Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DamageDeficit
Ah Muzen Cab
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,612 Elo+
Party 2
Sol
Sol
MandaloreHawke
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,420 Elo+
Party 2
Tyr
Tyr
RIPSicarioMonkey
Tyr
Level 143
God Stats
5W - 1L
1,491 SR
Queue Stats
143W - 104L
1,544 Elo+
Party 2
Poseidon
Poseidon
ResurgeRaven
Poseidon
Level 65
God Stats
1W - 1L
1,453 SR
Queue Stats
3W - 9L
1,318 Elo+
Party 2
Team Averages
Level 85
1,489 SR
1,479 Elo+

VS

Team Averages
Level 54
1,554 SR
1,464 Elo+
Sobek
Sobek
FlatSodaPop_-
Sobek
Level 96
God Stats
4W - 6L
1,815 SR
Queue Stats
235W - 227L
1,499 Elo+
Party 1
Merlin
Merlin
Inchm6n
Merlin
Level 14
God Stats
7W - 6L
1,497 SR
Queue Stats
40W - 42L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
McBudzy
Gilgamesh
Level 112
God Stats
5W - 10L
1,427 SR
Queue Stats
457W - 436L
1,511 Elo+
Party 1
Neith
Neith
MontieTTV
Neith
Level 18
God Stats
1W - 7L
1,532 SR
Queue Stats
7W - 15L
1,379 Elo+
Party 1
Da Ji
Da Ji
MrCurrency
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 102L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
11 / 2 / 10
13,192
825
21,362
15,521
8,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
DamageDeficit
Ah Muzen Cab
20
6 / 1 / 9
12,334
771
20,967
13,803
6,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
0 / 2 / 7
10,710
669
8,547
9,073
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
4 / 1 / 13
12,770
798
19,311
21,196
21,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
ResurgeRaven
Poseidon
18
4 / 4 / 3
11,187
699
9,073
9,079
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 4
10,615
663
7,500
21,278
34,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Inchm6n
Merlin
18
1 / 6 / 5
10,756
672
12,546
14,299
5,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
McBudzy
Gilgamesh
17
0 / 4 / 2
10,705
669
10,146
24,478
22,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
MontieTTV
Neith
17
1 / 4 / 3
9,931
621
8,499
15,537
7,808
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
18
7 / 9 / 1
11,463
716
12,985
20,090
9,061
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
25
Kills
10
10
Deaths
25
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
2
10
8
W
Ah Muzen Cab
DamageDeficit
Ah Muzen Cab
6
1
9
10.5
L
1
2
4
1.5
L
Merlin
Inchm6n
Merlin
1
6
5
0.58
W
0
2
7
1.75
L
Gilgamesh
McBudzy
Gilgamesh
0
4
2
0.25
L
Neith
MontieTTV
Neith
1
4
3
0.63
L
Da Ji
7
9
1
0.83
W
4
1
13
10.5
W
Poseidon
ResurgeRaven
Poseidon
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,260
Damage
51,676
68,672
Taken
95,682
44,047
Mitigated
78,918
27,627
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
21,362
7,200
0
13,034
15,521
8,951
1,195
3,742
11,779
61
43,985
W
Ah Muzen Cab
DamageDeficit
Ah Muzen Cab
20,967
7,563
0
5,106
13,803
6,819
1,877
3,226
10,577
0
66,258
L
7,500
193
672
3,539
21,278
34,101
54
5,831
15,035
27,880
0
L
Merlin
Inchm6n
Merlin
12,546
867
0
542
14,299
5,907
45
3,315
10,929
40,430
0
W
8,547
4,399
0
1,252
9,073
3,167
365
3,422
5,651
29,474
0
L
Gilgamesh
McBudzy
Gilgamesh
10,146
2,294
1,969
5,149
24,478
22,041
0
4,581
19,758
0
33,315
L
Neith
MontieTTV
Neith
8,499
5,139
0
1,161
15,537
7,808
1,124
1,926
13,489
0
29,372
L
Da Ji
12,985
2,520
0
1,742
20,090
9,061
0
1,888
18,132
0
37,369
W
19,311
1,932
0
6,965
21,196
21,818
205
5,807
15,389
190
62,422
W
Poseidon
ResurgeRaven
Poseidon
9,073
1,282
0
1,270
9,079
3,292
1,509
3,849
5,230
39,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,193
Gold Earned
53,470
334
Minions Killed
283
0
Camps Cleared
0
1,749,876
Distance Traveled
1,548,626
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,192
825
58
4
0
391,796
0
W
Ah Muzen Cab
12,334
771
76
5
0
331,372
1
L
Sobek
10,615
663
34
2
0
320,858
7
L
Merlin
10,756
672
92
6
0
285,934
0
W
Sol
10,710
669
46
3
0
300,256
0
L
Gilgamesh
10,705
669
68
4
0
345,779
4
L
Neith
9,931
621
45
3
0
286,337
2
L
Da Ji
11,463
716
44
3
0
309,718
0
W
Tyr
12,770
798
105
7
0
407,347
0
W
Poseidon
11,187
699
49
3
0
319,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role