Player Matchup

Ares
Ares
Gold V
 
Ares
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Gold V
AudibleMirror79
Xbalanque
Gold V
Level 126
God Stats
11W - 2L
1,899 SR
Queue Stats
28W - 27L
1,562 MMR
Solo
Ravana
Ravana
Gold I
N11x0
Ravana
Gold I
Level 137
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 93L
1,591 MMR
Solo
Agni
Agni
Gold III
mauito1809
Agni
Gold III
Level 147
God Stats
12W - 9L
1,593 SR
Queue Stats
87W - 101L
1,555 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,598 SR
1,542 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,508 SR
1,578 MMR
Lancelot
Lancelot
Gold IV
SuperNovaJason
Lancelot
Gold IV
Level 153
God Stats
1W - 7L
1,660 SR
Queue Stats
312W - 304L
1,377 MMR
Party 3
Discordia
Discordia
Platinum III
TwoFatLips
Discordia
Platinum III
Level 136
God Stats
1W - 5L
1,225 SR
Queue Stats
529W - 516L
1,735 MMR
Party 3
Horus
Horus
Gold III
kenboi7
Horus
Gold III
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 81L
1,543 MMR
Solo
Cthulhu
Cthulhu
Silver V
tthore14
Cthulhu
Silver V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,456 MMR
Party 2
Rama
Rama
Gold III
xMrRed17x
Rama
Gold III
Level 99
God Stats
0W - 1L
1,658 SR
Queue Stats
7W - 3L
1,780 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
5 / 0 / 12
13,979
559
14,994
32,037
46,710
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
 
Bakasura
20
5 / 2 / 7
13,797
552
13,010
26,854
15,998
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xbalanque
AudibleMirror79
Xbalanque
20
7 / 2 / 6
15,510
620
23,059
16,779
8,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
N11x0
Ravana
20
9 / 1 / 11
14,941
598
26,458
27,807
33,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 4 / 10
13,944
558
27,371
19,231
9,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
TyrCupidCabrakan

VS

Bans
SetKaliYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
19
2 / 4 / 3
11,553
462
13,521
19,148
10,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
TwoFatLips
Discordia
18
3 / 3 / 1
11,870
475
19,209
18,256
9,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
kenboi7
Horus
15
1 / 7 / 5
10,564
423
9,567
32,666
46,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
tthore14
Cthulhu
14
1 / 8 / 1
9,850
394
13,783
31,266
26,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
18
2 / 8 / 2
11,630
465
12,892
26,630
12,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
21
30
Kills
9
9
Deaths
30
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
0
12
11
W
Bakasura
 
Bakasura
5
2
7
4.25
W
Xbalanque
AudibleMirror79
Xbalanque
7
2
6
5
W
Ravana
N11x0
Ravana
9
1
11
14.5
L
Lancelot
2
4
3
0.88
L
Discordia
TwoFatLips
Discordia
3
3
1
1.17
L
Horus
kenboi7
Horus
1
7
5
0.5
W
4
4
10
2.25
L
Cthulhu
tthore14
Cthulhu
1
8
1
0.19
L
Rama
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,892
Damage
68,972
122,708
Taken
127,966
113,846
Mitigated
104,295
41,415
Healing
24,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
14,994
754
0
11,485
32,037
46,710
1,750
8,913
22,552
51,611
0
W
Bakasura
 
Bakasura
13,010
7,143
0
5,482
26,854
15,998
0
9,208
17,178
0
112,536
W
Xbalanque
AudibleMirror79
Xbalanque
23,059
10,940
0
7,813
16,779
8,159
12,233
2,029
14,642
0
167,048
W
Ravana
N11x0
Ravana
26,458
7,788
0
13,476
27,807
33,330
2,714
9,335
17,307
518
106,328
L
Lancelot
13,521
2,246
0
720
19,148
10,445
0
6,370
12,481
0
130,880
L
Discordia
TwoFatLips
Discordia
19,209
810
0
1,333
18,256
9,571
0
10,563
7,693
101,147
0
L
Horus
kenboi7
Horus
9,567
4,248
3,537
8,455
32,666
46,087
0
9,252
20,902
0
28,539
W
27,371
2,083
0
3,159
19,231
9,649
2,515
5,450
13,199
126,625
0
L
Cthulhu
tthore14
Cthulhu
13,783
1,732
180
5,979
31,266
26,153
0
8,115
22,319
56,556
0
L
Rama
12,892
10,093
0
4,081
26,630
12,039
0
8,583
18,047
0
112,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,171
Gold Earned
55,467
744
Minions Killed
691
0
Camps Cleared
0
2,509,416
Distance Traveled
2,253,682
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,979
559
46
2
0
497,144
6
W
Bakasura
13,797
552
157
6
0
577,724
10
W
Xbalanque
15,510
620
234
9
0
448,277
5
W
Ravana
14,941
598
132
5
0
486,879
5
L
Lancelot
11,553
462
190
8
0
545,314
4
L
Discordia
11,870
475
181
7
0
438,382
2
L
Horus
10,564
423
26
1
0
487,555
6
W
Agni
13,944
558
175
7
0
499,392
5
L
Cthulhu
9,850
394
116
5
0
394,496
6
L
Rama
11,630
465
178
7
0
387,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role