Player Matchup

Susano
Susano
ASMRxYODA
Susano
Level 144
God Stats
0W - 2L
1,229 SR
Queue Stats
120W - 111L
1,511 Elo+
Party 3
Ishtar
Ishtar
ProfaniK
Ishtar
Level 156
God Stats
0W - 1L
1,583 SR
Queue Stats
15W - 8L
1,696 Elo+
Party 2
Fenrir
Fenrir
Ratoo
Fenrir
Level 68
God Stats
0W - 1L
1,767 SR
Queue Stats
17W - 8L
1,718 Elo+
Party 2
King Arthur
King Arthur
UDeadPRO
King Arthur
Level 102
God Stats
41W - 30L
1,627 SR
Queue Stats
374W - 368L
1,541 Elo+
Solo
Anubis
Anubis
ZyborgKcr
Anubis
Level 69
God Stats
3W - 5L
1,488 SR
Queue Stats
89W - 85L
1,594 Elo+
Party 3
Team Averages
Level 108
1,539 SR
1,612 Elo+

VS

Team Averages
Level 101
1,680 SR
1,629 Elo+
Thor
Thor
ChubbyChinchi1a
Thor
Level 56
God Stats
5W - 2L
1,680 SR
Queue Stats
81W - 32L
1,770 Elo+
Party 1
Osiris
Osiris
Cruuuuunch
Osiris
Level 103
God Stats
5W - 3L
1,629 SR
Queue Stats
77W - 55L
1,580 Elo+
Party 1
Thoth
Thoth
SaltWoter
Thoth
Level 108
God Stats
2W - 2L
1,754 SR
Queue Stats
46W - 32L
1,655 Elo+
Party 1
Ishtar
Ishtar
TheSixthCircle
Ishtar
Level 129
God Stats
4W - 3L
1,589 SR
Queue Stats
139W - 145L
1,494 Elo+
Solo
Cerberus
Cerberus
wafflepig00
Cerberus
Level 108
God Stats
2W - 0L
1,750 SR
Queue Stats
85W - 48L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ASMRxYODA
Susano
16
2 / 6 / 4
9,998
454
13,702
21,111
11,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
ProfaniK
Ishtar
19
3 / 5 / 4
11,100
505
13,702
17,160
8,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Ratoo
Fenrir
17
5 / 1 / 2
10,744
488
10,400
22,436
26,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
UDeadPRO
King Arthur
18
4 / 3 / 4
11,648
529
21,750
24,716
25,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
ZyborgKcr
Anubis
13
2 / 4 / 2
8,800
400
7,396
11,712
5,766
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 10
11,588
527
15,683
21,008
10,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Cruuuuunch
Osiris
16
0 / 3 / 5
10,563
480
15,731
24,202
31,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Thoth
SaltWoter
Thoth
17
8 / 2 / 4
11,358
516
11,734
11,951
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
3 / 4 / 2
11,942
543
14,196
16,180
7,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
wafflepig00
Cerberus
16
2 / 2 / 11
10,613
482
10,886
25,072
24,933
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
16
Kills
19
19
Deaths
16
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Susano
ASMRxYODA
Susano
2
6
4
0.67
W
6
5
10
2.2
W
Osiris
Cruuuuunch
Osiris
0
3
5
0.83
L
Ishtar
ProfaniK
Ishtar
3
5
4
1
L
Fenrir
Ratoo
Fenrir
5
1
2
6
W
Thoth
SaltWoter
Thoth
8
2
4
5
W
3
4
2
1
L
King Arthur
UDeadPRO
King Arthur
4
3
4
2
L
Anubis
ZyborgKcr
Anubis
2
4
2
0.75
W
Cerberus
wafflepig00
Cerberus
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,950
Damage
68,230
97,135
Taken
98,413
77,345
Mitigated
80,407
27,480
Healing
29,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
ASMRxYODA
Susano
13,702
2,896
180
3,554
21,111
11,302
0
5,519
15,592
0
95,030
W
15,683
4,202
0
4,604
21,008
10,509
0
560
20,448
0
101,994
W
Osiris
Cruuuuunch
Osiris
15,731
5,832
0
8,840
24,202
31,681
721
1,058
23,144
0
77,223
L
Ishtar
ProfaniK
Ishtar
13,702
8,595
0
4,120
17,160
8,373
900
2,582
14,578
0
117,587
L
Fenrir
Ratoo
Fenrir
10,400
2,811
0
4,138
22,436
26,257
0
5,879
16,557
0
49,279
W
Thoth
SaltWoter
Thoth
11,734
874
0
990
11,951
5,455
0
1,920
10,031
82,912
0
W
14,196
8,146
0
4,765
16,180
7,829
2,016
0
16,180
0
110,720
L
King Arthur
UDeadPRO
King Arthur
21,750
2,169
0
10,093
24,716
25,647
0
3,899
20,817
0
98,364
L
Anubis
ZyborgKcr
Anubis
7,396
1,043
0
5,395
11,712
5,766
0
4,741
6,971
62,020
0
W
Cerberus
wafflepig00
Cerberus
10,886
932
3,788
6,741
25,072
24,933
0
3,858
20,356
37,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,290
Gold Earned
56,064
643
Minions Killed
649
0
Camps Cleared
0
1,889,643
Distance Traveled
2,013,270
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,998
454
136
6
0
445,303
2
W
Thor
11,588
527
144
7
0
386,378
0
W
Osiris
10,563
480
139
6
0
409,009
7
L
Ishtar
11,100
505
197
9
0
351,595
4
L
Fenrir
10,744
488
44
2
0
427,203
7
W
Thoth
11,358
516
125
6
0
415,609
0
W
Ishtar
11,942
543
186
8
0
383,564
3
L
King Arthur
11,648
529
164
7
0
409,157
5
L
Anubis
8,800
400
102
5
0
256,385
6
W
Cerberus
10,613
482
55
3
0
418,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role