Player Matchup

Heimdallr
Heimdallr
Gawking-
Heimdallr
Level 51
God Stats
2W - 5L
1,239 SR
Queue Stats
49W - 70L
1,343 Elo+
Party 1
Serqet
Serqet
Myers_1987xd
Serqet
Level 63
God Stats
12W - 13L
1,755 SR
Queue Stats
397W - 422L
1,452 Elo+
Solo
Guan Yu
Guan Yu
T2K_DingBong
Guan Yu
Level 69
God Stats
6W - 4L
1,391 SR
Queue Stats
181W - 230L
1,382 Elo+
Solo
Ares
Ares
ZenDiffrent
Ares
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 223L
1,487 Elo+
Party 1
Hades
Hades
houndddogsss
Hades
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 39L
1,453 Elo+
Solo
Team Averages
Level 85
1,477 SR
1,423 Elo+

VS

Team Averages
Level 110
1,533 SR
1,474 Elo+
Nu Wa
Nu Wa
DaMuffinMan1915
Nu Wa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 60L
1,451 Elo+
Party 2
Neith
Neith
Don_Brandao
Neith
Level 146
God Stats
24W - 14L
1,525 SR
Queue Stats
1,156W - 1,131L
1,444 Elo+
Solo
Cthulhu
Cthulhu
Exglobe5528
Cthulhu
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,501 Elo+
Party 2
Pele
Pele
RicosReign
Pele
Level 126
God Stats
6W - 2L
1,737 SR
Queue Stats
114W - 92L
1,513 Elo+
Party 2
Izanami
Izanami
bresenpai
Izanami
Level 110
God Stats
9W - 15L
1,405 SR
Queue Stats
225W - 224L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gawking-
Heimdallr
11
0 / 3 / 0
6,288
449
3,764
6,123
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
8
0 / 4 / 0
5,798
414
1,877
9,143
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
T2K_DingBong
Guan Yu
13
0 / 2 / 0
7,279
520
4,533
13,566
9,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 2
6,698
478
4,107
13,995
9,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 4 / 1
7,098
507
6,072
11,988
5,265
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,152
511
4,738
7,427
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
1 / 0 / 3
8,811
629
9,096
6,108
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Exglobe5528
Cthulhu
11
5 / 0 / 7
8,217
587
5,063
9,476
6,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 0 / 7
9,111
651
10,315
10,730
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
bresenpai
Izanami
13
4 / 0 / 2
8,562
612
3,433
5,535
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
18
18
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
W
1
0
3
2.5
W
Cthulhu
Exglobe5528
Cthulhu
5
0
7
8.5
L
Heimdallr
Gawking-
Heimdallr
0
3
0
0
L
Serqet
0
4
0
0
W
6
0
7
9.5
L
Guan Yu
T2K_DingBong
Guan Yu
0
2
0
0
L
1
5
2
0.4
W
Izanami
bresenpai
Izanami
4
0
2
5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,353
Damage
32,645
54,815
Taken
39,276
29,466
Mitigated
18,299
17,257
Healing
18,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,738
1,416
0
194
7,427
2,954
0
5,563
1,864
28,644
0
W
9,096
3,219
0
4,604
6,108
2,177
450
0
5,612
0
73,970
W
Cthulhu
Exglobe5528
Cthulhu
5,063
898
674
3,376
9,476
6,790
512
1,842
7,634
23,463
0
L
Heimdallr
Gawking-
Heimdallr
3,764
2,064
0
1,355
6,123
2,179
0
922
5,149
0
41,684
L
Serqet
1,877
342
0
2,962
9,143
3,255
0
1,976
7,055
0
32,258
W
10,315
3,540
0
6,044
10,730
4,428
0
1,999
8,554
0
74,456
L
Guan Yu
T2K_DingBong
Guan Yu
4,533
815
128
6,811
13,566
9,150
177
658
12,856
0
52,081
L
4,107
311
0
1,575
13,995
9,617
0
3,743
10,094
29,939
0
W
Izanami
bresenpai
Izanami
3,433
2,536
0
3,108
5,535
1,950
1,524
1,104
4,431
0
62,405
L
6,072
705
527
3,899
11,988
5,265
14
1,972
9,860
59,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,161
Gold Earned
41,853
367
Minions Killed
434
0
Camps Cleared
0
1,254,082
Distance Traveled
1,321,378
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,152
511
62
4
0
230,643
3
W
Neith
8,811
629
110
8
0
230,190
4
W
Cthulhu
8,217
587
42
3
0
292,281
4
L
Heimdallr
6,288
449
66
5
0
230,455
2
L
Serqet
5,798
414
68
5
0
266,499
3
W
Pele
9,111
651
105
8
0
315,924
1
L
Guan Yu
7,279
520
104
7
0
268,510
3
L
Ares
6,698
478
34
2
0
246,775
1
W
Izanami
8,562
612
115
8
0
252,340
2
L
Hades
7,098
507
95
7
0
241,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role