Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Brawl923
Izanami
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
72W - 42L
1,582 Elo+
Party 1
Thoth
Thoth
Crow720
Thoth
Level 64
God Stats
16W - 10L
1,476 SR
Queue Stats
173W - 142L
1,523 Elo+
Party 1
Hades
Hades
raijin0203
Hades
Level 110
God Stats
5W - 0L
1,758 SR
Queue Stats
274W - 250L
1,556 Elo+
Party 1
Hercules
Hercules
rinsesense
Hercules
Level 20
God Stats
9W - 2L
1,769 SR
Queue Stats
84W - 67L
1,388 Elo+
Party 1
Team Averages
Level 70
1,601 SR
1,510 Elo+

VS

Team Averages
Level 68
1,473 SR
1,428 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Manbearkobra
Hades
Level 85
God Stats
1W - 1L
1,592 SR
Queue Stats
33W - 47L
1,380 Elo+
Party 2
Thanatos
Thanatos
Murtahgah
Thanatos
Level 109
God Stats
0W - 2L
1,542 SR
Queue Stats
41W - 42L
1,562 Elo+
Party 2
Nike
Nike
Shaquare
Nike
Level 36
God Stats
26W - 30L
1,437 SR
Queue Stats
30W - 39L
1,415 Elo+
Party 2
Medusa
Medusa
dhd312
Medusa
Level 26
God Stats
1W - 2L
1,295 SR
Queue Stats
4W - 5L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
6 / 1 / 8
9,913
583
8,688
15,175
13,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Brawl923
Izanami
17
8 / 1 / 4
10,654
627
16,745
8,039
3,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
Crow720
Thoth
14
2 / 1 / 4
8,739
514
5,087
10,247
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
14
3 / 2 / 3
8,934
526
7,742
14,665
7,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
rinsesense
Hercules
13
2 / 1 / 4
8,363
492
8,954
13,225
12,244
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 5 / 1
8,287
487
10,353
9,687
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 1
8,906
524
8,196
16,486
12,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Murtahgah
Thanatos
13
3 / 4 / 1
8,497
500
8,063
15,673
6,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
12
1 / 4 / 1
8,047
473
5,045
16,165
11,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
dhd312
Medusa
12
0 / 5 / 1
7,222
425
2,949
9,710
2,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
21
Kills
6
6
Deaths
21
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
8
10
L
Kukulkan
 
Kukulkan
0
5
1
0.1
W
Izanami
Brawl923
Izanami
8
1
4
10
W
Thoth
Crow720
Thoth
2
1
4
4
L
2
3
1
0.83
L
Thanatos
Murtahgah
Thanatos
3
4
1
0.88
L
Nike
1
4
1
0.38
L
Medusa
dhd312
Medusa
0
5
1
0.1
W
Hades
3
2
3
2.25
W
Hercules
rinsesense
Hercules
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,216
Damage
34,606
61,351
Taken
67,721
41,177
Mitigated
37,749
22,938
Healing
25,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,688
2,556
2,364
5,103
15,175
13,980
341
2,410
12,687
494
28,310
L
Kukulkan
 
Kukulkan
10,353
546
0
500
9,687
4,592
480
4,192
5,331
73,618
0
W
Izanami
Brawl923
Izanami
16,745
10,965
0
1,586
8,039
3,280
796
1,461
6,566
0
110,316
W
Thoth
Crow720
Thoth
5,087
431
0
2,020
10,247
4,232
59
5,360
4,579
54,292
0
L
8,196
582
0
6,431
16,486
12,381
0
1,368
15,112
54,677
0
L
Thanatos
Murtahgah
Thanatos
8,063
2,234
0
14,017
15,673
6,338
0
3,961
11,630
0
61,270
L
Nike
5,045
707
0
3,344
16,165
11,448
0
3,201
12,822
0
32,463
L
Medusa
dhd312
Medusa
2,949
1,135
0
1,246
9,710
2,990
0
0
9,710
0
42,965
W
Hades
7,742
726
949
8,457
14,665
7,441
356
2,556
12,032
66,542
0
W
Hercules
rinsesense
Hercules
8,954
2,330
0
2,459
13,225
12,244
399
6,560
6,605
0
39,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,603
Gold Earned
40,959
496
Minions Killed
478
0
Camps Cleared
0
1,621,452
Distance Traveled
1,686,034
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,913
583
27
2
0
334,672
5
L
Kukulkan
8,287
487
145
9
0
318,189
2
W
Izanami
10,654
627
171
10
0
328,564
4
W
Thoth
8,739
514
125
7
0
330,171
3
L
Hades
8,906
524
110
6
0
314,589
0
L
Thanatos
8,497
500
98
6
0
359,561
1
L
Nike
8,047
473
55
3
0
359,269
0
L
Medusa
7,222
425
70
4
0
334,426
0
W
Hades
8,934
526
111
7
0
325,751
5
W
Hercules
8,363
492
62
4
0
302,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role