Player Matchup

Cu Chulainn
Cu Chulainn
Ballocito
Cu Chulainn
Level 68
God Stats
8W - 15L
1,069 SR
Queue Stats
685W - 754L
1,323 Elo+
Solo
Rama
Rama
Bold_Baby94
Rama
Level 29
God Stats
0W - 1L
1,248 SR
Queue Stats
15W - 17L
1,264 Elo+
Party 2
Loki
Loki
Hlance425
Loki
Level 120
God Stats
1W - 4L
1,559 SR
Queue Stats
138W - 135L
1,480 Elo+
Party 2
Ganesha
Ganesha
Lybednav
Ganesha
Level 29
God Stats
0W - 1L
1,119 SR
Queue Stats
11W - 15L
1,106 Elo+
Party 2
Nox
Nox
P5YCH0--Revenge
Nox
Level 159
God Stats
14W - 20L
1,362 SR
Queue Stats
32W - 42L
1,304 Elo+
Party 2
Team Averages
Level 81
1,271 SR
1,295 Elo+

VS

Team Averages
Level 70
1,409 SR
1,349 Elo+
Charybdis
Charybdis
DvrthCyn
Charybdis
Level 49
God Stats
21W - 27L
1,510 SR
Queue Stats
34W - 44L
1,333 Elo+
Party 1
Scylla
Scylla
InfernalJam338
Scylla
Level 97
God Stats
11W - 11L
1,600 SR
Queue Stats
44W - 45L
1,294 Elo+
Party 1
Atlas
Atlas
Pambazit0
Atlas
Level 28
God Stats
11W - 14L
1,121 SR
Queue Stats
29W - 39L
1,333 Elo+
Party 1
King Arthur
King Arthur
Tyler_Koester
King Arthur
Level 53
God Stats
11W - 16L
1,315 SR
Queue Stats
46W - 54L
1,248 Elo+
Solo
Pele
Pele
WillieJamZ
Pele
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 6L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ballocito
Cu Chulainn
17
6 / 2 / 1
11,193
533
20,168
16,693
17,508
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
0 / 5 / 2
8,952
426
5,188
11,046
4,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Loki
16
2 / 1 / 2
10,001
476
11,092
15,647
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Lybednav
Ganesha
11
0 / 3 / 0
7,101
338
2,308
9,301
5,038
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 5 / 4
9,477
451
8,633
13,437
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DvrthCyn
Charybdis
16
5 / 1 / 2
9,876
470
8,022
11,242
5,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 1 / 3
10,405
495
11,137
9,285
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Pambazit0
Atlas
15
2 / 0 / 5
10,252
488
8,137
17,086
21,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Tyler_Koester
King Arthur
16
2 / 3 / 3
9,834
468
10,268
23,559
26,943
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 3 / 3
10,998
524
11,274
21,788
11,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
16
16
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Ballocito
Cu Chulainn
6
2
1
3.25
L
0
5
2
0.2
W
Charybdis
DvrthCyn
Charybdis
5
1
2
6
L
Loki
2
1
2
3
W
2
1
3
3.5
L
Ganesha
Lybednav
Ganesha
0
3
0
0
L
0
5
4
0.4
W
Atlas
Pambazit0
Atlas
2
0
5
4.5
W
King Arthur
Tyler_Koester
King Arthur
2
3
3
1.17
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,389
Damage
48,838
66,124
Taken
82,960
39,150
Mitigated
70,306
10,408
Healing
16,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Ballocito
Cu Chulainn
20,168
3,475
0
935
16,693
17,508
462
4,295
12,398
14,323
54,634
L
5,188
3,162
0
0
11,046
4,314
1,620
3,032
8,014
0
54,923
W
Charybdis
DvrthCyn
Charybdis
8,022
3,102
0
2,721
11,242
5,530
1,340
899
10,343
0
85,698
L
Loki
11,092
3,540
0
5,494
15,647
6,014
0
4,598
11,049
0
86,898
W
11,137
1,051
0
280
9,285
4,636
590
2,346
6,939
74,332
0
L
Ganesha
Lybednav
Ganesha
2,308
147
394
1,499
9,301
5,038
0
3,725
5,576
12,006
0
L
8,633
877
0
2,086
13,437
6,276
352
3,624
9,813
64,748
0
W
Atlas
Pambazit0
Atlas
8,137
3,071
107
2,586
17,086
21,452
539
3,738
13,348
42,282
0
W
King Arthur
Tyler_Koester
King Arthur
10,268
1,810
0
4,075
23,559
26,943
0
5,110
18,449
0
62,937
W
11,274
3,335
0
6,936
21,788
11,745
460
2,597
19,191
0
115,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,724
Gold Earned
51,365
465
Minions Killed
545
0
Camps Cleared
0
1,867,898
Distance Traveled
2,059,410
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,193
533
100
5
0
331,249
2
L
Rama
8,952
426
102
5
0
374,354
4
W
Charybdis
9,876
470
130
6
0
395,403
10
L
Loki
10,001
476
143
7
0
496,907
8
W
Scylla
10,405
495
115
5
0
422,468
3
L
Ganesha
7,101
338
6
0
0
333,764
9
L
Nox
9,477
451
114
5
0
331,624
3
W
Atlas
10,252
488
56
3
0
415,779
4
W
King Arthur
9,834
468
101
5
0
376,481
3
W
Pele
10,998
524
143
7
0
449,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role