Player Matchup

Ishtar
Ishtar
CalebKn
Ishtar
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,500 Elo+
Party 1
Chaac
Chaac
DarksLegacy
Chaac
Level 160
God Stats
0W - 1L
1,592 SR
Queue Stats
51W - 56L
1,543 Elo+
Party 1
Hades
Hades
ManaWaIker
Hades
Level 139
God Stats
9W - 4L
1,698 SR
Queue Stats
42W - 47L
1,513 Elo+
Party 1
Team Averages
Level 150
1,597 SR
1,519 Elo+

VS

Team Averages
Level 89
1,503 SR
1,514 Elo+
Ah Puch
Ah Puch
Eerilly
Ah Puch
Level 107
God Stats
12W - 7L
1,571 SR
Queue Stats
57W - 60L
1,455 Elo+
Solo
Atlas
Atlas
jerrysmybro
Atlas
Level 66
God Stats
35W - 28L
1,495 SR
Queue Stats
181W - 179L
1,514 Elo+
Party 2
Gilgamesh
Gilgamesh
shobui
Gilgamesh
Level 95
God Stats
2W - 2L
1,442 SR
Queue Stats
67W - 69L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CalebKn
Ishtar
14
1 / 4 / 2
9,462
591
8,604
13,887
7,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 1
9,687
605
11,780
21,623
23,748
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Hades
13
1 / 6 / 1
9,687
605
15,781
22,215
14,606
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Eerilly
Ah Puch
16
1 / 2 / 10
10,601
663
15,226
8,991
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 0 / 6
12,964
810
14,923
20,277
28,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
shobui
Gilgamesh
17
5 / 1 / 8
12,492
781
20,910
23,505
32,483
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
13
13
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ishtar
CalebKn
Ishtar
1
4
2
0.5
L
1
3
1
0.5
W
Ah Puch
Eerilly
Ah Puch
1
2
10
3
L
Hades
1
6
1
0.25
W
7
0
6
10
W
Gilgamesh
shobui
Gilgamesh
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,165
Damage
51,059
57,725
Taken
52,773
45,950
Mitigated
65,539
12,346
Healing
23,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
CalebKn
Ishtar
8,604
6,299
0
921
13,887
7,596
0
6,933
6,954
0
32,676
L
11,780
1,603
0
3,937
21,623
23,748
0
10,735
10,888
0
23,808
W
Ah Puch
Eerilly
Ah Puch
15,226
148
0
3,357
8,991
4,377
1,306
4,237
4,754
59,693
0
L
Hades
15,781
1,131
453
7,035
22,215
14,606
0
12,838
9,377
51,944
0
W
14,923
6,823
4,098
10,028
20,277
28,679
462
5,915
14,362
48,510
0
W
Gilgamesh
shobui
Gilgamesh
20,910
5,208
1,456
4,789
23,505
32,483
576
6,334
17,171
0
44,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,836
Gold Earned
36,057
166
Minions Killed
189
3
Camps Cleared
12
801,198
Distance Traveled
945,885
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,462
591
56
4
2
264,221
2
L
Chaac
9,687
605
25
2
0
281,290
2
W
Ah Puch
10,601
663
86
5
5
306,488
2
L
Hades
9,687
605
85
5
1
255,687
0
W
Atlas
12,964
810
59
4
1
319,707
4
W
Gilgamesh
12,492
781
44
3
6
319,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role