Elo+

VS

Team Averages
Level 94
1,534 SR
1,458 Elo+
Osiris
Osiris
Gwindolynuwu
Osiris
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 97L
1,473 Elo+
Solo
Nox
Nox
Jellalxv
Nox
Level 107
God Stats
9W - 5L
1,773 SR
Queue Stats
257W - 231L
1,505 Elo+
Party 2
Olorun
Olorun
Pooshka14
Olorun
Level 56
God Stats
4W - 8L
1,488 SR
Queue Stats
326W - 292L
1,529 Elo+
Party 2
Arachne
Arachne
PowderGotem
Arachne
Level 57
God Stats
3W - 5L
1,427 SR
Queue Stats
98W - 106L
1,366 Elo+
Party 2
Neith
Neith
Savage_22DC
Neith
Level 105
God Stats
152W - 144L
1,481 SR
Queue Stats
524W - 540L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CreamBanditt
Yu Huang
11
1 / 1 / 2
6,553
596
5,533
4,621
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 0
5,916
538
2,354
4,679
1,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
IKingKrispy
Sylvanus
13
2 / 0 / 0
7,488
681
8,296
5,744
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Geb
9
0 / 1 / 2
5,947
541
1,993
8,212
6,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
11
2 / 1 / 2
6,378
580
3,252
7,964
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 2 / 0
5,620
511
3,415
12,387
7,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 1 / 1
5,992
545
1,588
5,994
3,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Pooshka14
Olorun
11
0 / 0 / 2
6,019
547
5,454
4,665
2,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
PowderGotem
Arachne
9
1 / 2 / 1
5,596
509
2,513
8,448
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 1
6,092
554
4,193
6,107
2,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
5
Kills
4
4
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
CreamBanditt
Yu Huang
1
1
2
2
W
0
1
0
0
L
Osiris
0
2
0
0
W
Sylvanus
IKingKrispy
Sylvanus
2
0
0
2
W
Geb
0
1
2
1
L
2
1
1
2.5
L
Olorun
Pooshka14
Olorun
0
0
2
1
L
Arachne
PowderGotem
Arachne
1
2
1
0.75
L
1
0
1
1.5
W
Susano
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,428
Damage
17,163
31,220
Taken
37,601
16,344
Mitigated
19,062
10,506
Healing
14,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
CreamBanditt
Yu Huang
5,533
528
0
569
4,621
1,876
741
252
4,369
45,876
0
W
2,354
1,360
0
1,610
4,679
1,823
0
2,412
2,267
0
39,612
L
Osiris
3,415
1,428
0
5,289
12,387
7,565
0
6,845
5,542
0
36,344
W
Sylvanus
IKingKrispy
Sylvanus
8,296
3,865
0
2,428
5,744
3,538
2,008
0
5,744
43,199
11,531
W
Geb
1,993
300
96
2,445
8,212
6,110
351
3,407
4,805
14,184
0
L
1,588
805
1,203
1,201
5,994
3,089
0
1,659
4,335
12,583
0
L
Olorun
Pooshka14
Olorun
5,454
2,810
97
1,920
4,665
2,193
32
581
4,084
43,794
7,887
L
Arachne
PowderGotem
Arachne
2,513
1,450
0
3,259
8,448
3,790
0
2,539
5,909
0
33,059
L
4,193
587
0
1,721
6,107
2,425
0
2,823
3,284
0
45,503
W
Susano
3,252
911
0
3,358
7,964
2,997
0
0
7,964
0
37,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,282
Gold Earned
29,319
376
Minions Killed
337
0
Camps Cleared
0
1,058,589
Distance Traveled
1,047,282
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,553
596
99
9
0
206,848
1
W
Ishtar
5,916
538
86
8
0
207,962
1
L
Osiris
5,620
511
61
6
0
221,986
1
W
Sylvanus
7,488
681
97
9
0
169,348
1
W
Geb
5,947
541
20
2
0
223,189
4
L
Nox
5,992
545
30
3
0
186,730
1
L
Olorun
6,019
547
91
8
0
188,773
0
L
Arachne
5,596
509
66
6
0
237,838
4
L
Neith
6,092
554
89
8
0
211,955
0
W
Susano
6,378
580
74
7
0
251,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role