Player Matchup

Mercury
Mercury
Da_Iv_Meister
Mercury
Level 124
God Stats
3W - 2L
1,199 SR
Queue Stats
379W - 371L
1,470 Elo+
Solo
Merlin
Merlin
GingerNotAsian1
Merlin
Level 126
God Stats
2W - 1L
1,319 SR
Queue Stats
83W - 77L
1,539 Elo+
Party 2
Ares
Ares
JR Price17
Ares
Level 77
God Stats
5W - 1L
1,752 SR
Queue Stats
118W - 108L
1,545 Elo+
Party 2
Bellona
Bellona
Sports Pro41
Bellona
Level 117
God Stats
2W - 2L
1,469 SR
Queue Stats
91W - 79L
1,527 Elo+
Party 2
Chiron
Chiron
TRIPLE J BS
Chiron
Level 106
God Stats
4W - 6L
1,540 SR
Queue Stats
78W - 68L
1,522 Elo+
Party 2
Team Averages
Level 110
1,456 SR
1,520 Elo+

VS

Team Averages
Level 110
1,612 SR
1,505 Elo+
Anubis
Anubis
HENRYTYB_
Anubis
Level 129
God Stats
5W - 7L
1,600 SR
Queue Stats
121W - 130L
1,450 Elo+
Party 1
Thanatos
Thanatos
He1Ispawn
Thanatos
Level 145
God Stats
9W - 7L
1,524 SR
Queue Stats
166W - 159L
1,414 Elo+
Party 3
Cerberus
Cerberus
KingAlucard03
Cerberus
Level 87
God Stats
1W - 3L
1,585 SR
Queue Stats
124W - 125L
1,522 Elo+
Party 1
Horus
Horus
Nasskill
Horus
Level 100
God Stats
2W - 1L
1,802 SR
Queue Stats
2W - 1L
1,764 Elo+
Party 1
Cernunnos
Cernunnos
SoLdierX014
Cernunnos
Level 87
God Stats
13W - 14L
1,548 SR
Queue Stats
106W - 119L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
7 / 3 / 7
13,421
559
12,866
16,804
7,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

19
6 / 3 / 10
12,858
536
24,524
15,157
6,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 2 / 14
11,331
472
14,373
15,250
18,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Sports Pro41
Bellona
20
3 / 1 / 10
13,301
554
16,516
22,114
20,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
20
12 / 2 / 5
14,498
604
25,135
18,772
9,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HENRYTYB_
Anubis
16
2 / 7 / 4
10,797
450
17,930
23,627
13,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
He1Ispawn
Thanatos
15
3 / 10 / 2
10,126
422
8,434
25,889
10,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cerberus
KingAlucard03
Cerberus
17
4 / 5 / 3
11,115
463
19,920
29,756
18,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Horus
Nasskill
Horus
14
0 / 5 / 4
9,472
395
6,163
24,981
26,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
SoLdierX014
Cernunnos
15
1 / 6 / 1
9,099
379
3,792
18,550
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
32
Kills
10
11
Deaths
33
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
7
3
7
3.5
W
6
3
10
3.67
L
Anubis
HENRYTYB_
Anubis
2
7
4
0.57
L
Thanatos
He1Ispawn
Thanatos
3
10
2
0.4
W
4
2
14
5.5
L
Cerberus
KingAlucard03
Cerberus
4
5
3
1.1
L
Horus
Nasskill
Horus
0
5
4
0.4
L
Cernunnos
SoLdierX014
Cernunnos
1
6
1
0.25
W
Bellona
Sports Pro41
Bellona
3
1
10
8
W
Chiron
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,414
Damage
56,239
88,097
Taken
122,803
63,020
Mitigated
76,774
20,733
Healing
48,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
12,866
6,677
0
595
16,804
7,416
300
5,421
11,203
0
154,446
W
24,524
1,719
0
2,954
15,157
6,918
306
7,492
7,385
113,371
0
L
Anubis
HENRYTYB_
Anubis
17,930
522
0
9,853
23,627
13,927
1,151
5,248
18,379
91,552
0
L
Thanatos
He1Ispawn
Thanatos
8,434
2,377
0
14,170
25,889
10,988
0
7,678
18,211
0
64,979
W
14,373
632
0
1,246
15,250
18,665
787
6,009
8,983
46,752
0
L
Cerberus
KingAlucard03
Cerberus
19,920
1,950
300
8,855
29,756
18,099
139
13,664
16,092
92,841
0
L
Horus
Nasskill
Horus
6,163
3,192
2,964
6,649
24,981
26,957
0
10,648
14,333
0
34,786
L
Cernunnos
SoLdierX014
Cernunnos
3,792
1,264
0
5,289
18,550
6,803
455
1,659
16,891
0
58,596
W
Bellona
Sports Pro41
Bellona
16,516
6,281
0
7,967
22,114
20,405
2,674
12,425
9,563
0
102,660
W
Chiron
25,135
12,458
1,334
6,637
18,772
9,616
3,480
5,479
13,113
0
138,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,409
Gold Earned
50,609
781
Minions Killed
577
0
Camps Cleared
0
2,455,648
Distance Traveled
2,051,052
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,421
559
194
8
0
593,019
6
W
Merlin
12,858
536
152
6
0
440,380
1
L
Anubis
10,797
450
136
6
0
329,373
5
L
Thanatos
10,126
422
111
5
0
409,690
1
W
Ares
11,331
472
51
2
0
468,459
1
L
Cerberus
11,115
463
191
8
0
449,935
1
L
Horus
9,472
395
45
2
0
460,350
1
L
Cernunnos
9,099
379
94
4
0
401,704
6
W
Bellona
13,301
554
174
7
0
516,036
1
W
Chiron
14,498
604
210
9
0
437,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role