Player Matchup

Zhong Kui
Zhong Kui
ComeHonorFaceNow
Zhong Kui
Level 108
God Stats
1W - 0L
1,762 SR
Queue Stats
3W - 3L
1,327 Elo+
Party 3
Mercury
Mercury
Kamuiiiiiii
Mercury
Level 109
God Stats
1W - 1L
1,492 SR
Queue Stats
3W - 2L
1,612 Elo+
Party 3
Hercules
Hercules
OhFiLthy
Hercules
Level 139
God Stats
1W - 1L
1,574 SR
Queue Stats
8W - 7L
1,327 Elo+
Party 3
Merlin
Merlin
OmniZZ
Merlin
Level 129
God Stats
5W - 1L
1,652 SR
Queue Stats
53W - 44L
1,619 Elo+
Party 3
Skadi
Skadi
elninoasesino16
Skadi
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Team Averages
Level 114
1,596 SR
1,477 Elo+

VS

Team Averages
Level 134
1,458 SR
1,552 Elo+
Jing Wei
Jing Wei
CPTLoveboat
Jing Wei
Level 147
God Stats
5W - 17L
1,418 SR
Queue Stats
371W - 337L
1,537 Elo+
Solo
Ymir
Ymir
EnormousTaco
Ymir
Level 122
God Stats
3W - 4L
1,409 SR
Queue Stats
333W - 307L
1,559 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FinalEmber
Tsukuyomi
Level 126
God Stats
1W - 1L
1,713 SR
Queue Stats
22W - 28L
1,549 Elo+
Party 1
Thanatos
Thanatos
Loudobby
Thanatos
Level 146
God Stats
3W - 6L
1,512 SR
Queue Stats
328W - 323L
1,586 Elo+
Party 1
Agni
Agni
YoungSandwichHD
Agni
Level 127
God Stats
0W - 3L
1,241 SR
Queue Stats
394W - 363L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
18
6 / 5 / 3
11,741
587
13,301
19,901
13,836
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Kamuiiiiiii
Mercury
18
8 / 3 / 3
11,527
576
11,202
20,200
8,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
OhFiLthy
Hercules
17
3 / 3 / 9
10,095
505
13,501
26,633
19,247
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
OmniZZ
Merlin
18
2 / 2 / 8
11,155
558
13,197
9,038
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 3 / 4
11,864
593
11,452
11,739
4,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CPTLoveboat
Jing Wei
18
4 / 3 / 2
11,214
561
12,057
14,166
6,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 4
9,269
463
5,275
20,927
22,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
FinalEmber
Tsukuyomi
17
2 / 6 / 4
10,136
507
16,794
22,348
15,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Loudobby
Thanatos
16
5 / 7 / 5
10,616
531
10,323
19,414
9,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
2 / 4 / 4
10,235
512
12,407
12,337
5,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
23
Kills
16
16
Deaths
23
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CPTLoveboat
Jing Wei
4
3
2
1.67
W
Zhong Kui
6
5
3
1.5
L
3
3
4
1.67
L
Tsukuyomi
FinalEmber
Tsukuyomi
2
6
4
0.67
W
Mercury
Kamuiiiiiii
Mercury
8
3
3
3.17
L
Thanatos
Loudobby
Thanatos
5
7
5
1.07
W
Hercules
OhFiLthy
Hercules
3
3
9
2.5
W
Merlin
OmniZZ
Merlin
2
2
8
3
L
2
4
4
1
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,653
Damage
56,856
87,511
Taken
89,192
49,071
Mitigated
59,619
16,783
Healing
31,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CPTLoveboat
Jing Wei
12,057
8,538
0
4,876
14,166
6,096
0
0
14,166
0
108,317
W
Zhong Kui
13,301
1,633
0
8,169
19,901
13,836
1,537
1,031
18,835
80,692
0
L
5,275
1,597
0
4,935
20,927
22,938
0
5,531
15,396
34,120
0
L
Tsukuyomi
FinalEmber
Tsukuyomi
16,794
3,577
0
8,307
22,348
15,260
0
9,450
12,898
181
78,271
W
Mercury
Kamuiiiiiii
Mercury
11,202
6,885
0
500
20,200
8,092
641
3,109
16,925
0
108,844
L
Thanatos
Loudobby
Thanatos
10,323
2,650
0
11,964
19,414
9,881
0
6,654
12,760
0
83,088
W
Hercules
OhFiLthy
Hercules
13,501
4,766
337
4,629
26,633
19,247
0
7,510
18,875
0
46,315
W
Merlin
OmniZZ
Merlin
13,197
1,558
0
709
9,038
3,600
934
3,844
4,907
103,185
0
L
12,407
700
0
1,222
12,337
5,444
0
4,863
7,474
81,042
0
W
11,452
4,924
0
2,439
11,739
4,296
1,314
2,044
9,655
0
100,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,382
Gold Earned
51,470
639
Minions Killed
649
0
Camps Cleared
0
1,956,362
Distance Traveled
1,897,760
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,214
561
183
9
0
350,391
6
W
Zhong Kui
11,741
587
141
7
0
304,278
3
L
Ymir
9,269
463
35
2
0
363,000
4
L
Tsukuyomi
10,136
507
140
7
0
399,106
1
W
Mercury
11,527
576
120
6
0
477,959
4
L
Thanatos
10,616
531
121
6
0
413,129
0
W
Hercules
10,095
505
52
3
0
425,487
4
W
Merlin
11,155
558
165
8
0
380,541
6
L
Agni
10,235
512
170
9
0
372,134
7
W
Skadi
11,864
593
161
8
0
368,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role