Player Matchup

Ravana
Ravana
 
Ravana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Charybdis
Charybdis
DarkerDagger
Charybdis
Level 131
God Stats
7W - 4L
1,519 SR
Queue Stats
198W - 145L
1,593 Elo+
Party 2
Zhong Kui
Zhong Kui
JukeboxRusty
Zhong Kui
Level 127
God Stats
3W - 2L
1,211 SR
Queue Stats
229W - 191L
1,578 Elo+
Party 2
Jormungandr
Jormungandr
MazeRunner96
Jormungandr
Level 67
God Stats
65W - 36L
1,572 SR
Queue Stats
137W - 112L
1,521 Elo+
Party 2
Horus
Horus
RHRB6
Horus
Level 125
God Stats
2W - 0L
1,688 SR
Queue Stats
24W - 14L
1,648 Elo+
Party 4
Team Averages
Level 119
1,498 SR
1,568 Elo+

VS

Team Averages
Level 113
1,514 SR
1,527 Elo+
Bellona
Bellona
Bluffchicken378
Bellona
Level 102
God Stats
30W - 24L
1,550 SR
Queue Stats
308W - 309L
1,518 Elo+
Solo
Thanatos
Thanatos
Holy Excinder
Thanatos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,538 Elo+
Party 1
Yemoja
Yemoja
ImUplink
Yemoja
Level 54
God Stats
3W - 4L
1,641 SR
Queue Stats
15W - 22L
1,489 Elo+
Party 3
Chiron
Chiron
MexicanGhoul
Chiron
Level 145
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 8L
1,520 Elo+
Party 1
Janus
Janus
lilmadslayer
Janus
Level 142
God Stats
3W - 2L
1,595 SR
Queue Stats
80W - 84L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
3 / 0 / 1
6,599
600
3,301
2,891
1,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
DarkerDagger
Charybdis
11
1 / 2 / 0
6,329
575
7,379
8,144
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
JukeboxRusty
Zhong Kui
11
1 / 1 / 3
6,111
556
3,945
5,431
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
MazeRunner96
Jormungandr
12
1 / 0 / 0
6,752
614
4,983
4,165
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
RHRB6
Horus
10
0 / 1 / 5
5,881
535
3,488
6,703
4,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,312
392
788
3,617
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Holy Excinder
Thanatos
9
0 / 4 / 1
5,364
488
1,953
10,399
4,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
ImUplink
Yemoja
9
0 / 0 / 1
5,495
500
1,537
5,280
2,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
11
2 / 0 / 0
6,026
548
5,685
9,118
2,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 0
6,368
579
3,960
8,258
4,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
6
Kills
4
4
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
0
1
3.5
L
0
0
0
0
W
Charybdis
DarkerDagger
Charybdis
1
2
0
0.5
L
Thanatos
Holy Excinder
Thanatos
0
4
1
0.13
L
Yemoja
ImUplink
Yemoja
0
0
1
0.5
W
Zhong Kui
JukeboxRusty
Zhong Kui
1
1
3
2.5
W
Jormungandr
MazeRunner96
Jormungandr
1
0
0
1
L
Chiron
2
0
0
2
W
Horus
RHRB6
Horus
0
1
5
2.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,096
Damage
13,923
27,334
Taken
36,672
15,098
Mitigated
16,197
12,642
Healing
14,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,301
1,246
0
2,132
2,891
1,288
0
524
2,367
0
45,541
L
788
270
0
1,703
3,617
2,720
0
2,394
1,223
0
11,425
W
Charybdis
DarkerDagger
Charybdis
7,379
4,387
0
3,421
8,144
2,660
579
614
7,530
0
59,006
L
Thanatos
Holy Excinder
Thanatos
1,953
80
0
5,331
10,399
4,775
0
1,764
8,635
0
32,329
L
Yemoja
ImUplink
Yemoja
1,537
593
420
1,548
5,280
2,081
0
980
4,300
20,662
0
W
Zhong Kui
JukeboxRusty
Zhong Kui
3,945
480
0
2,472
5,431
4,125
0
2,029
3,402
48,312
0
W
Jormungandr
MazeRunner96
Jormungandr
4,983
1,933
0
1,375
4,165
2,886
864
867
3,298
44,545
0
L
Chiron
5,685
3,084
220
3,289
9,118
2,525
0
0
9,118
0
46,573
W
Horus
RHRB6
Horus
3,488
1,705
666
2,576
6,703
4,139
189
1,463
5,240
0
9,753
L
3,960
507
0
1,872
8,258
4,096
0
3,790
4,468
47,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,672
Gold Earned
27,565
383
Minions Killed
270
0
Camps Cleared
0
1,142,665
Distance Traveled
931,138
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,599
600
96
9
0
272,676
1
L
Bellona
4,312
392
20
2
0
91,298
1
W
Charybdis
6,329
575
94
9
0
199,520
3
L
Thanatos
5,364
488
59
5
0
234,940
1
L
Yemoja
5,495
500
31
3
0
176,538
0
W
Zhong Kui
6,111
556
93
8
0
225,489
1
W
Jormungandr
6,752
614
83
8
0
201,054
1
L
Chiron
6,026
548
81
7
0
209,470
0
W
Horus
5,881
535
17
2
0
243,926
4
L
Janus
6,368
579
79
7
0
218,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role