Player Matchup

Medusa
Medusa
Diamond V
 
Medusa
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Masters
 
Geb
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Dévv
Tsukuyomi
Masters
Level 159
God Stats
5W - 2L
1,799 SR
Queue Stats
432W - 318L
3,326 MMR
Solo
Baron Samedi
Baron Samedi
Masters
Gol_D_Shiesty
Baron Samedi
Masters
Level 160
God Stats
25W - 28L
1,595 SR
Queue Stats
526W - 525L
2,914 MMR
Solo
Achilles
Achilles
Platinum I
MR WHITE 98
Achilles
Platinum I
Level 160
God Stats
1W - 0L
1,778 SR
Queue Stats
161W - 94L
2,605 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,634 SR
2,369 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,579 SR
2,800 MMR
Gilgamesh
Gilgamesh
Diamond III
CéresFauna
Gilgamesh
Diamond III
Level 86
God Stats
1W - 3L
1,702 SR
Queue Stats
40W - 19L
2,579 MMR
Solo
Mercury
Mercury
Masters
Dash SK
Mercury
Masters
Level 146
God Stats
10W - 13L
1,570 SR
Queue Stats
214W - 181L
2,913 MMR
Party 1
Vulcan
Vulcan
Masters
Mеdicine
Vulcan
Masters
Level 103
God Stats
12W - 10L
1,756 SR
Queue Stats
321W - 269L
2,784 MMR
Solo
Hou Yi
Hou Yi
Masters
ShockdoesGaming
Hou Yi
Masters
Level 144
God Stats
24W - 27L
1,548 SR
Queue Stats
571W - 559L
2,716 MMR
Solo
Chaac
Chaac
Masters
WhosKron
Chaac
Masters
Level 149
God Stats
0W - 2L
1,317 SR
Queue Stats
66W - 40L
3,010 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
7 / 0 / 2
12,789
639
15,415
15,902
8,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Geb
 
Geb
16
3 / 1 / 13
11,144
557
10,573
21,920
24,289
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Dévv
Tsukuyomi
18
4 / 0 / 5
11,842
592
20,155
22,546
20,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Gol_D_Shiesty
Baron Samedi
17
8 / 1 / 7
11,195
560
16,694
15,861
9,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
MR WHITE 98
Achilles
16
0 / 4 / 8
9,728
486
10,989
17,840
9,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SusanoLancelotCharybdisKali

VS

Bans
King ArthurYu HuangNemesisChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CéresFauna
Gilgamesh
11
0 / 6 / 4
7,946
397
11,496
24,275
23,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Dash SK
Mercury
13
1 / 5 / 1
8,250
413
6,503
19,675
6,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Mеdicine
Vulcan
14
1 / 3 / 0
8,744
437
11,227
10,053
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 2
8,579
429
9,584
19,970
7,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
WhosKron
Chaac
17
3 / 2 / 1
10,580
529
15,542
22,275
20,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
22
Kills
6
6
Deaths
22
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
0
2
8
W
Geb
 
Geb
3
1
13
9.5
L
Gilgamesh
CéresFauna
Gilgamesh
0
6
4
0.33
L
Mercury
Dash SK
Mercury
1
5
1
0.3
W
Tsukuyomi
Dévv
Tsukuyomi
4
0
5
6.5
W
Baron Samedi
Gol_D_Shiesty
Baron Samedi
8
1
7
11.5
W
Achilles
MR WHITE 98
Achilles
0
4
8
1
L
Vulcan
Mеdicine
Vulcan
1
3
0
0.33
L
1
6
2
0.33
L
Chaac
WhosKron
Chaac
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,826
Damage
54,352
94,069
Taken
96,248
71,896
Mitigated
62,246
41,818
Healing
25,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,415
8,395
0
3,976
15,902
8,144
3,773
524
15,378
40
140,607
W
Geb
 
Geb
10,573
1,477
5,453
5,866
21,920
24,289
589
4,038
17,882
41,335
0
L
Gilgamesh
CéresFauna
Gilgamesh
11,496
2,455
2,064
5,825
24,275
23,103
0
10,035
14,240
299
32,839
L
Mercury
Dash SK
Mercury
6,503
2,197
0
1,448
19,675
6,964
0
6,454
13,221
30
68,549
W
Tsukuyomi
Dévv
Tsukuyomi
20,155
5,241
0
15,597
22,546
20,382
1,500
1,409
21,137
480
115,631
W
Baron Samedi
Gol_D_Shiesty
Baron Samedi
16,694
1,404
3,100
6,930
15,861
9,096
930
4,762
11,099
94,424
0
W
Achilles
MR WHITE 98
Achilles
10,989
3,716
0
896
17,840
9,985
0
1,173
16,667
0
94,114
L
Vulcan
Mеdicine
Vulcan
11,227
3,596
0
1,269
10,053
4,120
0
4,936
5,117
73,083
0
L
9,584
6,010
0
4,366
19,970
7,378
0
3,704
16,266
0
61,717
L
Chaac
WhosKron
Chaac
15,542
2,233
0
10,945
22,275
20,681
0
2,658
19,617
0
91,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,698
Gold Earned
44,099
704
Minions Killed
510
0
Camps Cleared
0
2,046,407
Distance Traveled
1,883,079
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,789
639
192
10
0
384,365
4
W
Geb
11,144
557
48
2
0
424,219
5
L
Gilgamesh
7,946
397
33
2
0
368,371
8
L
Mercury
8,250
413
102
5
0
436,564
2
W
Tsukuyomi
11,842
592
182
9
0
422,881
1
W
Baron Samedi
11,195
560
156
8
0
400,388
6
W
Achilles
9,728
486
126
6
0
414,554
6
L
Vulcan
8,744
437
143
7
0
342,449
0
L
Hou Yi
8,579
429
82
4
0
341,305
3
L
Chaac
10,580
529
150
8
0
394,390
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role