Player Matchup

Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
CONOWILLY
Bacchus
Level 21
God Stats
25W - 18L
1,560 SR
Queue Stats
63W - 66L
1,420 Elo+
Party 1
Arachne
Arachne
JNROPS
Arachne
Level 105
God Stats
20W - 13L
1,492 SR
Queue Stats
367W - 525L
1,415 Elo+
Party 1
Ymir
Ymir
JakeDaCamper
Ymir
Level 76
God Stats
16W - 13L
1,567 SR
Queue Stats
269W - 439L
1,425 Elo+
Party 1
Skadi
Skadi
Personaking24
Skadi
Level 103
God Stats
38W - 29L
1,592 SR
Queue Stats
150W - 192L
1,463 Elo+
Party 1
Team Averages
Level 82
1,542 SR
1,445 Elo+

VS

Team Averages
Level 36
1,505 SR
1,285 Elo+
Arachne
Arachne
DVmc96
Arachne
Level 28
God Stats
4W - 16L
1,343 SR
Queue Stats
5W - 19L
1,308 Elo+
Party 2
Merlin
Merlin
Frostedfake_20
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,236 Elo+
Party 2
Danzaburou
Danzaburou
MyUnclesToy
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,366 Elo+
Party 2
Xing Tian
Xing Tian
Red-Assassin00
Xing Tian
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,267 Elo+
Party 2
Freya
Freya
ll TEE ll
Freya
Level 67
God Stats
5W - 5L
1,681 SR
Queue Stats
7W - 10L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
7 / 2 / 3
11,290
627
11,545
14,279
7,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
CONOWILLY
Bacchus
14
2 / 2 / 12
10,141
563
7,339
9,872
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
JNROPS
Arachne
15
3 / 3 / 6
9,517
529
8,874
14,831
7,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
11 / 1 / 4
10,899
606
14,643
10,186
5,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
10 / 2 / 6
10,822
601
15,838
12,620
5,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DVmc96
Arachne
15
7 / 6 / 0
10,392
577
12,562
17,379
7,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 9 / 2
6,877
382
6,077
13,419
5,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
MyUnclesToy
Danzaburou
12
1 / 8 / 0
7,896
439
6,089
15,482
6,047
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Red-Assassin00
Xing Tian
12
1 / 4 / 3
8,300
461
5,337
17,675
15,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
ll TEE ll
Freya
17
1 / 6 / 3
9,940
552
8,191
14,881
6,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
33
Kills
10
10
Deaths
33
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
2
3
4.25
W
Bacchus
CONOWILLY
Bacchus
2
2
12
4
L
Arachne
DVmc96
Arachne
7
6
0
1.17
L
0
9
2
0.11
W
Arachne
JNROPS
Arachne
3
3
6
2
W
11
1
4
13
L
Danzaburou
MyUnclesToy
Danzaburou
1
8
0
0.13
W
10
2
6
6.5
L
Xing Tian
Red-Assassin00
Xing Tian
1
4
3
0.63
L
Freya
ll TEE ll
Freya
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,239
Damage
38,256
61,788
Taken
78,836
37,303
Mitigated
41,651
23,349
Healing
14,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,545
3,116
0
6,077
14,279
7,051
426
5,742
8,117
0
83,451
W
Bacchus
CONOWILLY
Bacchus
7,339
963
228
1,886
9,872
10,790
634
3,029
6,807
26,717
0
L
Arachne
DVmc96
Arachne
12,562
8,911
0
4,341
17,379
7,861
2,136
3,932
13,447
0
70,330
L
6,077
1,460
0
250
13,419
5,526
550
6,747
6,672
33,203
0
W
Arachne
JNROPS
Arachne
8,874
6,597
0
4,344
14,831
7,919
0
2,299
12,382
0
89,526
W
14,643
2,639
82
3,449
10,186
5,919
0
5,649
4,497
81,681
0
L
Danzaburou
MyUnclesToy
Danzaburou
6,089
2,244
0
3,307
15,482
6,047
0
3,694
11,788
0
56,374
W
15,838
6,800
389
6,894
12,620
5,624
3,194
2,240
10,380
0
81,323
L
Xing Tian
Red-Assassin00
Xing Tian
5,337
1,119
0
2,048
17,675
15,977
200
7,376
10,299
18,114
0
L
Freya
ll TEE ll
Freya
8,191
2,488
0
4,075
14,881
6,240
0
233
14,648
76,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,669
Gold Earned
43,405
580
Minions Killed
419
0
Camps Cleared
0
1,858,147
Distance Traveled
1,671,422
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,290
627
163
9
0
382,018
5
W
Bacchus
10,141
563
44
2
0
374,158
5
L
Arachne
10,392
577
94
5
0
386,315
0
L
Merlin
6,877
382
33
2
0
302,680
0
W
Arachne
9,517
529
123
7
0
417,104
4
W
Ymir
10,899
606
135
8
0
339,146
0
L
Danzaburou
7,896
439
98
5
0
306,160
3
W
Skadi
10,822
601
115
6
0
345,721
2
L
Xing Tian
8,300
461
29
2
0
363,387
3
L
Freya
9,940
552
165
9
0
312,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role