Player Matchup

Artio
Artio
Cohlgrey
Artio
Level 126
God Stats
6W - 4L
1,612 SR
Queue Stats
143W - 163L
1,510 Elo+
Solo
He Bo
He Bo
CptBootyClapper
He Bo
Level 145
God Stats
3W - 5L
1,450 SR
Queue Stats
192W - 213L
1,493 Elo+
Party 1
Sobek
Sobek
DeezySan
Sobek
Level 68
God Stats
3W - 5L
1,431 SR
Queue Stats
282W - 327L
1,410 Elo+
Party 1
Fenrir
Fenrir
Neneleon120
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,558 Elo+
Solo
Serqet
Serqet
willyshall42069
Serqet
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
170W - 204L
1,312 Elo+
Solo
Team Averages
Level 93
1,499 SR
1,457 Elo+

VS

Team Averages
Level 122
1,534 SR
1,487 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Beer Dispencer
Tiamat
Level 109
God Stats
7W - 4L
1,500 SR
Queue Stats
543W - 554L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
ShadowLord369
Gilgamesh
Level 105
God Stats
2W - 0L
1,671 SR
Queue Stats
144W - 155L
1,532 Elo+
Solo
Bellona
Bellona
josux0
Bellona
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,481 Elo+
Solo
Artemis
Artemis
nuggsmcgee420
Artemis
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 96L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cohlgrey
Artio
15
0 / 7 / 5
9,809
613
7,879
24,055
33,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
4 / 6 / 8
11,686
730
25,759
18,535
8,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
DeezySan
Sobek
18
2 / 4 / 9
11,298
706
8,303
23,364
33,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
18
4 / 6 / 6
10,961
685
15,163
18,006
14,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

18
5 / 7 / 6
10,940
684
8,276
17,713
19,997
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
11 / 2 / 13
12,400
775
25,101
16,655
9,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 1 / 24
11,500
719
15,309
14,267
9,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
ShadowLord369
Gilgamesh
19
7 / 5 / 18
12,887
805
16,079
22,872
20,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
josux0
Bellona
20
6 / 3 / 22
13,143
821
14,270
22,889
23,152
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
18
3 / 6 / 12
10,989
687
19,400
15,256
8,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
119
15
Kills
30
30
Deaths
17
34
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
11
2
13
8.75
W
3
1
24
15
L
Artio
Cohlgrey
Artio
0
7
5
0.36
L
4
6
8
1.33
L
Sobek
DeezySan
Sobek
2
4
9
1.63
L
Fenrir
4
6
6
1.17
W
Gilgamesh
ShadowLord369
Gilgamesh
7
5
18
3.2
W
Bellona
josux0
Bellona
6
3
22
5.67
W
Artemis
3
6
12
1.5
L
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,380
Damage
90,159
101,673
Taken
91,939
110,567
Mitigated
70,688
32,854
Healing
38,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
25,101
13,638
1,375
2,918
16,655
9,167
2,318
7,391
9,074
0
40,288
W
15,309
2,837
3,414
5,947
14,267
9,721
1,938
8,553
5,403
26,121
0
L
Artio
Cohlgrey
Artio
7,879
393
3,988
5,419
24,055
33,291
400
5,853
18,202
15,809
0
L
25,759
1,566
3,754
5,482
18,535
8,783
0
2,388
16,147
57,902
0
L
Sobek
DeezySan
Sobek
8,303
255
2,725
5,429
23,364
33,510
360
3,570
19,794
18,467
0
L
Fenrir
15,163
1,858
1,435
2,218
18,006
14,986
944
2,042
15,964
0
20,519
W
Gilgamesh
ShadowLord369
Gilgamesh
16,079
2,672
4,192
5,076
22,872
20,575
445
8,628
12,887
0
34,727
W
Bellona
josux0
Bellona
14,270
2,898
6,202
6,167
22,889
23,152
1,350
9,526
12,992
1,124
25,002
W
Artemis
19,400
6,186
1,166
2,151
15,256
8,073
2,004
7,843
6,890
0
40,024
L
8,276
1,310
1,096
1,308
17,713
19,997
0
2,038
15,675
0
15,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,694
Gold Earned
60,919
124
Minions Killed
159
0
Camps Cleared
0
1,416,824
Distance Traveled
1,545,933
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,400
775
31
2
0
297,624
1
W
Tiamat
11,500
719
18
1
0
325,707
0
L
Artio
9,809
613
14
1
0
268,414
0
L
He Bo
11,686
730
66
4
0
261,392
1
L
Sobek
11,298
706
16
1
0
306,208
1
L
Fenrir
10,961
685
14
1
0
303,282
0
W
Gilgamesh
12,887
805
25
2
0
306,008
1
W
Bellona
13,143
821
36
2
0
338,557
0
W
Artemis
10,989
687
49
3
0
278,037
5
L
Serqet
10,940
684
14
1
0
277,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role