Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Con Azucar
Chaac
Level 98
God Stats
8W - 10L
1,445 SR
Queue Stats
156W - 162L
1,414 Elo+
Party 2
Chronos
Chronos
Diogeknees
Chronos
Level 126
God Stats
5W - 11L
1,121 SR
Queue Stats
185W - 194L
1,351 Elo+
Party 2
Team Averages
Level 106
1,356 SR
1,422 Elo+

VS

Team Averages
Level 93
1,436 SR
1,376 Elo+
Arachne
Arachne
LilBrownBug
Arachne
Level 68
God Stats
0W - 2L
1,249 SR
Queue Stats
303W - 395L
1,424 Elo+
Party 1
Loki
Loki
SQ1 SPAZZ
Loki
Level 147
God Stats
0W - 1L
1,491 SR
Queue Stats
242W - 295L
1,419 Elo+
Party 1
Thanatos
Thanatos
samuelthe_manual
Thanatos
Level 64
God Stats
2W - 2L
1,567 SR
Queue Stats
9W - 23L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
3 / 0 / 8
8,840
737
9,385
5,371
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
14
5 / 0 / 6
10,060
838
10,724
7,448
8,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos
Diogeknees
Chronos
13
3 / 0 / 8
8,749
729
10,145
7,399
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LilBrownBug
Arachne
11
0 / 2 / 0
6,764
564
2,094
10,967
7,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
10
0 / 3 / 0
6,684
557
6,070
10,740
4,376
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 6 / 0
6,768
564
3,807
15,198
8,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
0
8
7
W
Chaac
5
0
6
8
W
Chronos
Diogeknees
Chronos
3
0
8
7
L
Arachne
LilBrownBug
Arachne
0
2
0
0
L
Loki
0
3
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,254
Damage
11,971
20,218
Taken
36,905
12,637
Mitigated
20,039
11,549
Healing
4,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,385
5,430
0
3,628
5,371
1,877
870
131
5,240
0
31,850
W
Chaac
10,724
1,403
0
4,574
7,448
8,067
537
276
7,172
0
34,075
W
Chronos
Diogeknees
Chronos
10,145
2,836
0
3,347
7,399
2,693
1,027
0
7,399
32,707
0
L
Arachne
LilBrownBug
Arachne
2,094
1,634
0
414
10,967
7,041
0
2,579
8,388
0
13,828
L
Loki
6,070
284
0
868
10,740
4,376
0
3,323
7,417
0
18,680
L
3,807
1,249
0
3,057
15,198
8,622
0
4,717
10,481
0
14,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,649
Gold Earned
20,216
160
Minions Killed
64
8
Camps Cleared
3
699,617
Distance Traveled
682,238
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,840
737
51
4
4
212,974
4
W
Chaac
10,060
838
51
4
2
256,764
4
W
Chronos
8,749
729
58
5
2
229,879
1
L
Arachne
6,764
564
21
2
3
244,262
4
L
Loki
6,684
557
24
2
0
268,400
2
L
Thanatos
6,768
564
19
2
0
169,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role