Player Matchup

Shiva
Shiva
Jaykro
Shiva
Level 108
God Stats
3W - 0L
1,698 SR
Queue Stats
74W - 25L
1,635 Elo+
Party 1
Medusa
Medusa
Shupa2000
Medusa
Level 4
God Stats
11W - 6L
1,322 SR
Queue Stats
54W - 19L
1,231 Elo+
Party 1
Discordia
Discordia
stealthdat
Discordia
Level 27
God Stats
12W - 3L
1,699 SR
Queue Stats
96W - 34L
1,609 Elo+
Party 1
Team Averages
Level 46
1,573 SR
1,492 Elo+

VS

Team Averages
Level 110
1,444 SR
1,354 Elo+
Kuzenbo
Kuzenbo
RobStineDasNoms
Kuzenbo
Level 85
God Stats
29W - 41L
1,373 SR
Queue Stats
178W - 247L
1,346 Elo+
Solo
Artemis
Artemis
oYeah_Clutch
Artemis
Level 140
God Stats
5W - 9L
1,520 SR
Queue Stats
164W - 256L
1,329 Elo+
Party 2
Sol
Sol
y_u_sad_and_bad
Sol
Level 106
God Stats
22W - 37L
1,439 SR
Queue Stats
211W - 315L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Jaykro
Shiva
11
1 / 1 / 4
8,039
731
7,430
12,376
12,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Shupa2000
Medusa
13
2 / 0 / 6
8,050
732
7,724
5,798
2,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
stealthdat
Discordia
13
5 / 0 / 2
8,297
754
10,410
6,114
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,799
618
3,639
14,313
17,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
oYeah_Clutch
Artemis
12
1 / 2 / 0
7,170
652
8,437
8,944
4,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 1
6,571
597
5,997
7,672
2,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
Jaykro
Shiva
1
1
4
3
L
0
5
0
0
W
Medusa
Shupa2000
Medusa
2
0
6
5
L
Artemis
oYeah_Clutch
Artemis
1
2
0
0.5
W
Discordia
stealthdat
Discordia
5
0
2
6
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,564
Damage
18,073
24,288
Taken
30,929
18,163
Mitigated
24,065
6,377
Healing
2,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Jaykro
Shiva
7,430
1,916
770
3,156
12,376
12,927
330
4,297
8,079
0
16,698
L
3,639
811
283
1,025
14,313
17,099
0
4,119
10,194
6,983
0
W
Medusa
Shupa2000
Medusa
7,724
2,712
0
1,815
5,798
2,744
966
2,960
2,838
0
27,144
L
Artemis
oYeah_Clutch
Artemis
8,437
3,232
0
852
8,944
4,110
91
3,651
5,293
0
33,602
W
Discordia
stealthdat
Discordia
10,410
836
0
636
6,114
2,492
323
2,700
3,414
41,043
0
L
5,997
1,013
0
231
7,672
2,856
145
2,904
4,768
22,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,386
Gold Earned
20,540
145
Minions Killed
104
6
Camps Cleared
3
660,642
Distance Traveled
587,523
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,039
731
19
2
1
216,011
3
L
Kuzenbo
6,799
618
6
1
0
191,387
1
W
Medusa
8,050
732
62
6
1
216,879
3
L
Artemis
7,170
652
62
6
2
191,542
0
W
Discordia
8,297
754
64
6
4
227,752
1
L
Sol
6,571
597
36
3
1
204,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role