Player Matchup

Scylla
Scylla
AnimeActor69
Scylla
Level 30
God Stats
16W - 18L
1,500 SR
Queue Stats
50W - 59L
1,192 Elo+
Party 3
Nike
Nike
DemOverkill
Nike
Level 48
God Stats
40W - 32L
1,543 SR
Queue Stats
377W - 448L
1,415 Elo+
Solo
Sylvanus
Sylvanus
Dylan051
Sylvanus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,507 Elo+
Party 2
Fenrir
Fenrir
MechaHorizon
Fenrir
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 25L
1,192 Elo+
Party 3
Cliodhna
Cliodhna
danishreck
Cliodhna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,559 Elo+
Party 2
Team Averages
Level 46
1,509 SR
1,373 Elo+

VS

Team Averages
Level 83
1,438 SR
1,426 Elo+
Artemis
Artemis
DShark11
Artemis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,481 Elo+
Party 1
Fenrir
Fenrir
GarrettAF
Fenrir
Level 90
God Stats
1W - 2L
1,271 SR
Queue Stats
11W - 15L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
MikuMoon4
Kukulkan
Level 46
God Stats
62W - 56L
1,432 SR
Queue Stats
531W - 565L
1,447 Elo+
Solo
Thanatos
Thanatos
Plankeh
Thanatos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,264 Elo+
Party 1
Ah Puch
Ah Puch
choombawoo
Ah Puch
Level 65
God Stats
9W - 8L
1,488 SR
Queue Stats
209W - 269L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
0 / 5 / 0
9,244
924
4,714
10,057
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 1 / 1
9,360
936
5,681
15,424
14,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Dylan051
Sylvanus
15
0 / 2 / 1
10,410
1,041
3,944
14,357
17,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
15
1 / 3 / 0
10,770
1,077
6,148
15,672
14,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
danishreck
Cliodhna
15
0 / 1 / 1
9,553
955
5,773
8,646
4,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

209

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DShark11
Artemis
17
2 / 1 / 10
11,274
1,127
18,254
7,230
3,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
GarrettAF
Fenrir
16
2 / 0 / 7
10,459
1,046
11,082
8,943
5,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
MikuMoon4
Kukulkan
16
2 / 0 / 6
10,400
1,040
7,897
2,268
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Plankeh
Thanatos
16
5 / 0 / 5
10,698
1,070
11,350
7,050
3,255
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
choombawoo
Ah Puch
16
1 / 0 / 6
10,041
1,004
11,136
3,745
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
1
Kills
12
12
Deaths
1
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
5
0
0
W
Artemis
DShark11
Artemis
2
1
10
7
L
0
1
1
0.5
L
Sylvanus
Dylan051
Sylvanus
0
2
1
0.25
W
Fenrir
GarrettAF
Fenrir
2
0
7
5.5
L
Fenrir
1
3
0
0.33
W
Kukulkan
MikuMoon4
Kukulkan
2
0
6
5
W
Thanatos
Plankeh
Thanatos
5
0
5
7.5
W
Ah Puch
choombawoo
Ah Puch
1
0
6
4
L
Cliodhna
danishreck
Cliodhna
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,260
Damage
59,719
64,156
Taken
29,236
54,954
Mitigated
14,487
9,742
Healing
13,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,714
913
0
97
10,057
4,035
0
1,719
8,093
15,329
0
W
Artemis
DShark11
Artemis
18,254
6,712
0
712
7,230
3,098
0
1,997
5,219
0
50,919
L
5,681
462
0
0
15,424
14,348
0
3,844
11,153
0
31,045
L
Sylvanus
Dylan051
Sylvanus
3,944
738
1,200
2,940
14,357
17,985
0
5,473
8,496
15,533
0
W
Fenrir
GarrettAF
Fenrir
11,082
4,104
0
2,551
8,943
5,284
0
3,126
5,685
0
17,529
L
Fenrir
6,148
1,446
0
2,652
15,672
14,449
0
2,538
12,687
0
11,061
W
Kukulkan
MikuMoon4
Kukulkan
7,897
568
0
0
2,268
1,076
0
849
1,415
33,055
0
W
Thanatos
Plankeh
Thanatos
11,350
2,272
0
7,082
7,050
3,255
0
1,759
5,233
0
22,519
W
Ah Puch
choombawoo
Ah Puch
11,136
119
0
2,672
3,745
1,774
0
679
3,026
22,115
0
L
Cliodhna
danishreck
Cliodhna
5,773
228
0
2,853
8,646
4,137
0
4,241
4,126
0
35,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,337
Gold Earned
52,872
207
Minions Killed
225
2
Camps Cleared
15
1,004,794
Distance Traveled
1,082,511
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,244
924
41
4
0
176,613
0
W
Artemis
11,274
1,127
79
8
4
194,073
2
L
Nike
9,360
936
60
6
0
225,157
0
L
Sylvanus
10,410
1,041
20
2
1
169,779
1
W
Fenrir
10,459
1,046
15
2
3
243,310
1
L
Fenrir
10,770
1,077
12
1
0
220,770
1
W
Kukulkan
10,400
1,040
73
7
0
226,616
1
W
Thanatos
10,698
1,070
22
2
5
236,735
1
W
Ah Puch
10,041
1,004
36
4
3
181,777
0
L
Cliodhna
9,553
955
74
7
1
212,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role