Player Matchup

Jing Wei
Jing Wei
MenacingGlare
Jing Wei
Level 106
God Stats
0W - 2L
1,250 SR
Queue Stats
25W - 48L
1,317 Elo+
Party 1
Mercury
Mercury
RogueDreamer
Mercury
Level 125
God Stats
5W - 6L
1,636 SR
Queue Stats
31W - 40L
1,382 Elo+
Party 1
Aphrodite
Aphrodite
UnkindledRose
Aphrodite
Level 119
God Stats
4W - 5L
1,326 SR
Queue Stats
27W - 38L
1,372 Elo+
Party 1
Team Averages
Level 117
1,404 SR
1,357 Elo+

VS

Team Averages
Level 146
1,603 SR
1,556 Elo+
Sol
Sol
CohenAsher55
Sol
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
338W - 309L
1,497 Elo+
Party 2
Medusa
Medusa
GaymerByFate
Medusa
Level 134
God Stats
16W - 12L
1,709 SR
Queue Stats
311W - 217L
1,580 Elo+
Party 2
Arachne
Arachne
PHOENIXVFYRE
Arachne
Level 146
God Stats
16W - 7L
1,601 SR
Queue Stats
494W - 313L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MenacingGlare
Jing Wei
11
0 / 3 / 0
7,007
584
9,100
10,404
3,536
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
RogueDreamer
Mercury
11
0 / 4 / 0
6,806
567
3,477
11,566
3,574
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
UnkindledRose
Aphrodite
11
0 / 4 / 0
6,969
581
4,030
10,393
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
9,025
752
5,128
6,973
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
14
4 / 0 / 6
9,114
760
11,388
7,232
3,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
PHOENIXVFYRE
Arachne
14
5 / 0 / 6
9,049
754
11,313
12,023
7,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Medusa
4
0
6
7
L
Jing Wei
MenacingGlare
Jing Wei
0
3
0
0
W
Arachne
PHOENIXVFYRE
Arachne
5
0
6
8
L
Mercury
RogueDreamer
Mercury
0
4
0
0
L
Aphrodite
UnkindledRose
Aphrodite
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,607
Damage
27,829
32,363
Taken
26,228
11,511
Mitigated
14,157
9,638
Healing
13,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,128
908
0
4,361
6,973
3,113
637
1,523
5,450
32,183
3,193
W
Medusa
11,388
2,845
0
1,990
7,232
3,209
1,080
650
6,582
0
47,835
L
Jing Wei
MenacingGlare
Jing Wei
9,100
6,222
0
808
10,404
3,536
0
2,193
8,211
0
31,482
W
Arachne
PHOENIXVFYRE
Arachne
11,313
6,847
0
6,684
12,023
7,835
1,087
2,482
9,541
0
28,847
L
Mercury
RogueDreamer
Mercury
3,477
945
0
955
11,566
3,574
0
1,924
9,642
0
18,744
L
Aphrodite
UnkindledRose
Aphrodite
4,030
360
3,080
4,795
10,393
4,401
0
1,006
9,387
25,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,782
Gold Earned
27,188
153
Minions Killed
157
3
Camps Cleared
9
652,824
Distance Traveled
718,756
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,025
752
49
4
5
218,874
5
W
Medusa
9,114
760
81
7
1
243,415
0
L
Jing Wei
7,007
584
66
6
1
213,474
3
W
Arachne
9,049
754
27
2
3
256,467
3
L
Mercury
6,806
567
34
3
0
238,675
2
L
Aphrodite
6,969
581
53
4
2
200,675
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role