Player Matchup

Hun Batz
Hun Batz
Benman105047
Hun Batz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,190 Elo+
Party 1
Baron Samedi
Baron Samedi
DreadLobster943
Baron Samedi
Level 129
God Stats
6W - 8L
1,485 SR
Queue Stats
191W - 204L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
DreadLobster955
Danzaburou
Level 26
God Stats
15W - 14L
1,589 SR
Queue Stats
27W - 34L
1,272 Elo+
Party 1
Bakasura
Bakasura
HotXxmanxX420
Bakasura
Level 119
God Stats
1W - 5L
1,159 SR
Queue Stats
299W - 319L
1,370 Elo+
Party 1
Poseidon
Poseidon
Shadow Wolf5461
Poseidon
Level 24
God Stats
0W - 1L
1,255 SR
Queue Stats
6W - 8L
1,293 Elo+
Party 1
Team Averages
Level 62
1,397 SR
1,310 Elo+

VS

Team Averages
Level 75
1,462 SR
1,414 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CrowNova
Tsukuyomi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,330 Elo+
Party 2
Ishtar
Ishtar
The10Doc
Ishtar
Level 48
God Stats
6W - 6L
1,579 SR
Queue Stats
25W - 22L
1,404 Elo+
Party 2
Baron Samedi
Baron Samedi
ThuggyMoose
Baron Samedi
Level 32
God Stats
3W - 1L
1,233 SR
Queue Stats
233W - 284L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Benman105047
Hun Batz
12
1 / 8 / 0
7,514
417
3,942
12,955
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
DreadLobster943
Baron Samedi
14
5 / 4 / 6
8,519
473
12,981
16,902
9,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
DreadLobster955
Danzaburou
14
2 / 0 / 3
8,678
482
3,987
11,159
5,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
HotXxmanxX420
Bakasura
16
7 / 4 / 5
9,391
522
16,573
19,559
11,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
12
0 / 8 / 4
7,624
424
4,056
9,887
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
13 / 1 / 2
11,308
628
17,170
15,645
14,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
 
Fafnir
13
2 / 1 / 9
8,802
489
6,813
14,940
15,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
CrowNova
Tsukuyomi
14
6 / 6 / 6
9,171
510
9,084
17,560
6,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
The10Doc
Ishtar
14
1 / 4 / 0
8,812
490
10,313
8,200
3,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
ThuggyMoose
Baron Samedi
15
2 / 3 / 9
8,843
491
5,819
10,622
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
15
Kills
24
24
Deaths
15
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
13
1
2
14
W
Fafnir
 
Fafnir
2
1
9
6.5
L
Hun Batz
Benman105047
Hun Batz
1
8
0
0.13
W
Tsukuyomi
CrowNova
Tsukuyomi
6
6
6
1.5
L
Baron Samedi
DreadLobster943
Baron Samedi
5
4
6
2
L
Danzaburou
DreadLobster955
Danzaburou
2
0
3
3.5
L
Bakasura
HotXxmanxX420
Bakasura
7
4
5
2.38
L
Poseidon
0
8
4
0.25
W
Ishtar
The10Doc
Ishtar
1
4
0
0.25
W
Baron Samedi
ThuggyMoose
Baron Samedi
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,539
Damage
49,199
70,462
Taken
66,967
34,737
Mitigated
46,184
17,246
Healing
25,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
17,170
5,726
815
10,000
15,645
14,879
1,101
1,312
13,322
154
66,884
W
Fafnir
 
Fafnir
6,813
1,906
0
5,089
14,940
15,436
0
4,350
9,636
34,603
0
L
Hun Batz
Benman105047
Hun Batz
3,942
2,287
0
330
12,955
4,733
1,487
641
12,245
0
28,472
W
Tsukuyomi
CrowNova
Tsukuyomi
9,084
2,301
0
5,871
17,560
6,852
0
3,200
13,724
0
66,816
L
Baron Samedi
DreadLobster943
Baron Samedi
12,981
1,692
1,483
6,743
16,902
9,408
96
4,408
12,281
45,822
4,056
L
Danzaburou
DreadLobster955
Danzaburou
3,987
1,423
0
4,069
11,159
5,256
0
490
10,601
0
53,564
L
Bakasura
HotXxmanxX420
Bakasura
16,573
9,568
0
4,485
19,559
11,521
0
2,839
16,604
0
78,618
L
Poseidon
4,056
441
0
136
9,887
3,819
387
3,792
5,945
40,545
0
W
Ishtar
The10Doc
Ishtar
10,313
5,863
0
500
8,200
3,650
1,544
3,094
5,096
0
65,876
W
Baron Samedi
ThuggyMoose
Baron Samedi
5,819
622
433
2,626
10,622
5,367
627
4,435
5,441
48,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,726
Gold Earned
46,936
415
Minions Killed
445
0
Camps Cleared
0
1,670,661
Distance Traveled
1,587,883
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,308
628
123
7
0
329,346
1
W
Fafnir
8,802
489
49
3
0
294,438
0
L
Hun Batz
7,514
417
55
3
0
311,288
0
W
Tsukuyomi
9,171
510
92
5
0
344,202
0
L
Baron Samedi
8,519
473
73
4
0
293,615
1
L
Danzaburou
8,678
482
97
5
0
327,888
0
L
Bakasura
9,391
522
133
7
0
406,777
1
L
Poseidon
7,624
424
57
3
0
331,093
0
W
Ishtar
8,812
490
107
6
0
311,601
2
W
Baron Samedi
8,843
491
74
4
0
308,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role