Player Matchup

Nike
Nike
Boxie_Brown
Nike
Level 67
God Stats
3W - 8L
1,446 SR
Queue Stats
24W - 30L
1,444 Elo+
Party 1
Scylla
Scylla
DylmasterFlex
Scylla
Level 112
God Stats
0W - 1L
1,380 SR
Queue Stats
50W - 46L
1,515 Elo+
Party 1
Guan Yu
Guan Yu
JershNerdby
Guan Yu
Level 54
God Stats
19W - 12L
1,649 SR
Queue Stats
37W - 32L
1,525 Elo+
Party 1
Susano
Susano
RylicTWG
Susano
Level 85
God Stats
2W - 5L
1,288 SR
Queue Stats
142W - 127L
1,502 Elo+
Solo
Zeus
Zeus
llcoolranch1259
Zeus
Level 62
God Stats
3W - 4L
1,502 SR
Queue Stats
67W - 52L
1,539 Elo+
Party 1
Team Averages
Level 76
1,453 SR
1,505 Elo+

VS

Team Averages
Level 131
1,626 SR
1,508 Elo+
Hun Batz
Hun Batz
DefuntSniper
Hun Batz
Level 147
God Stats
2W - 0L
1,817 SR
Queue Stats
196W - 203L
1,534 Elo+
Party 2
Scylla
Scylla
Lil Sloowy4429
Scylla
Level 106
God Stats
1W - 0L
1,472 SR
Queue Stats
2W - 2L
1,450 Elo+
Party 2
Ra
Ra
Matthew CIarke
Ra
Level 121
God Stats
12W - 19L
1,416 SR
Queue Stats
204W - 234L
1,482 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Tylor Menard
Ah Muzen Cab
Level 124
God Stats
17W - 15L
1,737 SR
Queue Stats
210W - 255L
1,471 Elo+
Party 3
Shiva
Shiva
iKLuTcHyyyyy
Shiva
Level 157
God Stats
10W - 4L
1,690 SR
Queue Stats
192W - 206L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 4
10,610
707
8,212
22,804
12,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 1 / 3
10,948
730
13,116
8,464
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
JershNerdby
Guan Yu
18
1 / 5 / 2
10,419
695
5,667
18,414
20,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
RylicTWG
Susano
18
3 / 5 / 4
10,875
725
13,258
17,966
8,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 7 / 1
10,499
700
14,483
15,395
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DefuntSniper
Hun Batz
19
5 / 2 / 3
11,437
762
8,931
14,835
6,626
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 6 / 6
11,271
751
11,512
15,176
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 3 / 8
11,132
742
10,590
11,114
5,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Tylor Menard
Ah Muzen Cab
20
6 / 1 / 8
12,064
804
18,347
9,936
5,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
4 / 1 / 10
11,286
752
19,073
17,545
18,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
12
Kills
22
22
Deaths
13
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Hun Batz
DefuntSniper
Hun Batz
5
2
3
3.25
L
3
1
3
4.5
L
Guan Yu
JershNerdby
Guan Yu
1
5
2
0.4
W
5
6
6
1.33
W
2
3
8
2
L
Susano
RylicTWG
Susano
3
5
4
1
W
Ah Muzen Cab
Tylor Menard
Ah Muzen Cab
6
1
8
10
W
4
1
10
9
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,736
Damage
68,453
83,043
Taken
68,606
49,824
Mitigated
40,678
20,442
Healing
11,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,212
464
166
5,274
22,804
12,535
0
6,975
15,778
0
24,770
W
Hun Batz
DefuntSniper
Hun Batz
8,931
2,208
0
450
14,835
6,626
329
4,875
9,804
0
40,409
L
13,116
1,494
0
1,177
8,464
3,114
0
1,941
6,523
54,643
0
L
Guan Yu
JershNerdby
Guan Yu
5,667
472
1,526
4,912
18,414
20,713
239
5,506
12,908
0
33,919
W
11,512
1,397
0
890
15,176
5,707
740
6,786
7,120
33,687
0
W
10,590
403
1,264
1,042
11,114
5,270
565
3,228
7,858
55,928
0
L
Susano
RylicTWG
Susano
13,258
4,474
0
2,227
17,966
8,256
467
4,938
13,028
0
33,507
W
Ah Muzen Cab
Tylor Menard
Ah Muzen Cab
18,347
5,407
0
3,123
9,936
5,072
2,528
4,891
4,999
0
60,582
W
19,073
2,050
767
4,279
17,545
18,003
118
7,819
9,509
0
35,374
L
14,483
3,824
0
5,160
15,395
5,206
735
2,742
12,653
53,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,351
Gold Earned
57,190
349
Minions Killed
333
0
Camps Cleared
0
1,526,275
Distance Traveled
1,656,722
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,610
707
55
4
0
320,581
3
W
Hun Batz
11,437
762
69
5
0
326,648
4
L
Scylla
10,948
730
83
6
0
319,731
0
L
Guan Yu
10,419
695
71
5
0
301,303
2
W
Scylla
11,271
751
52
3
0
289,610
0
W
Ra
11,132
742
99
7
0
339,726
2
L
Susano
10,875
725
44
3
0
329,105
4
W
Ah Muzen Cab
12,064
804
82
5
0
327,854
1
W
Shiva
11,286
752
31
2
0
372,884
2
L
Zeus
10,499
700
96
6
0
255,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role