Player Matchup

Odin
Odin
Eternal_dr8
Odin
Level 97
God Stats
2W - 0L
1,744 SR
Queue Stats
22W - 21L
1,399 Elo+
Party 1
Gilgamesh
Gilgamesh
Schooshi
Gilgamesh
Level 28
God Stats
10W - 8L
1,251 SR
Queue Stats
13W - 18L
1,193 Elo+
Party 1
Baron Samedi
Baron Samedi
XyRoSlayer
Baron Samedi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,329 Elo+
Party 1
Team Averages
Level 57
1,498 SR
1,307 Elo+

VS

Team Averages
Level 41
1,431 SR
1,534 Elo+
Bacchus
Bacchus
Cabooservb11
Bacchus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
Thegan_g
Chang'e
Level 65
God Stats
42W - 46L
1,456 SR
Queue Stats
232W - 346L
1,201 Elo+
Solo
Susano
Susano
XTF CaimenkmLXA
Susano
Level 18
God Stats
1W - 1L
1,336 SR
Queue Stats
2W - 3L
1,901 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 7
8,699
791
6,050
10,978
6,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Schooshi
Gilgamesh
12
3 / 2 / 9
8,426
766
8,516
10,210
6,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
XyRoSlayer
Baron Samedi
14
5 / 0 / 7
9,100
827
9,636
5,798
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cabooservb11
Bacchus
10
0 / 5 / 2
6,542
595
5,150
13,798
9,976
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Thegan_g
Chang'e
11
1 / 2 / 0
6,789
617
2,263
6,193
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 0
6,590
599
5,805
9,465
3,678
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
13
Kills
2
2
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cabooservb11
Bacchus
0
5
2
0.2
W
5
0
7
8.5
W
Gilgamesh
Schooshi
Gilgamesh
3
2
9
3.75
L
Chang'e
Thegan_g
Chang'e
1
2
0
0.5
L
1
6
0
0.17
W
Baron Samedi
XyRoSlayer
Baron Samedi
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,202
Damage
13,218
26,986
Taken
29,456
16,471
Mitigated
16,178
8,891
Healing
2,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cabooservb11
Bacchus
5,150
386
0
0
13,798
9,976
0
4,367
8,776
14,673
0
W
6,050
2,161
0
2,177
10,978
6,989
1,330
2,258
8,554
0
26,523
W
Gilgamesh
Schooshi
Gilgamesh
8,516
2,360
0
992
10,210
6,455
422
2,676
7,417
0
21,069
L
Chang'e
Thegan_g
Chang'e
2,263
171
785
1,216
6,193
2,524
0
2,802
3,334
21,235
0
L
5,805
326
0
10
9,465
3,678
0
3,179
6,052
0
10,833
W
Baron Samedi
XyRoSlayer
Baron Samedi
9,636
1,028
2,271
3,451
5,798
3,027
856
2,463
3,276
38,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,225
Gold Earned
19,921
129
Minions Killed
82
6
Camps Cleared
3
634,303
Distance Traveled
523,326
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,542
595
13
1
1
180,114
0
W
Odin
8,699
791
31
3
1
227,216
2
W
Gilgamesh
8,426
766
23
2
3
222,292
0
L
Chang'e
6,789
617
53
5
2
158,034
4
L
Susano
6,590
599
16
1
0
185,178
1
W
Baron Samedi
9,100
827
75
7
2
184,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role